overlays: move code to overlay_utils.cpp

This commit is contained in:
Megamouse 2020-02-24 21:07:13 +01:00 committed by Ivan
parent 69b2e746fa
commit 620cfd5063
5 changed files with 211 additions and 202 deletions

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@ -385,6 +385,7 @@ target_sources(rpcs3_emu PRIVATE
RSX/Overlays/overlay_perf_metrics.cpp
RSX/Overlays/overlay_progress_bar.cpp
RSX/Overlays/overlay_save_dialog.cpp
RSX/Overlays/overlay_utils.cpp
RSX/Overlays/overlays.cpp
RSX/Overlays/overlay_shader_compile_notification.cpp
RSX/Overlays/overlay_trophy_notification.cpp

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@ -0,0 +1,206 @@
#include "stdafx.h"
#include "overlay_utils.h"
LOG_CHANNEL(overlays);
static auto s_ascii_lowering_map = []()
{
std::unordered_map<u32, u8> _map;
// Fullwidth block (FF00-FF5E)
for (u32 u = 0xFF01, c = 0x21; u <= 0xFF5E; ++u, ++c)
{
_map[u] = u8(c);
}
// Em and En space variations (General Punctuation)
for (u32 u = 0x2000; u <= 0x200A; ++u)
{
_map[u] = u8(' ');
}
// Misc space variations
_map[0x202F] = u8(0xA0); // narrow NBSP
_map[0x205F] = u8(' '); // medium mathematical space
_map[0x3164] = u8(' '); // hangul filler
// Ideographic (CJK punctuation)
_map[0x3000] = u8(' '); // space
_map[0x3001] = u8(','); // comma
_map[0x3002] = u8('.'); // fullstop
_map[0x3003] = u8('"'); // ditto
_map[0x3007] = u8('0'); // wide zero
_map[0x3008] = u8('<'); // left angle brace
_map[0x3009] = u8('>'); // right angle brace
_map[0x300A] = u8(0xAB); // double left angle brace
_map[0x300B] = u8(0xBB); // double right angle brace
_map[0x300C] = u8('['); // the following are all slight variations on the angular brace
_map[0x300D] = u8(']');
_map[0x300E] = u8('[');
_map[0x300F] = u8(']');
_map[0x3010] = u8('[');
_map[0x3011] = u8(']');
_map[0x3014] = u8('[');
_map[0x3015] = u8(']');
_map[0x3016] = u8('[');
_map[0x3017] = u8(']');
_map[0x3018] = u8('[');
_map[0x3019] = u8(']');
_map[0x301A] = u8('[');
_map[0x301B] = u8(']');
_map[0x301C] = u8('~'); // wave dash (inverted tilde)
_map[0x301D] = u8('"'); // reverse double prime quotation
_map[0x301E] = u8('"'); // double prime quotation
_map[0x301F] = u8('"'); // low double prime quotation
_map[0x3031] = u8('<'); // vertical kana repeat mark
return _map;
}();
template<typename F>
void process_multibyte(const std::string s, F&& func)
{
const auto end = s.length();
for (u32 index = 0; index < end; ++index)
{
const u8 code = static_cast<u8>(s[index]);
if (!code)
{
break;
}
if (code <= 0x7F)
{
std::invoke(func, code);
continue;
}
const auto extra_bytes = (code <= 0xDF) ? 1u : (code <= 0xEF) ? 2u : 3u;
if ((index + extra_bytes) > end)
{
// Malformed string, abort
overlays.error("Failed to decode supossedly malformed utf8 string '%s'", s);
break;
}
u32 u_code = 0;
switch (extra_bytes)
{
case 1:
// 11 bits, 6 + 5
u_code = (u32(code & 0x1F) << 6) | u32(s[index + 1] & 0x3F);
break;
case 2:
// 16 bits, 6 + 6 + 4
u_code = (u32(code & 0xF) << 12) | (u32(s[index + 1] & 0x3F) << 6) | u32(s[index + 2] & 0x3F);
break;
case 3:
// 21 bits, 6 + 6 + 6 + 3
u_code = (u32(code & 0x7) << 18) | (u32(s[index + 1] & 0x3F) << 12) | (u32(s[index + 2] & 0x3F) << 6) | u32(s[index + 3] & 0x3F);
break;
default:
fmt::throw_exception("Unreachable" HERE);
}
index += extra_bytes;
std::invoke(func, u_code);
}
}
std::string utf8_to_ascii8(const std::string& utf8_string)
{
std::string out;
out.reserve(utf8_string.length());
process_multibyte(utf8_string, [&out](u32 code)
{
if (code <= 0x7F)
{
out.push_back(static_cast<u8>(code));
}
else if (auto replace = s_ascii_lowering_map.find(code);
replace == s_ascii_lowering_map.end())
{
out.push_back('#');
}
else
{
out.push_back(replace->second);
}
});
return out;
}
std::string utf16_to_ascii8(const std::u16string& utf16_string)
{
// Strip extended codes, map to '#' instead (placeholder)
std::string out;
out.reserve(utf16_string.length());
for (const auto& code : utf16_string)
{
if (!code)
break;
out.push_back(code > 0xFF ? '#' : static_cast<char>(code));
}
return out;
}
std::u16string ascii8_to_utf16(const std::string& ascii_string)
{
std::u16string out;
out.reserve(ascii_string.length());
for (const auto& code : ascii_string)
{
if (!code)
break;
out.push_back(static_cast<char16_t>(code));
}
return out;
}
std::u32string utf8_to_u32string(const std::string& utf8_string)
{
std::u32string result;
result.reserve(utf8_string.size());
process_multibyte(utf8_string, [&result](u32 code)
{
result.push_back(static_cast<char32_t>(code));
});
return result;
}
std::u16string u32string_to_utf16(const std::u32string& utf32_string)
{
std::u16string result;
result.reserve(utf32_string.size());
for (const auto& code : utf32_string)
{
result.push_back(static_cast<char16_t>(code));
}
return result;
}
std::u32string utf16_to_u32string(const std::u16string& utf16_string)
{
std::u32string result;
result.reserve(utf16_string.size());
for (const auto& code : utf16_string)
{
result.push_back(code);
}
return result;
}

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@ -5,208 +5,6 @@
LOG_CHANNEL(overlays);
static auto s_ascii_lowering_map = []()
{
std::unordered_map<u32, u8> _map;
// Fullwidth block (FF00-FF5E)
for (u32 u = 0xFF01, c = 0x21; u <= 0xFF5E; ++u, ++c)
{
_map[u] = u8(c);
}
// Em and En space variations (General Punctuation)
for (u32 u = 0x2000; u <= 0x200A; ++u)
{
_map[u] = u8(' ');
}
// Misc space variations
_map[0x202F] = u8(0xA0); // narrow NBSP
_map[0x205F] = u8(' '); // medium mathematical space
_map[0x3164] = u8(' '); // hangul filler
// Ideographic (CJK punctuation)
_map[0x3000] = u8(' '); // space
_map[0x3001] = u8(','); // comma
_map[0x3002] = u8('.'); // fullstop
_map[0x3003] = u8('"'); // ditto
_map[0x3007] = u8('0'); // wide zero
_map[0x3008] = u8('<'); // left angle brace
_map[0x3009] = u8('>'); // right angle brace
_map[0x300A] = u8(0xAB); // double left angle brace
_map[0x300B] = u8(0xBB); // double right angle brace
_map[0x300C] = u8('['); // the following are all slight variations on the angular brace
_map[0x300D] = u8(']');
_map[0x300E] = u8('[');
_map[0x300F] = u8(']');
_map[0x3010] = u8('[');
_map[0x3011] = u8(']');
_map[0x3014] = u8('[');
_map[0x3015] = u8(']');
_map[0x3016] = u8('[');
_map[0x3017] = u8(']');
_map[0x3018] = u8('[');
_map[0x3019] = u8(']');
_map[0x301A] = u8('[');
_map[0x301B] = u8(']');
_map[0x301C] = u8('~'); // wave dash (inverted tilde)
_map[0x301D] = u8('"'); // reverse double prime quotation
_map[0x301E] = u8('"'); // double prime quotation
_map[0x301F] = u8('"'); // low double prime quotation
_map[0x3031] = u8('<'); // vertical kana repeat mark
return _map;
}();
template<typename F>
void process_multibyte(const std::string s, F&& func)
{
const auto end = s.length();
for (u32 index = 0; index < end; ++index)
{
const u8 code = static_cast<u8>(s[index]);
if (!code)
{
break;
}
if (code <= 0x7F)
{
std::invoke(func, code);
continue;
}
const auto extra_bytes = (code <= 0xDF) ? 1u : (code <= 0xEF) ? 2u : 3u;
if ((index + extra_bytes) > end)
{
// Malformed string, abort
overlays.error("Failed to decode supossedly malformed utf8 string '%s'", s);
break;
}
u32 u_code = 0;
switch (extra_bytes)
{
case 1:
// 11 bits, 6 + 5
u_code = (u32(code & 0x1F) << 6) | u32(s[index + 1] & 0x3F);
break;
case 2:
// 16 bits, 6 + 6 + 4
u_code = (u32(code & 0xF) << 12) | (u32(s[index + 1] & 0x3F) << 6) | u32(s[index + 2] & 0x3F);
break;
case 3:
// 21 bits, 6 + 6 + 6 + 3
u_code = (u32(code & 0x7) << 18) | (u32(s[index + 1] & 0x3F) << 12) | (u32(s[index + 2] & 0x3F) << 6) | u32(s[index + 3] & 0x3F);
break;
default:
fmt::throw_exception("Unreachable" HERE);
}
index += extra_bytes;
std::invoke(func, u_code);
}
}
std::string utf8_to_ascii8(const std::string& utf8_string)
{
std::string out;
out.reserve(utf8_string.length());
process_multibyte(utf8_string, [&out](u32 code)
{
if (code <= 0x7F)
{
out.push_back(static_cast<u8>(code));
}
else if (auto replace = s_ascii_lowering_map.find(code);
replace == s_ascii_lowering_map.end())
{
out.push_back('#');
}
else
{
out.push_back(replace->second);
}
});
return out;
}
std::string utf16_to_ascii8(const std::u16string& utf16_string)
{
// Strip extended codes, map to '#' instead (placeholder)
std::string out;
out.reserve(utf16_string.length());
for (const auto& code : utf16_string)
{
if (!code)
break;
out.push_back(code > 0xFF ? '#': static_cast<char>(code));
}
return out;
}
std::u16string ascii8_to_utf16(const std::string& ascii_string)
{
std::u16string out;
out.reserve(ascii_string.length());
for (const auto& code : ascii_string)
{
if (!code)
break;
out.push_back(static_cast<char16_t>(code));
}
return out;
}
std::u32string utf8_to_u32string(const std::string& utf8_string)
{
std::u32string result;
result.reserve(utf8_string.size());
process_multibyte(utf8_string, [&result](u32 code)
{
result.push_back(static_cast<char32_t>(code));
});
return result;
}
std::u16string u32string_to_utf16(const std::u32string& utf32_string)
{
std::u16string result;
result.reserve(utf32_string.size());
for (const auto& code : utf32_string)
{
result.push_back(static_cast<char16_t>(code));
}
return result;
}
std::u32string utf16_to_u32string(const std::u16string& utf16_string)
{
std::u32string result;
result.reserve(utf16_string.size());
for (const auto& code : utf16_string)
{
result.push_back(code);
}
return result;
}
namespace rsx
{
namespace overlays

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@ -73,6 +73,7 @@
<ClCompile Include="Emu\Io\KeyboardHandler.cpp" />
<ClCompile Include="Emu\Io\pad_config.cpp" />
<ClCompile Include="Emu\Io\pad_config_types.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_utils.cpp" />
<ClCompile Include="Emu\RSX\Overlays\Shaders\shader_loading_dialog.cpp" />
<ClCompile Include="Emu\RSX\Overlays\Shaders\shader_loading_dialog_native.cpp" />
<ClCompile Include="Emu\system_config_types.cpp" />

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@ -902,6 +902,9 @@
<ClCompile Include="Emu\Io\pad_config_types.cpp">
<Filter>Emu\Io</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\Overlays\overlay_utils.cpp">
<Filter>Emu\GPU\RSX\Overlays</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Crypto\aes.h">