Fix Full screen in DX12

This commit is contained in:
Zangetsu38 2015-10-13 12:44:35 +02:00
parent ae38ae9aff
commit 61755ed017

View File

@ -23,6 +23,7 @@ GSFrame::GSFrame(const wxString& title) : wxFrame(nullptr, wxID_ANY, "GSFrame["
SetClientSize(res.width, res.height);
wxGetApp().Bind(wxEVT_KEY_DOWN, &GSFrame::OnKeyDown, this);
Bind(wxEVT_CLOSE_WINDOW, &GSFrame::OnClose, this);
Bind(wxEVT_LEFT_DCLICK, &GSFrame::OnLeftDclick, this);
}
void GSFrame::OnPaint(wxPaintEvent& event)