mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-01-14 18:37:27 +00:00
Linux build fix.
This commit is contained in:
parent
b7b33145f6
commit
5f3f7e197a
@ -10,21 +10,29 @@ if (CMAKE_COMPILER_IS_GNUCXX)
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endif()
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
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SET(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/../bin")
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/../bin")
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add_definitions(-DGL_GLEXT_PROTOTYPES)
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add_definitions(-DGLX_GLXEXT_PROTOTYPES)
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find_package(wxWidgets COMPONENTS core base net aui gl REQUIRED)
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find_package(GLEW REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(FFMPEG REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(OpenAL REQUIRED)
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include("${wxWidgets_USE_FILE}")
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(PLATFORM_ARCH "linux/x86_64")
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else()
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set(PLATFORM_ARCH "linux/x86")
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endif()
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include_directories(
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${wxWidgets_INCLUDE_DIRS}
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${FFMPEG_INCLUDE_DIR}
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${OPENAL_INCLUDE_DIR}
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${CMAKE_SOURCE_DIR}/../ffmpeg/${PLATFORM_ARCH}/include
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${CMAKE_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/Emu
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${CMAKE_SOURCE_DIR}/Gui
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@ -33,6 +41,8 @@ ${CMAKE_SOURCE_DIR}/Crypto
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${CMAKE_SOURCE_DIR}/..
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)
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link_directories(${CMAKE_SOURCE_DIR}/../ffmpeg/${PLATFORM_ARCH}/lib)
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file(
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GLOB_RECURSE
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RPCS3_SRC
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@ -48,5 +58,5 @@ ${CMAKE_SOURCE_DIR}/../Utilities/*
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add_executable(rpcs3 ${RPCS3_SRC})
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARIES} ${FFMPEG_LIBRARIES})
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a ${ZLIB_LIBRARIES})
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@ -2,7 +2,6 @@
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#include "GLGSRender.h"
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#include "Emu/Cell/PPCInstrTable.h"
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#include "Gui/RSXDebugger.h"
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#include "OpenGL.h"
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#define CMD_DEBUG 0
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#define DUMP_VERTEX_DATA 0
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@ -650,10 +649,11 @@ void GLGSRender::OnInitThread()
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#ifdef _WIN32
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glSwapInterval(Ini.GSVSyncEnable.GetValue() ? 1 : 0);
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#else
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// Undefined reference: glXSwapIntervalEXT
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/*#else
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if (GLXDrawable drawable = glXGetCurrentDrawable()){
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glXSwapIntervalEXT(glXGetCurrentDisplay(), drawable, Ini.GSVSyncEnable.GetValue() ? 1 : 0);
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}
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}*/
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#endif
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glGenTextures(1, &g_depth_tex);
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glGenTextures(1, &g_flip_tex);
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@ -1,11 +1,9 @@
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#pragma once
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#include "Emu/GS/GSRender.h"
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#include "Emu/GS/RSXThread.h"
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#include <wx/glcanvas.h>
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#include "GLBuffers.h"
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#include "GLProgram.h"
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#include "OpenGL.h"
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#include "GLProgramBuffer.h"
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#include <wx/glcanvas.h>
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#pragma comment(lib, "opengl32.lib")
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@ -1,4 +1,7 @@
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#pragma once
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#ifndef _WIN32
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#include <GL/glew.h>
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#endif
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#include <GL/gl.h>
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#include "GL/glext.h"
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@ -2,7 +2,10 @@
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#include "Emu/SysCalls/SysCalls.h"
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#include "Emu/SysCalls/SC_FUNC.h"
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// Requires GCC 4.10 apparently..
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#ifdef _MSC_VER
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#include <codecvt>
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#endif
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void cellL10n_init();
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Module cellL10n(0x001e, cellL10n_init);
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@ -26,7 +29,7 @@ int UTF16stoUTF8s(mem16_ptr_t utf16, mem64_t utf16_len, mem8_ptr_t utf8, mem64_t
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std::u16string wstr =(char16_t*)Memory.VirtualToRealAddr(utf16);
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wstr.resize(utf16_len.GetValue()); // TODO: Is this really the role of utf16_len in this function?
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#ifdef _MSC_VER
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std::wstring_convert<std::codecvt_utf8_utf16<char16_t>,char16_t> convert;
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std::string str = convert.to_bytes(wstr);
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@ -36,6 +39,7 @@ int UTF16stoUTF8s(mem16_ptr_t utf16, mem64_t utf16_len, mem8_ptr_t utf8, mem64_t
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utf8_len = str.size();
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Memory.WriteString(utf8, str.c_str());
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#endif
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return ConversionOK;
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}
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@ -208,4 +212,4 @@ void cellL10n_init()
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// cellL10n.AddFunc(0xf9b1896d, SJISstoUCS2s);
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// cellL10n.AddFunc(0xfa4a675a, BIG5stoUCS2s);
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// cellL10n.AddFunc(0xfdbf6ac5, UTF8stoUCS2s);
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}
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}
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@ -93,12 +93,12 @@ bool Emulator::BootGame(const std::string& path)
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{
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static const char* elf_path[6] =
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{
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"\\PS3_GAME\\USRDIR\\BOOT.BIN",
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"\\USRDIR\\BOOT.BIN",
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"\\BOOT.BIN",
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"\\PS3_GAME\\USRDIR\\EBOOT.BIN",
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"\\USRDIR\\EBOOT.BIN",
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"\\EBOOT.BIN",
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"/PS3_GAME/USRDIR/BOOT.BIN",
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"/USRDIR/BOOT.BIN",
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"/BOOT.BIN",
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"/PS3_GAME/USRDIR/EBOOT.BIN",
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"/USRDIR/EBOOT.BIN",
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"/EBOOT.BIN",
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};
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for(int i=0; i<sizeof(elf_path) / sizeof(*elf_path);i++)
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@ -128,11 +128,11 @@ void Emulator::Load()
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if(wxFileName(m_path).GetFullName().CmpNoCase("EBOOT.BIN") == 0)
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{
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elf_path += "\\BOOT.BIN";
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elf_path += "/BOOT.BIN";
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}
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else
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{
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elf_path += "\\" + wxFileName(m_path).GetName() + ".elf";
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elf_path += "/" + wxFileName(m_path).GetName() + ".elf";
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}
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if(!DecryptSelf(elf_path, self_path))
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@ -152,7 +152,7 @@ Ini::Ini()
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{
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#ifdef _WIN32
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m_Config = new wxIniConfig( wxEmptyString, wxEmptyString,
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wxGetCwd() + "\\rpcs3.ini",
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wxGetCwd() + "/rpcs3.ini",
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wxEmptyString, wxCONFIG_USE_LOCAL_FILE );
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#else
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m_Config = new wxConfig("rpcs3");
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12
rpcs3/Ini.h
12
rpcs3/Ini.h
@ -132,11 +132,11 @@ public:
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{
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wxString path;
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path = DefPath + "\\" + "CPU";
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path = DefPath + "/" + "CPU";
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CPUDecoderMode.Init("DecoderMode", path);
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CPUIgnoreRWErrors.Init("IgnoreRWErrors", path);
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path = DefPath + "\\" + "GS";
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path = DefPath + "/" + "GS";
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GSRenderMode.Init("RenderMode", path);
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GSResolution.Init("Resolution", path);
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GSAspectRatio.Init("AspectRatio", path);
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@ -145,12 +145,12 @@ public:
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GSDumpColorBuffers.Init("DumpColorBuffers", path);
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GSDumpDepthBuffer.Init("DumpDepthBuffer", path);
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path = DefPath + "\\" + "IO";
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path = DefPath + "/" + "IO";
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PadHandlerMode.Init("PadHandlerMode", path);
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KeyboardHandlerMode.Init("KeyboardHandlerMode", path);
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MouseHandlerMode.Init("MouseHandlerMode", path);
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path = DefPath + "\\" + "ControlSetings";
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path = DefPath + "/" + "ControlSetings";
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PadHandlerLeft.Init("PadHandlerLeft", path);
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PadHandlerDown.Init("PadHandlerDown", path);
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PadHandlerRight.Init("PadHandlerRight", path);
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@ -168,11 +168,11 @@ public:
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PadHandlerR2.Init("PadHandlerR2", path);
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PadHandlerL2.Init("PadHandlerL2", path);
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path = DefPath + "\\" + "Audio";
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path = DefPath + "/" + "Audio";
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AudioOutMode.Init("AudioOutMode", path);
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AudioDumpToFile.Init("AudioDumpToFile", path);
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path = DefPath + "\\" + "HLE";
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path = DefPath + "/" + "HLE";
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HLELogging.Init("HLELogging", path);
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HLESaveTTY.Init("HLESaveTTY", path);
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HLEExitOnStop.Init("HLEExitOnStop", path);
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@ -165,7 +165,7 @@ bool Loader::Load()
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/*
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const wxString& root = wxFileName(wxFileName(m_stream->GetPath()).GetPath()).GetPath();
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wxString ps3_path;
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const wxString& psf_path = root + "\\" + "PARAM.SFO";
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const wxString& psf_path = root + "/" + "PARAM.SFO";
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vfsFile f(psf_path);
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if(f.IsOpened())
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{
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