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rsx: Fix reference leaks in texture_cache<->surface_cache communication
- Properly commit orphaned blocks not invalidating existing cache structures - Do not ignore overwritten objects when commiting as unprotected fbo. Avoids stale references to invalidated surface objects.
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ca8b0da141
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@ -853,7 +853,7 @@ namespace rsx
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(invalidation_ignore_unsynchronized && tex.is_flushable() && (cause.skip_flush() || !tex.is_synchronized()) && !overlaps_fault_range) ||
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// HACK: When being superseded by an fbo, we preserve other overlapped fbos unless the start addresses match
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// If region is committed as fbo, all non-fbo data is removed but all fbos in the region must be preserved if possible
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(overlaps_fault_range && tex.get_context() == texture_upload_context::framebuffer_storage && cause.skip_fbos() && (tex.get_section_base() != fault_range_in.start || cause == invalidation_cause::committed_as_fbo))
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(overlaps_fault_range && tex.get_context() == texture_upload_context::framebuffer_storage && cause.skip_fbos() && tex.get_section_base() != fault_range_in.start)
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)
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{
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// False positive
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@ -365,38 +365,40 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool sk
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if (!m_rtts.orphaned_surfaces.empty())
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{
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if (g_cfg.video.write_color_buffers || g_cfg.video.write_depth_buffer)
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gl::texture::format format;
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gl::texture::type type;
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bool swap_bytes;
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for (auto& surface : m_rtts.orphaned_surfaces)
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{
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gl::texture::format format;
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gl::texture::type type;
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bool swap_bytes;
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const bool lock = surface->is_depth_surface() ? !!g_cfg.video.write_depth_buffer :
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!!g_cfg.video.write_color_buffers;
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for (auto& surface : m_rtts.orphaned_surfaces)
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if (LIKELY(!lock))
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{
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if (surface->is_depth_surface())
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{
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if (!g_cfg.video.write_depth_buffer) continue;
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const auto depth_format_gl = rsx::internals::surface_depth_format_to_gl(surface->get_surface_depth_format());
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format = depth_format_gl.format;
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type = depth_format_gl.type;
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swap_bytes = (type != gl::texture::type::uint_24_8);
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}
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else
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{
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if (!g_cfg.video.write_color_buffers) continue;
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const auto color_format_gl = rsx::internals::surface_color_format_to_gl(surface->get_surface_color_format());
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format = color_format_gl.format;
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type = color_format_gl.type;
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swap_bytes = color_format_gl.swap_bytes;
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}
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m_gl_texture_cache.lock_memory_region(
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cmd, surface, surface->get_memory_range(), false,
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surface->get_surface_width(rsx::surface_metrics::pixels), surface->get_surface_height(rsx::surface_metrics::pixels), surface->get_rsx_pitch(),
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format, type, swap_bytes);
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m_gl_texture_cache.commit_framebuffer_memory_region(cmd, surface->get_memory_range());
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continue;
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}
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if (surface->is_depth_surface())
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{
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const auto depth_format_gl = rsx::internals::surface_depth_format_to_gl(surface->get_surface_depth_format());
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format = depth_format_gl.format;
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type = depth_format_gl.type;
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swap_bytes = (type != gl::texture::type::uint_24_8);
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}
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else
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{
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const auto color_format_gl = rsx::internals::surface_color_format_to_gl(surface->get_surface_color_format());
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format = color_format_gl.format;
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type = color_format_gl.type;
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swap_bytes = color_format_gl.swap_bytes;
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}
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m_gl_texture_cache.lock_memory_region(
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cmd, surface, surface->get_memory_range(), false,
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surface->get_surface_width(rsx::surface_metrics::pixels), surface->get_surface_height(rsx::surface_metrics::pixels), surface->get_rsx_pitch(),
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format, type, swap_bytes);
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}
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m_rtts.orphaned_surfaces.clear();
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@ -2927,34 +2927,36 @@ void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
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if (!m_rtts.orphaned_surfaces.empty())
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{
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if (g_cfg.video.write_color_buffers || g_cfg.video.write_depth_buffer)
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u32 gcm_format;
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bool swap_bytes;
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for (auto& surface : m_rtts.orphaned_surfaces)
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{
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u32 gcm_format;
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bool swap_bytes;
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const bool lock = surface->is_depth_surface() ? !!g_cfg.video.write_depth_buffer :
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!!g_cfg.video.write_color_buffers;
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for (auto& surface : m_rtts.orphaned_surfaces)
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if (LIKELY(!lock))
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{
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if (surface->is_depth_surface())
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{
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if (!g_cfg.video.write_depth_buffer) continue;
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gcm_format = (surface->get_surface_depth_format() != rsx::surface_depth_format::z16) ? CELL_GCM_TEXTURE_DEPTH16 : CELL_GCM_TEXTURE_DEPTH24_D8;
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swap_bytes = true;
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}
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else
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{
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if (!g_cfg.video.write_color_buffers) continue;
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auto info = get_compatible_gcm_format(surface->get_surface_color_format());
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gcm_format = info.first;
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swap_bytes = info.second;
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}
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m_texture_cache.lock_memory_region(
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*m_current_command_buffer, surface, surface->get_memory_range(), false,
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surface->get_surface_width(rsx::surface_metrics::pixels), surface->get_surface_height(rsx::surface_metrics::pixels), surface->get_rsx_pitch(),
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gcm_format, swap_bytes);
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m_texture_cache.commit_framebuffer_memory_region(*m_current_command_buffer, surface->get_memory_range());
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continue;
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}
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if (surface->is_depth_surface())
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{
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gcm_format = (surface->get_surface_depth_format() != rsx::surface_depth_format::z16) ? CELL_GCM_TEXTURE_DEPTH16 : CELL_GCM_TEXTURE_DEPTH24_D8;
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swap_bytes = true;
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}
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else
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{
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auto info = get_compatible_gcm_format(surface->get_surface_color_format());
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gcm_format = info.first;
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swap_bytes = info.second;
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}
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m_texture_cache.lock_memory_region(
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*m_current_command_buffer, surface, surface->get_memory_range(), false,
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surface->get_surface_width(rsx::surface_metrics::pixels), surface->get_surface_height(rsx::surface_metrics::pixels), surface->get_rsx_pitch(),
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gcm_format, swap_bytes);
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}
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m_rtts.orphaned_surfaces.clear();
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