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Add "SPU Cache" option
If disabled, the cache will still be loaded, but never updated.
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@ -1055,7 +1055,7 @@ spu_function_t spu_recompiler::compile(std::vector<u32>&& func_rv)
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fs::file(Emu.GetCachePath() + "SPUJIT.log", fs::write + fs::append).write(log);
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}
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if (m_cache)
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if (m_cache && g_cfg.core.spu_cache)
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{
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m_cache->add(func);
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}
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@ -1716,7 +1716,7 @@ public:
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fs::file(m_spurt->m_cache_path + "../spu.log", fs::write + fs::append).write(log);
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}
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if (m_cache)
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if (m_cache && g_cfg.core.spu_cache)
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{
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m_cache->add(func);
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}
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@ -323,6 +323,7 @@ struct cfg_root : cfg::node
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cfg::_enum<spu_block_size_type> spu_block_size{this, "SPU Block Size"};
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cfg::_bool spu_accurate_getllar{this, "Accurate GETLLAR", false};
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cfg::_bool spu_verification{this, "SPU Verification", true}; // Should be enabled
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cfg::_bool spu_cache{this, "SPU Cache", true};
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cfg::_enum<lib_loading_type> lib_loading{this, "Lib Loader", lib_loading_type::liblv2only};
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cfg::_bool hook_functions{this, "Hook static functions"};
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