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hotfix for infinite loop when booting game data
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@ -1494,7 +1494,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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// Check game updates
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const std::string hdd0_boot = hdd0_game + m_title_id + "/USRDIR/EBOOT.BIN";
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if (disc.empty() && !bdvd_dir.empty() && fs::is_file(hdd0_boot))
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if (disc.empty() && !bdvd_dir.empty() && m_path != hdd0_boot && fs::is_file(hdd0_boot))
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{
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// Booting game update
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sys_log.success("Updates found at /dev_hdd0/game/%s/!", m_title_id);
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