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VP: switch to version 420
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@ -498,7 +498,7 @@ std::string GLVertexDecompilerThread::BuildCode()
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}
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static const std::string& prot =
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"#version 330\n"
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"#version 420\n"
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"\n"
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"uniform mat4 scaleOffsetMat = mat4(1.0);\n"
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"%s\n"
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