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https://github.com/RPCS3/rpcs3.git
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GUI: add custom config indicator (#3108)
* game_list: add custom config indicator * icon resize: get rid of duplicate call (great performance boost) * icon resize: only save on slider release or clicks (performance) refactoring shenanigans * game_list: skip filtered out games in Refresh (performance) * settings_dialog: remove unnecessary show() that caused glitches * gs_frame: add disableMouse setting * fix travis warnings
This commit is contained in:
parent
9a1a7dd531
commit
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BIN
rpcs3/Icons/cog_black.png
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rpcs3/Icons/cog_black.png
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BIN
rpcs3/Icons/cog_gray.png
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rpcs3/Icons/cog_gray.png
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@ -54,7 +54,8 @@
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"alwaysStart": "Leave this enabled unless you are a developer.",
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"startGameFullscreen": "Automatically puts the game window in fullscreen.\nDouble click on the game window or press alt+enter to toggle fullscreen and windowed mode.",
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"showFPSInTitle": "It can be useful to disable it with buggy screen recording software that fail to select a window with ever changing title.",
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"gs_resizeOnBoot": "Automatically resizes the game window on boot.\nThis does not change the internal game resolution."
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"gs_resizeOnBoot": "Automatically resizes the game window on boot.\nThis does not change the internal game resolution.",
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"gs_disableMouse": "Disables the activation of fullscreen mode per doubleclick while the game screen is active.\nCheck this if you want to play with mouse and keyboard (for example with UCR)."
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}
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},
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"gpu": {
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@ -43,5 +43,7 @@
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<file>Icons/play_blue.png</file>
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<file>Icons/restart_blue.png</file>
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<file>Icons/stop_blue.png</file>
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<file>Icons/cog_black.png</file>
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<file>Icons/cog_gray.png</file>
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</qresource>
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</RCC>
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@ -162,13 +162,15 @@ void rpcs3_app::InitializeCallbacks()
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h = guiSettings->GetValue(GUI::gs_height).toInt();
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}
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bool disableMouse = guiSettings->GetValue(GUI::gs_disableMouse).toBool();
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switch (video_renderer type = g_cfg.video.renderer)
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{
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case video_renderer::null: return std::make_unique<gs_frame>("Null", w, h, RPCS3MainWin->GetAppIcon());
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case video_renderer::opengl: return std::make_unique<gl_gs_frame>(w, h, RPCS3MainWin->GetAppIcon());
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case video_renderer::vulkan: return std::make_unique<gs_frame>("Vulkan", w, h, RPCS3MainWin->GetAppIcon());
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case video_renderer::null: return std::make_unique<gs_frame>("Null", w, h, RPCS3MainWin->GetAppIcon(), disableMouse);
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case video_renderer::opengl: return std::make_unique<gl_gs_frame>(w, h, RPCS3MainWin->GetAppIcon(), disableMouse);
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case video_renderer::vulkan: return std::make_unique<gs_frame>("Vulkan", w, h, RPCS3MainWin->GetAppIcon(), disableMouse);
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#ifdef _MSC_VER
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case video_renderer::dx12: return std::make_unique<gs_frame>("DirectX 12", w, h, RPCS3MainWin->GetAppIcon());
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case video_renderer::dx12: return std::make_unique<gs_frame>("DirectX 12", w, h, RPCS3MainWin->GetAppIcon(), disableMouse);
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#endif
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default: fmt::throw_exception("Invalid video renderer: %s" HERE, type);
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}
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@ -213,6 +213,13 @@ game_list_frame::game_list_frame(std::shared_ptr<gui_settings> settings, const R
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connect(m_xgrid, &QTableWidget::customContextMenuRequested, this, &game_list_frame::ShowContextMenu);
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connect(m_Slider_Size, &QSlider::valueChanged, this, &game_list_frame::RequestIconSizeActSet);
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connect(m_Slider_Size, &QSlider::sliderReleased, this, [&]{ xgui_settings->SetValue(GUI::gl_iconSize, m_Slider_Size->value()); });
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connect(m_Slider_Size, &QSlider::actionTriggered, [&](int action){
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if (action != QAbstractSlider::SliderNoAction && action != QAbstractSlider::SliderMove)
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{ // we only want to save on mouseclicks or slider release (the other connect handles this)
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Q_EMIT RequestSaveSliderPos(true); // actionTriggered happens before the value was changed
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}
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});
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connect(m_modeActs, &QActionGroup::triggered, [=](QAction* act) {
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Q_EMIT RequestListModeActSet(act == m_modeActList.action);
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@ -317,10 +324,10 @@ void game_list_frame::OnColClicked(int col)
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// Filter for Categories
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void game_list_frame::FilterData()
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{
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for (int i = 0; i < gameList->rowCount(); ++i)
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for (auto& game : m_game_data)
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{
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bool match = false;
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const QString category = qstr(m_game_data[i].info.category);
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const QString category = qstr(game.info.category);
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for (const auto& filter : m_categoryFilters)
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{
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if (category.contains(filter))
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@ -329,7 +336,7 @@ void game_list_frame::FilterData()
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break;
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}
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}
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gameList->setRowHidden(i, !match || !SearchMatchesApp(m_game_data[i].info.name, m_game_data[i].info.serial));
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game.isVisible = match && SearchMatchesApp(game.info.name, game.info.serial);
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}
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}
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@ -432,27 +439,17 @@ void game_list_frame::Refresh(bool fromDrive)
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// Load Image
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QImage img;
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QPixmap pxmap;
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if (!game.icon_path.empty() && img.load(qstr(game.icon_path)))
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if (game.icon_path.empty() || !img.load(qstr(game.icon_path)))
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{
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QImage scaled = QImage(m_Icon_Size, QImage::Format_ARGB32);
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scaled.fill(m_Icon_Color);
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QPainter painter(&scaled);
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painter.drawImage(QPoint(0,0), img.scaled(m_Icon_Size, Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
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painter.end();
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pxmap = QPixmap::fromImage(scaled);
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}
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else
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{
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img = QImage(m_Icon_Size, QImage::Format_ARGB32);
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QString abspath = QDir(qstr(game.icon_path)).absolutePath();
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LOG_ERROR(GENERAL, "Could not load image from path %s", sstr(abspath));
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img.fill(QColor(0, 0, 0, 0));
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pxmap = QPixmap::fromImage(img);
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LOG_ERROR(GENERAL, "Could not load image from path %s", sstr(QDir(qstr(game.icon_path)).absolutePath()));
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}
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m_game_data.push_back({ game, img, pxmap, bootable });
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bool hasCustomConfig = fs::is_file(fs::get_config_dir() + "data/" + game.serial + "/config.yml");
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QPixmap pxmap = PaintedPixmap(img, hasCustomConfig);
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m_game_data.push_back({ game, img, pxmap, true, bootable, hasCustomConfig });
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}
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auto op = [](const GUI_GameInfo& game1, const GUI_GameInfo& game2) {
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@ -467,8 +464,8 @@ void game_list_frame::Refresh(bool fromDrive)
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if (m_isListLayout)
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{
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int row = PopulateGameList();
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FilterData();
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int row = PopulateGameList();
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gameList->selectRow(row);
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SortGameList();
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gameList->scrollTo(gameList->currentIndex(), QAbstractItemView::PositionAtCenter);
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@ -628,6 +625,7 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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connect(boot, &QAction::triggered, [=]() {Boot(row); });
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connect(configure, &QAction::triggered, [=]() {
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settings_dialog (xgui_settings, m_Render_Creator, 0, this, &currGame).exec();
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Refresh(true);
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});
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connect(removeGame, &QAction::triggered, [=]()
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{
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@ -638,7 +636,7 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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Refresh();
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}
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});
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connect(removeConfig, &QAction::triggered, [=]() {RemoveCustomConfiguration(row); });
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connect(removeConfig, &QAction::triggered, [=]() {RemoveCustomConfiguration(row); Refresh(true); });
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connect(openGameFolder, &QAction::triggered, [=]() {open_dir(currGame.path); });
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connect(openConfig, &QAction::triggered, [=]() {open_dir(fs::get_config_dir() + "data/" + currGame.serial); });
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connect(checkCompat, &QAction::triggered, [=]() {
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@ -667,10 +665,7 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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}
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// Disable removeconfig if no config exists.
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if (fs::is_file(fs::get_config_dir() + "data/" + currGame.serial + "/config.yml") == false)
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{
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removeConfig->setEnabled(false);
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}
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removeConfig->setEnabled(m_game_data[row].hasCustomConfig);
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myMenu.exec(globalPos);
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}
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@ -720,6 +715,30 @@ void game_list_frame::RemoveCustomConfiguration(int row)
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}
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}
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QPixmap game_list_frame::PaintedPixmap(const QImage& img, bool paintConfigIcon)
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{
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QImage scaled = QImage(m_Icon_Size, QImage::Format_ARGB32);
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scaled.fill(m_Icon_Color);
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QPainter painter(&scaled);
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if (!img.isNull())
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{
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painter.drawImage(QPoint(0, 0), img.scaled(m_Icon_Size, Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
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}
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if (paintConfigIcon && !m_isListLayout)
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{
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int width = m_Icon_Size.width() * 0.2;
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QPoint origin = QPoint(m_Icon_Size.width() - width, 0);
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painter.drawImage(origin, QImage(":/Icons/cog_gray.png").scaled(QSize(width, width), Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
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}
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painter.end();
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return QPixmap::fromImage(scaled);
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}
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void game_list_frame::ResizeIcons(const int& sliderPos)
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{
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m_icon_size_index = sliderPos;
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@ -730,21 +749,19 @@ void game_list_frame::ResizeIcons(const int& sliderPos)
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m_Slider_Size->setSliderPosition(sliderPos);
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}
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xgui_settings->SetValue(GUI::gl_iconSize, sliderPos);
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for (size_t i = 0; i < m_game_data.size(); i++)
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for (auto& game : m_game_data)
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{
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QImage scaled = QImage(m_Icon_Size, QImage::Format_ARGB32);
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scaled.fill(m_Icon_Color);
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QPainter painter(&scaled);
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painter.drawImage(QPoint(0, 0), m_game_data[i].icon.scaled(m_Icon_Size, Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
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painter.end();
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m_game_data[i].pxmap = QPixmap::fromImage(scaled);
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game.pxmap = PaintedPixmap(game.icon, game.hasCustomConfig);
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}
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Refresh();
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}
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int game_list_frame::GetSliderValue()
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{
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return m_Slider_Size->value();
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}
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void game_list_frame::SetListMode(const bool& isList)
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{
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m_oldLayoutIsList = m_isListLayout;
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@ -756,7 +773,7 @@ void game_list_frame::SetListMode(const bool& isList)
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m_modeActList.action->setIcon(m_isListLayout ? m_modeActList.colored : m_modeActList.gray);
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m_modeActGrid.action->setIcon(m_isListLayout ? m_modeActGrid.gray : m_modeActGrid.colored);
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Refresh();
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Refresh(true);
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m_Central_Widget->setCurrentWidget(m_isListLayout ? gameList : m_xgrid);
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}
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@ -836,8 +853,7 @@ int game_list_frame::PopulateGameList()
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std::string selected_item = CurrentSelectionIconPath();
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gameList->clearContents();
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gameList->setRowCount(m_game_data.size());
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gameList->setRowCount((int)m_game_data.size());
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auto l_GetItem = [](const std::string& text)
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{
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@ -848,30 +864,43 @@ int game_list_frame::PopulateGameList()
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};
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int row = 0;
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for (const GUI_GameInfo& game : m_game_data)
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for (size_t i = 0; i < m_game_data.size(); i++)
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{
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if (!m_game_data[i].isVisible)
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{
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continue;
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}
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// Icon
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QTableWidgetItem* iconItem = new QTableWidgetItem;
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iconItem->setFlags(iconItem->flags() & ~Qt::ItemIsEditable);
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iconItem->setData(Qt::DecorationRole, game.pxmap);
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iconItem->setData(Qt::UserRole, row);
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iconItem->setData(Qt::DecorationRole, m_game_data[i].pxmap);
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iconItem->setData(Qt::UserRole, (int)i);
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QTableWidgetItem* titleItem = l_GetItem(m_game_data[i].info.name);
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if (m_game_data[i].hasCustomConfig)
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{
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titleItem->setIcon(QIcon(":/Icons/cog_black.png"));
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}
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gameList->setItem(row, 0, iconItem);
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gameList->setItem(row, 1, titleItem);
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gameList->setItem(row, 2, l_GetItem(m_game_data[i].info.serial));
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gameList->setItem(row, 3, l_GetItem(m_game_data[i].info.fw));
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gameList->setItem(row, 4, l_GetItem(m_game_data[i].info.app_ver));
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gameList->setItem(row, 5, l_GetItem(m_game_data[i].info.category));
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gameList->setItem(row, 6, l_GetItem(m_game_data[i].info.path));
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gameList->setItem(row, 7, l_GetItem(GetStringFromU32(m_game_data[i].info.resolution, resolution::mode, true)));
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gameList->setItem(row, 8, l_GetItem(GetStringFromU32(m_game_data[i].info.sound_format, sound::format, true)));
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gameList->setItem(row, 9, l_GetItem(GetStringFromU32(m_game_data[i].info.parental_lvl, parental::level)));
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gameList->setItem(row, 1, l_GetItem(game.info.name));
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gameList->setItem(row, 2, l_GetItem(game.info.serial));
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gameList->setItem(row, 3, l_GetItem(game.info.fw));
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gameList->setItem(row, 4, l_GetItem(game.info.app_ver));
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gameList->setItem(row, 5, l_GetItem(game.info.category));
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gameList->setItem(row, 6, l_GetItem(game.info.path));
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gameList->setItem(row, 7, l_GetItem(GetStringFromU32(game.info.resolution, resolution::mode, true)));
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gameList->setItem(row, 8, l_GetItem(GetStringFromU32(game.info.sound_format, sound::format, true)));
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gameList->setItem(row, 9, l_GetItem(GetStringFromU32(game.info.parental_lvl, parental::level)));
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if (selected_item == game.info.icon_path) result = row;
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if (selected_item == m_game_data[i].info.icon_path) result = row;
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row++;
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}
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gameList->setRowCount(row);
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return result;
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}
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@ -149,15 +149,17 @@ namespace sound
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}
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/* Having the icons associated with the game info simplifies logic internally */
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typedef struct GUI_GameInfo
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struct GUI_GameInfo
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{
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GameInfo info;
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QImage icon;
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QPixmap pxmap;
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bool isVisible;
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bool bootable;
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bool hasCustomConfig;
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};
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typedef struct Tool_Bar_Button
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struct Tool_Bar_Button
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{
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QAction* action;
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QIcon colored;
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@ -190,6 +192,8 @@ public:
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/** Resize Gamelist Icons to size given by slider position */
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void ResizeIcons(const int& sliderPos);
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int GetSliderValue();
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public Q_SLOTS:
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void SetListMode(const bool& isList);
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void SetToolBarVisible(const bool& showToolBar);
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@ -211,11 +215,13 @@ Q_SIGNALS:
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void RequestIconSizeActSet(const int& idx);
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void RequestListModeActSet(const bool& isList);
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void RequestCategoryActSet(const int& id);
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void RequestSaveSliderPos(const bool& save);
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protected:
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/** Override inherited method from Qt to allow signalling when close happened.*/
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void closeEvent(QCloseEvent* event);
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void resizeEvent(QResizeEvent *event);
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void closeEvent(QCloseEvent* event) override;
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void resizeEvent(QResizeEvent *event) override;
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private:
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QPixmap PaintedPixmap(const QImage& img, bool paintConfigIcon = false);
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void PopulateGameGrid(uint maxCols, const QSize& image_size, const QColor& image_color);
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void FilterData();
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void SortGameList();
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@ -5,8 +5,8 @@
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#include <QOpenGLContext>
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#include <QWindow>
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gl_gs_frame::gl_gs_frame(int w, int h, QIcon appIcon)
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: gs_frame("OpenGL", w, h, appIcon)
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gl_gs_frame::gl_gs_frame(int w, int h, QIcon appIcon, bool disableMouse)
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: gs_frame("OpenGL", w, h, appIcon, disableMouse)
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{
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setSurfaceType(QSurface::OpenGLSurface);
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@ -9,7 +9,7 @@ private:
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QSurfaceFormat m_format;
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public:
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gl_gs_frame(int w, int h, QIcon appIcon);
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gl_gs_frame(int w, int h, QIcon appIcon, bool disableMouse);
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void* make_context() override;
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void set_current(draw_context_t context) override;
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@ -10,11 +10,9 @@
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inline QString qstr(const std::string& _in) { return QString::fromUtf8(_in.data(), _in.size()); }
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gs_frame::gs_frame(const QString& title, int w, int h, QIcon appIcon)
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: QWindow()
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gs_frame::gs_frame(const QString& title, int w, int h, QIcon appIcon, bool disableMouse)
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: QWindow(), m_windowTitle(title), m_disable_mouse(disableMouse)
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{
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m_windowTitle = title;
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if (!Emu.GetTitle().empty())
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{
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m_windowTitle += qstr(" | " + Emu.GetTitle());
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@ -201,6 +199,8 @@ void gs_frame::flip(draw_context_t, bool /*skip_frame*/)
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void gs_frame::mouseDoubleClickEvent(QMouseEvent* ev)
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{
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if (m_disable_mouse) return;
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if (ev->button() == Qt::LeftButton)
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{
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OnFullScreen();
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@ -12,13 +12,14 @@ class gs_frame : public QWindow, public GSFrameBase
|
||||
u64 m_frames = 0;
|
||||
QString m_windowTitle;
|
||||
bool m_show_fps;
|
||||
bool m_disable_mouse;
|
||||
|
||||
public:
|
||||
gs_frame(const QString& title, int w, int h, QIcon appIcon);
|
||||
gs_frame(const QString& title, int w, int h, QIcon appIcon, bool disableMouse);
|
||||
protected:
|
||||
virtual void paintEvent(QPaintEvent *event);
|
||||
|
||||
void keyPressEvent(QKeyEvent *keyEvent);
|
||||
void keyPressEvent(QKeyEvent *keyEvent) override;
|
||||
void OnFullScreen();
|
||||
|
||||
void close() override;
|
||||
|
@ -113,9 +113,10 @@ namespace GUI
|
||||
const GUI_SAVE m_saveNotes = GUI_SAVE(meta, "saveNotes", QVariantMap());
|
||||
const GUI_SAVE m_showDebugTab = GUI_SAVE(meta, "showDebugTab", false);
|
||||
|
||||
const GUI_SAVE gs_resize = GUI_SAVE(gs_frame, "resize", false);
|
||||
const GUI_SAVE gs_width = GUI_SAVE(gs_frame, "width", 1280);
|
||||
const GUI_SAVE gs_height = GUI_SAVE(gs_frame, "height", 720);
|
||||
const GUI_SAVE gs_disableMouse = GUI_SAVE(gs_frame, "disableMouse", false);
|
||||
const GUI_SAVE gs_resize = GUI_SAVE(gs_frame, "resize", false);
|
||||
const GUI_SAVE gs_width = GUI_SAVE(gs_frame, "width", 1280);
|
||||
const GUI_SAVE gs_height = GUI_SAVE(gs_frame, "height", 720);
|
||||
}
|
||||
|
||||
/** Class for GUI settings..
|
||||
|
@ -812,7 +812,7 @@ void main_window::BootRecentAction(const QAction* act)
|
||||
}
|
||||
|
||||
// path is invalid: remove action from list return
|
||||
if (containsPath && nam.isEmpty() || !QFileInfo(pth).isDir() && !QFileInfo(pth).isFile())
|
||||
if ((containsPath && nam.isEmpty()) || (!QFileInfo(pth).isDir() && !QFileInfo(pth).isFile()))
|
||||
{
|
||||
if (containsPath)
|
||||
{
|
||||
@ -867,7 +867,7 @@ void main_window::BootRecentAction(const QAction* act)
|
||||
QAction* main_window::CreateRecentAction(const q_string_pair& entry, const uint& sc_idx)
|
||||
{
|
||||
// if path is not valid remove from list
|
||||
if (entry.second.isEmpty() || !QFileInfo(entry.first).isDir() && !QFileInfo(entry.first).isFile())
|
||||
if (entry.second.isEmpty() || (!QFileInfo(entry.first).isDir() && !QFileInfo(entry.first).isFile()))
|
||||
{
|
||||
if (m_rg_entries.contains(entry))
|
||||
{
|
||||
@ -1147,11 +1147,20 @@ void main_window::CreateConnects()
|
||||
});
|
||||
connect(ui->aboutQtAct, &QAction::triggered, qApp, &QApplication::aboutQt);
|
||||
auto resizeIcons = [=](const int& index){
|
||||
if (ui->sizeSlider->value() != index)
|
||||
int val = ui->sizeSlider->value();
|
||||
if (val != index)
|
||||
{
|
||||
ui->sizeSlider->setSliderPosition(index);
|
||||
}
|
||||
gameListFrame->ResizeIcons(index);
|
||||
if (val != gameListFrame->GetSliderValue())
|
||||
{
|
||||
if (m_save_slider_pos)
|
||||
{
|
||||
m_save_slider_pos = false;
|
||||
guiSettings->SetValue(GUI::gl_iconSize, index);
|
||||
}
|
||||
gameListFrame->ResizeIcons(index);
|
||||
}
|
||||
};
|
||||
connect(iconSizeActGroup, &QActionGroup::triggered, [=](QAction* act)
|
||||
{
|
||||
@ -1175,6 +1184,7 @@ void main_window::CreateConnects()
|
||||
|
||||
resizeIcons(idx);
|
||||
});
|
||||
connect(gameListFrame, &game_list_frame::RequestSaveSliderPos, [=](const bool& save){ m_save_slider_pos = true; });
|
||||
connect(gameListFrame, &game_list_frame::RequestListModeActSet, [=](const bool& isList)
|
||||
{
|
||||
isList ? ui->setlistModeListAct->trigger() : ui->setlistModeGridAct->trigger();
|
||||
@ -1212,6 +1222,13 @@ void main_window::CreateConnects()
|
||||
connect(ui->toolbar_grid, &QAction::triggered, [=]() { ui->setlistModeGridAct->trigger(); });
|
||||
//connect(ui->toolbar_sort, &QAction::triggered, gameListFrame, sort);
|
||||
connect(ui->sizeSlider, &QSlider::valueChanged, resizeIcons);
|
||||
connect(ui->sizeSlider, &QSlider::sliderReleased, this, [&] { guiSettings->SetValue(GUI::gl_iconSize, ui->sizeSlider->value()); });
|
||||
connect(ui->sizeSlider, &QSlider::actionTriggered, [&](int action) {
|
||||
if (action != QAbstractSlider::SliderNoAction && action != QAbstractSlider::SliderMove)
|
||||
{ // we only want to save on mouseclicks or slider release (the other connect handles this)
|
||||
m_save_slider_pos = true; // actionTriggered happens before the value was changed
|
||||
}
|
||||
});
|
||||
connect(ui->searchBar, &QLineEdit::textChanged, gameListFrame, &game_list_frame::SetSearchText);
|
||||
}
|
||||
|
||||
@ -1359,7 +1376,7 @@ void main_window::ConfigureGuiFromSettings(bool configureAll)
|
||||
|
||||
void main_window::keyPressEvent(QKeyEvent *keyEvent)
|
||||
{
|
||||
if ((keyEvent->modifiers() & Qt::AltModifier) && keyEvent->key() == Qt::Key_Return || isFullScreen() && keyEvent->key() == Qt::Key_Escape)
|
||||
if (((keyEvent->modifiers() & Qt::AltModifier) && keyEvent->key() == Qt::Key_Return) || (isFullScreen() && keyEvent->key() == Qt::Key_Escape))
|
||||
{
|
||||
ui->toolbar_fullscreen->trigger();
|
||||
}
|
||||
|
@ -29,6 +29,7 @@ class main_window : public QMainWindow
|
||||
Ui::main_window *ui;
|
||||
|
||||
bool m_sys_menu_opened;
|
||||
bool m_save_slider_pos = false;
|
||||
|
||||
Render_Creator m_Render_Creator;
|
||||
|
||||
@ -92,8 +93,8 @@ private:
|
||||
void ConfigureGuiFromSettings(bool configureAll = false);
|
||||
void EnableMenus(bool enabled);
|
||||
|
||||
void keyPressEvent(QKeyEvent *keyEvent);
|
||||
void mouseDoubleClickEvent(QMouseEvent *event);
|
||||
void keyPressEvent(QKeyEvent *keyEvent) override;
|
||||
void mouseDoubleClickEvent(QMouseEvent *event) override;
|
||||
|
||||
QAction* CreateRecentAction(const q_string_pair& entry, const uint& sc_idx);
|
||||
void BootRecentAction(const QAction* act);
|
||||
|
@ -71,7 +71,7 @@ public:
|
||||
virtual void Init(const u32 max_connect) override;
|
||||
explicit pad_settings_dialog(QWidget *parent = 0);
|
||||
~pad_settings_dialog();
|
||||
void keyPressEvent(QKeyEvent *keyEvent);
|
||||
void keyPressEvent(QKeyEvent *keyEvent) override;
|
||||
void UpdateLabel();
|
||||
void UpdateTimerLabel(const u32 id);
|
||||
void SwitchButtons(const bool IsEnabled);
|
||||
|
@ -677,6 +677,8 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> xSettings, const
|
||||
|
||||
ui->gs_resizeOnBoot->setToolTip(json_emu_misc["gs_resizeOnBoot"].toString());
|
||||
|
||||
ui->gs_disableMouse->setToolTip(json_emu_misc["gs_disableMouse"].toString());
|
||||
|
||||
ui->cb_show_welcome->setToolTip(json_emu_gui["show_welcome"].toString());
|
||||
|
||||
xemu_settings->EnhanceCheckBox(ui->exitOnStop, emu_settings::ExitRPCS3OnFinish);
|
||||
@ -779,6 +781,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> xSettings, const
|
||||
addColoredIcon(ui->pb_gl_tool_icon_color, xgui_settings->GetValue(GUI::gl_toolIconColor).value<QColor>(), QIcon(":/Icons/home_blue.png"), GUI::gl_tool_icon_color);
|
||||
addColoredIcon(ui->pb_tool_icon_color, xgui_settings->GetValue(GUI::mw_toolIconColor).value<QColor>(), QIcon(":/Icons/stop.png"), GUI::mw_tool_icon_color);
|
||||
|
||||
ui->gs_disableMouse->setChecked(xgui_settings->GetValue(GUI::gs_disableMouse).toBool());
|
||||
connect(ui->gs_disableMouse, &QCheckBox::clicked, [=](bool val) { xgui_settings->SetValue(GUI::gs_disableMouse, val); });
|
||||
|
||||
bool enableButtons = xgui_settings->GetValue(GUI::gs_resize).toBool();
|
||||
ui->gs_resizeOnBoot->setChecked(enableButtons);
|
||||
ui->gs_width->setEnabled(enableButtons);
|
||||
@ -960,7 +965,6 @@ void settings_dialog::OnApplyStylesheet()
|
||||
|
||||
int settings_dialog::exec()
|
||||
{
|
||||
show();
|
||||
for (int i = 0; i < ui->tabWidget->count(); i++)
|
||||
{
|
||||
ui->tabWidget->setCurrentIndex(i);
|
||||
|
@ -36,7 +36,7 @@
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="coreTab">
|
||||
<attribute name="title">
|
||||
@ -1102,6 +1102,13 @@
|
||||
<string>Viewport</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_50">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="gs_disableMouse">
|
||||
<property name="text">
|
||||
<string>Don't use doubleclick for Fullscreen mode</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="gs_resizeOnBoot">
|
||||
<property name="text">
|
||||
|
Loading…
x
Reference in New Issue
Block a user