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Implement/stub cellSysutilGetBgmPlaybackStatus
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@ -257,3 +257,23 @@ struct CellAudioInDeviceConfiguration
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u8 reserved[31];
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};
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enum CellBgmPlaybackStatusState
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{
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CELL_BGMPLAYBACK_STATUS_PLAY = 0,
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CELL_BGMPLAYBACK_STATUS_STOP = 1
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};
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enum CellBgmPlaybackStatusEnabled
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{
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CELL_BGMPLAYBACK_STATUS_ENABLE = 0,
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CELL_BGMPLAYBACK_STATUS_DISABLE = 1
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};
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struct CellBgmPlaybackStatus
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{
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u8 playbackState;
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u8 enabled;
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char contentId[16];
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u8 fadeRatio;
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char reserved[13];
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};
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@ -911,6 +911,19 @@ int cellHddGameCheck(u32 version, u32 dirName_addr, u32 errDialog, mem_func_ptr_
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return CELL_OK;
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}
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int cellSysutilGetBgmPlaybackStatus(mem_ptr_t<CellBgmPlaybackStatus> status)
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{
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cellSysutil.Warning("cellSysutilGetBgmPlaybackStatus(status=0x%x)", status.GetAddr());
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// non-essential, so always assume background music is stopped/disabled
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status->playbackState = CELL_BGMPLAYBACK_STATUS_STOP;
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status->enabled = CELL_BGMPLAYBACK_STATUS_DISABLE;
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status->fadeRatio = 0; // volume ratio
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memset(status->contentId, 0, sizeof(status->contentId));
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return CELL_OK;
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}
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void cellSysutil_init()
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{
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cellSysutil.AddFunc(0x40e895d3, cellSysutilGetSystemParamInt);
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@ -940,6 +953,8 @@ void cellSysutil_init()
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cellSysutil.AddFunc(0xed5d96af, cellAudioOutGetConfiguration);
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cellSysutil.AddFunc(0xc96e89e9, cellAudioOutSetCopyControl);
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cellSysutil.AddFunc(0xa11552f6, cellSysutilGetBgmPlaybackStatus);
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cellSysutil.AddFunc(0x1e7bff94, cellSysCacheMount);
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cellSysutil.AddFunc(0x744c1544, cellSysCacheClear);
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