mirror of
https://github.com/RPCS3/rpcs3.git
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c++ is hard
- Remove unnecessary const definitions
This commit is contained in:
parent
cb627a6bd7
commit
4a0c4259f0
@ -42,12 +42,12 @@ namespace rsx
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rsx::texture_dimension_extended image_type = rsx::texture_dimension_extended::texture_dimension_2d;
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rsx::texture_sampler_status sampler_status = rsx::texture_sampler_status::status_uninitialized;
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bool matches(const u32 rsx_address, const u32 rsx_size)
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bool matches(u32 rsx_address, u32 rsx_size)
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{
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return rsx::buffered_section::matches(rsx_address, rsx_size);
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}
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bool matches(const u32 rsx_address, const u32 width, const u32 height, const u32 depth, const u32 mipmaps)
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bool matches(u32 rsx_address, u32 width, u32 height, u32 depth, u32 mipmaps)
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{
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if (rsx_address == cpu_address_base)
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{
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@ -72,22 +72,22 @@ namespace rsx
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return false;
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}
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void set_view_flags(const rsx::texture_create_flags flags)
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void set_view_flags(rsx::texture_create_flags flags)
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{
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view_flags = flags;
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}
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void set_context(const rsx::texture_upload_context upload_context)
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void set_context(rsx::texture_upload_context upload_context)
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{
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context = upload_context;
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}
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void set_image_type(const rsx::texture_dimension_extended type)
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void set_image_type(rsx::texture_dimension_extended type)
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{
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image_type = type;
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}
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void set_sampler_status(const rsx::texture_sampler_status status)
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void set_sampler_status(rsx::texture_sampler_status status)
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{
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sampler_status = status;
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}
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@ -223,7 +223,7 @@ namespace rsx
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sampled_image_descriptor()
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{}
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sampled_image_descriptor(image_view_type handle, const texture_upload_context ctx, const bool is_depth, const f32 x_scale, const f32 y_scale, const rsx::texture_dimension_extended type)
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sampled_image_descriptor(image_view_type handle, texture_upload_context ctx, bool is_depth, f32 x_scale, f32 y_scale, rsx::texture_dimension_extended type)
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{
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image_handle = handle;
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upload_context = ctx;
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@ -234,7 +234,7 @@ namespace rsx
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}
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sampled_image_descriptor(image_resource_type external_handle, u32 base_address, u32 gcm_format, u16 x_offset, u16 y_offset, u16 width, u16 height,
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const texture_upload_context ctx, const bool is_depth, const f32 x_scale, const f32 y_scale, const rsx::texture_dimension_extended type)
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texture_upload_context ctx, bool is_depth, f32 x_scale, f32 y_scale, rsx::texture_dimension_extended type)
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{
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external_subresource_desc = { external_handle, base_address, gcm_format, x_offset, y_offset, width, height };
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@ -283,14 +283,14 @@ namespace rsx
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virtual void free_texture_section(section_storage_type&) = 0;
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virtual image_view_type create_temporary_subresource_view(commandbuffer_type&, image_resource_type* src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) = 0;
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virtual image_view_type create_temporary_subresource_view(commandbuffer_type&, image_storage_type* src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) = 0;
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virtual section_storage_type* create_new_texture(commandbuffer_type&, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, const u32 gcm_format,
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const rsx::texture_upload_context context, const rsx::texture_dimension_extended type, const texture_create_flags flags, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual section_storage_type* upload_image_from_cpu(commandbuffer_type&, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, const u32 gcm_format, const texture_upload_context context,
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std::vector<rsx_subresource_layout>& subresource_layout, const rsx::texture_dimension_extended type, const bool swizzled, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual void enforce_surface_creation_type(section_storage_type& section, const u32 gcm_format, const texture_create_flags expected) = 0;
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virtual section_storage_type* create_new_texture(commandbuffer_type&, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, u32 gcm_format,
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rsx::texture_upload_context context, rsx::texture_dimension_extended type, texture_create_flags flags, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual section_storage_type* upload_image_from_cpu(commandbuffer_type&, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, u32 gcm_format, texture_upload_context context,
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const std::vector<rsx_subresource_layout>& subresource_layout, rsx::texture_dimension_extended type, bool swizzled, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual void enforce_surface_creation_type(section_storage_type& section, u32 gcm_format, texture_create_flags expected) = 0;
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virtual void set_up_remap_vector(section_storage_type& section, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) = 0;
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virtual void insert_texture_barrier() = 0;
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virtual image_view_type generate_cubemap_from_images(commandbuffer_type&, const u32 gcm_format, u16 size, std::array<image_resource_type, 6>& sources) = 0;
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virtual image_view_type generate_cubemap_from_images(commandbuffer_type&, u32 gcm_format, u16 size, const std::array<image_resource_type, 6>& sources) = 0;
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constexpr u32 get_block_size() const { return 0x1000000; }
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inline u32 get_block_address(u32 address) const { return (address & ~0xFFFFFF); }
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@ -539,7 +539,7 @@ namespace rsx
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return {};
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}
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inline bool is_hw_blit_engine_compatible(const u32 format) const
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inline bool is_hw_blit_engine_compatible(u32 format) const
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{
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switch (format)
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{
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@ -633,7 +633,7 @@ namespace rsx
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~texture_cache() {}
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virtual void destroy() = 0;
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virtual bool is_depth_texture(const u32, const u32) = 0;
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virtual bool is_depth_texture(u32, u32) = 0;
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virtual void on_frame_end() = 0;
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std::vector<section_storage_type*> find_texture_from_range(u32 rsx_address, u32 range)
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@ -752,7 +752,7 @@ namespace rsx
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return m_cache[block_address].data.back();
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}
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section_storage_type* find_flushable_section(const u32 address, const u32 range)
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section_storage_type* find_flushable_section(u32 address, u32 range)
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{
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auto found = m_cache.find(get_block_address(address));
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if (found != m_cache.end())
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@ -772,7 +772,7 @@ namespace rsx
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}
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template <typename ...Args>
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void lock_memory_region(image_storage_type* image, const u32 memory_address, const u32 memory_size, const u32 width, const u32 height, const u32 pitch, Args&&... extras)
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void lock_memory_region(image_storage_type* image, u32 memory_address, u32 memory_size, u32 width, u32 height, u32 pitch, Args&&... extras)
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{
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writer_lock lock(m_cache_mutex);
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section_storage_type& region = find_cached_texture(memory_address, memory_size, false);
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@ -802,7 +802,7 @@ namespace rsx
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}
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template <typename ...Args>
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bool flush_memory_to_cache(const u32 memory_address, const u32 memory_size, bool skip_synchronized, Args&&... extra)
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bool flush_memory_to_cache(u32 memory_address, u32 memory_size, bool skip_synchronized, Args&&... extra)
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{
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writer_lock lock(m_cache_mutex);
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section_storage_type* region = find_flushable_section(memory_address, memory_size);
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@ -822,7 +822,7 @@ namespace rsx
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}
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template <typename ...Args>
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bool load_memory_from_cache(const u32 memory_address, const u32 memory_size, Args&&... extras)
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bool load_memory_from_cache(u32 memory_address, u32 memory_size, Args&&... extras)
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{
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reader_lock lock(m_cache_mutex);
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section_storage_type *region = find_flushable_section(memory_address, memory_size);
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@ -1012,7 +1012,7 @@ namespace rsx
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}
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template <typename ...Args>
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void flush_if_cache_miss_likely(const texture_format fmt, const u32 memory_address, const u32 memory_size, Args&&... extras)
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void flush_if_cache_miss_likely(texture_format fmt, u32 memory_address, u32 memory_size, Args&&... extras)
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{
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auto It = m_cache_miss_statistics_table.find(memory_address);
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if (It == m_cache_miss_statistics_table.end())
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@ -1116,8 +1116,8 @@ namespace rsx
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}
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template <typename render_target_type, typename surface_store_type>
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sampled_image_descriptor process_framebuffer_resource(render_target_type texptr, const u32 texaddr, const u32 gcm_format, surface_store_type& m_rtts,
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const u16 tex_width, const u16 tex_height, const rsx::texture_dimension_extended extended_dimension, const bool is_depth)
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sampled_image_descriptor process_framebuffer_resource(render_target_type texptr, u32 texaddr, u32 gcm_format, surface_store_type& m_rtts,
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u16 tex_width, u16 tex_height, rsx::texture_dimension_extended extended_dimension, bool is_depth)
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{
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const u32 format = gcm_format & ~(CELL_GCM_TEXTURE_UN | CELL_GCM_TEXTURE_LN);
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const auto surface_width = texptr->get_surface_width();
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@ -338,7 +338,7 @@ namespace gl
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}
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void fill_texture(rsx::texture_dimension_extended dim, u16 mipmap_count, int format, u16 width, u16 height, u16 depth,
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const std::vector<rsx_subresource_layout> &input_layouts, bool is_swizzled, GLenum gl_format, GLenum gl_type, std::vector<gsl::byte> staging_buffer)
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const std::vector<rsx_subresource_layout> &input_layouts, bool is_swizzled, GLenum gl_format, GLenum gl_type, std::vector<gsl::byte>& staging_buffer)
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{
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int mip_level = 0;
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if (is_compressed_format(format))
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@ -443,7 +443,7 @@ namespace gl
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}
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}
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void apply_swizzle_remap(const GLenum target, const std::array<GLenum, 4>& swizzle_remap, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap)
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void apply_swizzle_remap(GLenum target, const std::array<GLenum, 4>& swizzle_remap, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap)
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{
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//Remapping tables; format is A-R-G-B
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//Remap input table. Contains channel index to read color from
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@ -478,8 +478,8 @@ namespace gl
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glTexParameteri(target, GL_TEXTURE_SWIZZLE_B, remap_values[3]);
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}
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void upload_texture(const GLuint id, const u32 texaddr, const u32 gcm_format, u16 width, u16 height, u16 depth, u16 mipmaps, bool is_swizzled, rsx::texture_dimension_extended type,
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std::vector<rsx_subresource_layout>& subresources_layout, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap, bool static_state)
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void upload_texture(GLuint id, u32 texaddr, u32 gcm_format, u16 width, u16 height, u16 depth, u16 mipmaps, bool is_swizzled, rsx::texture_dimension_extended type,
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const std::vector<rsx_subresource_layout>& subresources_layout, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap, bool static_state)
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{
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const bool is_cubemap = type == rsx::texture_dimension_extended::texture_dimension_cubemap;
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@ -26,10 +26,10 @@ namespace gl
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* - second vector contains overrides to force the value to either 0 or 1 instead of reading from texture
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* static_state - set up the texture without consideration for sampler state (useful for vertex textures which have no real sampler state on RSX)
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*/
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void upload_texture(const GLuint id, const u32 texaddr, const u32 gcm_format, u16 width, u16 height, u16 depth, u16 mipmaps, bool is_swizzled, rsx::texture_dimension_extended type,
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std::vector<rsx_subresource_layout>& subresources_layout, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap, bool static_state);
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void upload_texture(GLuint id, u32 texaddr, u32 gcm_format, u16 width, u16 height, u16 depth, u16 mipmaps, bool is_swizzled, rsx::texture_dimension_extended type,
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const std::vector<rsx_subresource_layout>& subresources_layout, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap, bool static_state);
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void apply_swizzle_remap(const GLenum target, const std::array<GLenum, 4>& swizzle_remap, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap);
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void apply_swizzle_remap(GLenum target, const std::array<GLenum, 4>& swizzle_remap, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap);
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class sampler_state
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{
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@ -48,7 +48,7 @@ namespace gl
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blit_src.remove();
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}
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u32 scale_image(u32 src, u32 dst, const areai src_rect, const areai dst_rect, bool linear_interpolation, bool is_depth_copy)
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u32 scale_image(u32 src, u32 dst, areai src_rect, areai dst_rect, bool linear_interpolation, bool is_depth_copy)
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{
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s32 old_fbo = 0;
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glGetIntegerv(GL_FRAMEBUFFER_BINDING, &old_fbo);
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@ -195,7 +195,7 @@ namespace gl
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public:
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void reset(const u32 base, const u32 size, const bool flushable=false)
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void reset(u32 base, u32 size, bool flushable=false)
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{
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rsx::protection_policy policy = g_cfg.video.strict_rendering_mode ? rsx::protection_policy::protect_policy_full_range : rsx::protection_policy::protect_policy_conservative;
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rsx::buffered_section::reset(base, size, policy);
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@ -210,8 +210,8 @@ namespace gl
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vram_texture = 0;
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}
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void create(const u16 w, const u16 h, const u16 depth, const u16 mipmaps, void*,
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gl::texture* image, const u32 rsx_pitch, bool read_only,
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void create(u16 w, u16 h, u16 depth, u16 mipmaps, void*,
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gl::texture* image, u32 rsx_pitch, bool read_only,
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gl::texture::format gl_format, gl::texture::type gl_type, bool swap_bytes)
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{
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if (read_only)
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@ -240,7 +240,7 @@ namespace gl
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set_format(gl_format, gl_type, swap_bytes);
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}
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void create_read_only(const u32 id, const u32 width, const u32 height, const u32 depth, const u32 mipmaps)
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void create_read_only(u32 id, u32 width, u32 height, u32 depth, u32 mipmaps)
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{
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//Only to be used for ro memory, we dont care about most members, just dimensions and the vram texture handle
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this->width = width;
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@ -261,7 +261,7 @@ namespace gl
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real_pitch = width * get_pixel_size(format, type);
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}
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void set_format(const texture::format gl_format, const texture::type gl_type, const bool swap_bytes)
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void set_format(texture::format gl_format, texture::type gl_type, bool swap_bytes)
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{
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format = gl_format;
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type = gl_type;
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@ -535,7 +535,7 @@ namespace gl
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return copied;
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}
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void set_flushed(const bool state)
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void set_flushed(bool state)
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{
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flushed = state;
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}
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@ -618,7 +618,7 @@ namespace gl
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m_temporary_surfaces.resize(0);
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}
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u32 create_temporary_subresource_impl(u32 src_id, GLenum sized_internal_fmt, const GLenum dst_type, u16 x, u16 y, u16 width, u16 height)
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u32 create_temporary_subresource_impl(u32 src_id, GLenum sized_internal_fmt, GLenum dst_type, u16 x, u16 y, u16 width, u16 height)
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{
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u32 dst_id = 0;
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@ -666,7 +666,7 @@ namespace gl
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return dst_id;
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}
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void apply_component_mapping_flags(const GLenum target, const u32 gcm_format, const rsx::texture_create_flags flags)
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void apply_component_mapping_flags(GLenum target, u32 gcm_format, rsx::texture_create_flags flags)
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{
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switch (flags)
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{
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@ -724,7 +724,7 @@ namespace gl
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}
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}
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u32 generate_cubemap_from_images(void*&, const u32 gcm_format, u16 size, std::array<u32, 6>& sources) override
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u32 generate_cubemap_from_images(void*&, u32 gcm_format, u16 size, const std::array<u32, 6>& sources) override
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{
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const GLenum ifmt = gl::get_sized_internal_format(gcm_format);
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GLuint dst_id = 0;
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@ -761,8 +761,8 @@ namespace gl
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return dst_id;
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}
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cached_texture_section* create_new_texture(void*&, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, const u32 gcm_format,
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const rsx::texture_upload_context context, const rsx::texture_dimension_extended type, const rsx::texture_create_flags flags,
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cached_texture_section* create_new_texture(void*&, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, u32 gcm_format,
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rsx::texture_upload_context context, rsx::texture_dimension_extended type, rsx::texture_create_flags flags,
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const std::pair<std::array<u8, 4>, std::array<u8, 4>>& /*remap_vector*/) override
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{
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u32 vram_texture = gl::create_texture(gcm_format, width, height, depth, mipmaps, type);
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@ -797,8 +797,8 @@ namespace gl
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return &cached;
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}
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cached_texture_section* upload_image_from_cpu(void*&, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, const u32 gcm_format,
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const rsx::texture_upload_context context, std::vector<rsx_subresource_layout>& subresource_layout, const rsx::texture_dimension_extended type, const bool swizzled,
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cached_texture_section* upload_image_from_cpu(void*&, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, u32 gcm_format,
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rsx::texture_upload_context context, const std::vector<rsx_subresource_layout>& subresource_layout, rsx::texture_dimension_extended type, bool swizzled,
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const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) override
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{
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void* unused = nullptr;
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@ -822,7 +822,7 @@ namespace gl
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return section;
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}
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void enforce_surface_creation_type(cached_texture_section& section, const u32 gcm_format, const rsx::texture_create_flags flags) override
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void enforce_surface_creation_type(cached_texture_section& section, u32 gcm_format, rsx::texture_create_flags flags) override
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{
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if (flags == section.get_view_flags())
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return;
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@ -876,7 +876,7 @@ namespace gl
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m_hw_blitter.destroy();
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}
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bool is_depth_texture(const u32 rsx_address, const u32 rsx_size) override
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||||
bool is_depth_texture(u32 rsx_address, u32 rsx_size) override
|
||||
{
|
||||
reader_lock lock(m_cache_mutex);
|
||||
|
||||
|
@ -41,7 +41,7 @@ namespace vk
|
||||
rsx::buffered_section::reset(base, length, policy);
|
||||
}
|
||||
|
||||
void create(const u16 w, const u16 h, const u16 depth, const u16 mipmaps, vk::image_view *view, vk::image *image, const u32 rsx_pitch, bool managed, const u32 gcm_format, bool pack_swap_bytes = false)
|
||||
void create(u16 w, u16 h, u16 depth, u16 mipmaps, vk::image_view *view, vk::image *image, u32 rsx_pitch, bool managed, u32 gcm_format, bool pack_swap_bytes = false)
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
@ -483,7 +483,7 @@ namespace vk
|
||||
return { final_mapping[1], final_mapping[2], final_mapping[3], final_mapping[0] };
|
||||
}
|
||||
|
||||
VkComponentMapping apply_component_mapping_flags(const u32 gcm_format, const rsx::texture_create_flags flags, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector)
|
||||
VkComponentMapping apply_component_mapping_flags(u32 gcm_format, rsx::texture_create_flags flags, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector)
|
||||
{
|
||||
VkComponentMapping mapping = {};
|
||||
switch (flags)
|
||||
@ -589,7 +589,7 @@ namespace vk
|
||||
return create_temporary_subresource_view(cmd, *source, gcm_format, x, y, w, h);
|
||||
}
|
||||
|
||||
vk::image_view* generate_cubemap_from_images(vk::command_buffer& cmd, const u32 gcm_format, u16 size, std::array<vk::image*, 6>& sources) override
|
||||
vk::image_view* generate_cubemap_from_images(vk::command_buffer& cmd, u32 gcm_format, u16 size, const std::array<vk::image*, 6>& sources) override
|
||||
{
|
||||
std::unique_ptr<vk::image> image;
|
||||
std::unique_ptr<vk::image_view> view;
|
||||
@ -661,8 +661,8 @@ namespace vk
|
||||
return m_discardable_storage.back().view.get();
|
||||
}
|
||||
|
||||
cached_texture_section* create_new_texture(vk::command_buffer& cmd, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, const u32 gcm_format,
|
||||
const rsx::texture_upload_context context, const rsx::texture_dimension_extended type, const rsx::texture_create_flags flags,
|
||||
cached_texture_section* create_new_texture(vk::command_buffer& cmd, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, u32 gcm_format,
|
||||
rsx::texture_upload_context context, rsx::texture_dimension_extended type, rsx::texture_create_flags flags,
|
||||
const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) override
|
||||
{
|
||||
const u16 section_depth = depth;
|
||||
@ -751,8 +751,8 @@ namespace vk
|
||||
return ®ion;
|
||||
}
|
||||
|
||||
cached_texture_section* upload_image_from_cpu(vk::command_buffer& cmd, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, const u32 gcm_format,
|
||||
const rsx::texture_upload_context context, std::vector<rsx_subresource_layout>& subresource_layout, const rsx::texture_dimension_extended type, const bool swizzled,
|
||||
cached_texture_section* upload_image_from_cpu(vk::command_buffer& cmd, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, u32 gcm_format,
|
||||
rsx::texture_upload_context context, const std::vector<rsx_subresource_layout>& subresource_layout, rsx::texture_dimension_extended type, bool swizzled,
|
||||
const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) override
|
||||
{
|
||||
auto section = create_new_texture(cmd, rsx_address, pitch * height, width, height, depth, mipmaps, gcm_format, context, type,
|
||||
@ -796,7 +796,7 @@ namespace vk
|
||||
return section;
|
||||
}
|
||||
|
||||
void enforce_surface_creation_type(cached_texture_section& section, const u32 gcm_format, const rsx::texture_create_flags expected_flags) override
|
||||
void enforce_surface_creation_type(cached_texture_section& section, u32 gcm_format, rsx::texture_create_flags expected_flags) override
|
||||
{
|
||||
if (expected_flags == section.get_view_flags())
|
||||
return;
|
||||
@ -863,7 +863,7 @@ namespace vk
|
||||
purge_cache();
|
||||
}
|
||||
|
||||
bool is_depth_texture(const u32 rsx_address, const u32 rsx_size) override
|
||||
bool is_depth_texture(u32 rsx_address, u32 rsx_size) override
|
||||
{
|
||||
reader_lock lock(m_cache_mutex);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user