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Add std::set<int> m_jump_lvls
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@ -2,6 +2,7 @@
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#include "GLShaderParam.h"
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#include "GLShaderParam.h"
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#include "Emu/RSX/RSXVertexProgram.h"
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#include "Emu/RSX/RSXVertexProgram.h"
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#include "Utilities/Thread.h"
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#include "Utilities/Thread.h"
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#include <set>
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struct GLVertexDecompilerThread : public ThreadBase
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struct GLVertexDecompilerThread : public ThreadBase
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{
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{
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@ -154,8 +155,8 @@ struct GLVertexDecompilerThread : public ThreadBase
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Instruction* m_cur_instr;
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Instruction* m_cur_instr;
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size_t m_instr_count;
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size_t m_instr_count;
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std::set<int> m_jump_lvls;
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std::vector<std::string> m_body;
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std::vector<std::string> m_body;
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std::vector<FuncInfo> m_funcs;
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std::vector<FuncInfo> m_funcs;
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//wxString main;
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//wxString main;
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