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gl: Check for vendor_string ATI for AMD cards. It seems AMD is still using the ATI openGL stack
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@ -194,7 +194,7 @@ namespace gl
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EXT_dsa_supported = true;
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}
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#ifdef _WIN32
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else if (vendor_string.find("amd") != std::string::npos)
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else if (vendor_string.find("amd") != std::string::npos || vendor_string.find("ati") != std::string::npos)
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{
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vendor_AMD = true;
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}
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