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https://github.com/RPCS3/rpcs3.git
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rsx: Blit engine clipping fixes
- Do not round up sub-pixel offsets, round down instead - Do not allow incomplete sources for hw blit transfer - Reimplement src clipping (slice_h) - Check 'area' of incoming texels and correct for them before RTT lookup/transfer - Filter out incomplete targets when performing RTT lookup (1 texel or less contribution)
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f30af3ccd2
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@ -2255,6 +2255,18 @@ namespace rsx
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u16 dst_w = dst.clip_width;
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u16 dst_h = dst.clip_height;
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if (UNLIKELY((src_h + src.offset_y) > src.height))
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{
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src_h = src.height - src.offset_y;
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dst_h = u16(src_h * scale_y + 0.000001f);
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}
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if (UNLIKELY((src_w + src.offset_x) > src.width))
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{
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src_w = src.width - src.offset_x;
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dst_w = u16(src_w * scale_x + 0.000001f);
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}
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if (dst.scale_y < 0.f)
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{
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typeless_info.flip_vertical = true;
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@ -2267,14 +2279,47 @@ namespace rsx
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src_address += (src.width - src_w) * src_bpp;
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}
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auto rtt_lookup = [&m_rtts, &cmd](u32 address, u32 width, u32 height, u32 pitch, u32 bpp, bool allow_clipped) -> typename surface_store_type::surface_overlap_info
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auto rtt_lookup = [&m_rtts, &cmd, &scale_x, &scale_y, this](u32 address, u32 width, u32 height, u32 pitch, u8 bpp, bool allow_clipped) -> typename surface_store_type::surface_overlap_info
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{
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const auto list = m_rtts.get_merged_texture_memory_region(cmd, address, width, height, pitch, bpp);
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if (list.empty() || (list.back().is_clipped && !allow_clipped))
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if (list.empty())
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{
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return {};
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}
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if (list.back().is_clipped && !allow_clipped)
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{
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for (auto It = list.rbegin(); It != list.rend(); ++It)
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{
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if (!It->is_clipped)
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{
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return *It;
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}
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auto _w = u32(It->width * It->surface->get_bpp()) / bpp;
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auto _h = u32(It->height);
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get_rsx_dimensions(_w, _h, It->surface);
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if (_w < width)
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{
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if ((_w * scale_x) <= 1.f)
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continue;
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}
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if (_h < height)
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{
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if ((_h * scale_y) <= 1.f)
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continue;
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}
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// Some surface exists, but its size is questionable
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// Opt to re-upload (needs WCB/WDB to work properly)
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break;
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}
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return {};
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}
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return list.back();
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};
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@ -2283,20 +2328,18 @@ namespace rsx
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dst_is_render_target = dst_subres.surface != nullptr;
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// TODO: Handle cases where src or dst can be a depth texture while the other is a color texture - requires a render pass to emulate
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auto src_subres = rtt_lookup(src_address, src_w, src_h, src.pitch, src_bpp, true);
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auto src_subres = rtt_lookup(src_address, src_w, src_h, src.pitch, src_bpp, false);
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src_is_render_target = src_subres.surface != nullptr;
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// Always use GPU blit if src or dst is in the surface store
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if (!g_cfg.video.use_gpu_texture_scaling && !(src_is_render_target || dst_is_render_target))
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return false;
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// Check if trivial memcpy can perform the same task
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// Used to copy programs and arbitrary data to the GPU in some cases
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if (!src_is_render_target && !dst_is_render_target && dst_is_argb8 == src_is_argb8 && !dst.swizzled)
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{
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if ((src.slice_h == 1 && dst.clip_height == 1) ||
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(dst.clip_width == src.width && dst.clip_height == src.slice_h && src.pitch == dst.pitch))
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if ((src_h == 1 && dst_h == 1) || (dst_w == src_w && dst_h == src_h && src.pitch == dst.pitch))
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{
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if (dst.scale_x > 0.f && dst.scale_y > 0.f)
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{
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@ -2372,18 +2415,15 @@ namespace rsx
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{
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dst_dimensions.height = std::max(src_subres.surface->get_surface_height(), dst.height);
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}
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else if (dst.max_tile_h > dst.height)
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else if (LIKELY(dst_dimensions.width == 1280 || dst_dimensions.width == 2560))
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{
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// Optimizations table based on common width/height pairings. If we guess wrong, the upload resolver will fix it anyway
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// TODO: Add more entries based on empirical data
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if (LIKELY(dst_dimensions.width == 1280))
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{
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dst_dimensions.height = std::max<s32>(dst.height, 720);
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}
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else
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{
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dst_dimensions.height = std::min((s32)dst.max_tile_h, 1024);
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}
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dst_dimensions.height = std::max<s32>(dst.height, 720);
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}
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else
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{
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//LOG_TRACE(RSX, "Blit transfer to surface with dims %dx%d", dst_dimensions.width, dst.height);
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}
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}
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@ -2540,23 +2580,29 @@ namespace rsx
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if (!vram_texture)
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{
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// Translate src_area into the declared block
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src_area.x1 += src.offset_x;
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src_area.x2 += src.offset_x;
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src_area.y1 += src.offset_y;
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src_area.y2 += src.offset_y;
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lock.upgrade();
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const auto rsx_range = address_range::start_length(src_address, src.pitch * src.slice_h);
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const auto rsx_range = address_range::start_length(src.rsx_address, src.pitch * src.height);
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invalidate_range_impl_base(cmd, rsx_range, invalidation_cause::read, std::forward<Args>(extras)...);
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const u16 _width = src.pitch / src_bpp;
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std::vector<rsx_subresource_layout> subresource_layout;
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rsx_subresource_layout subres = {};
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subres.width_in_block = _width;
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subres.height_in_block = src.slice_h;
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subres.height_in_block = src.height;
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subres.pitch_in_block = _width;
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subres.depth = 1;
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subres.data = { (const gsl::byte*)src.pixels, src.pitch * src.slice_h };
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subres.data = { reinterpret_cast<const gsl::byte*>(vm::base(src.rsx_address)), src.pitch * src.height };
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subresource_layout.push_back(subres);
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const u32 gcm_format = src_is_argb8 ? CELL_GCM_TEXTURE_A8R8G8B8 : CELL_GCM_TEXTURE_R5G6B5;
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vram_texture = upload_image_from_cpu(cmd, rsx_range, _width, src.slice_h, 1, 1, src.pitch, gcm_format, texture_upload_context::blit_engine_src,
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vram_texture = upload_image_from_cpu(cmd, rsx_range, _width, src.height, 1, 1, src.pitch, gcm_format, texture_upload_context::blit_engine_src,
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subresource_layout, rsx::texture_dimension_extended::texture_dimension_2d, dst.swizzled)->get_raw_texture();
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typeless_info.src_context = texture_upload_context::blit_engine_src;
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@ -2610,7 +2656,7 @@ namespace rsx
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// Need to calculate the minium required size that will fit the data, anchored on the rsx_address
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// If the application starts off with an 'inseted' section, the guessed dimensions may not fit!
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const u32 write_end = dst_address + (dst.pitch * dst.clip_height);
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const u32 write_end = dst_address + (dst.pitch * dst_h);
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const u32 expected_end = dst.rsx_address + (dst.pitch * dst_dimensions.height);
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const u32 section_length = std::max(write_end, expected_end) - dst.rsx_address;
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@ -806,6 +806,7 @@ namespace rsx
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namespace nv3089
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{
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#pragma optimize("", off)
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void image_in(thread *rsx, u32 _reg, u32 arg)
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{
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const rsx::blit_engine::transfer_operation operation = method_registers.blit_engine_operation();
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@ -822,11 +823,28 @@ namespace rsx
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const blit_engine::transfer_interpolator in_inter = method_registers.blit_engine_input_inter();
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rsx::blit_engine::transfer_source_format src_color_format = method_registers.blit_engine_src_color_format();
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const f32 in_x = std::ceil(method_registers.blit_engine_in_x());
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const f32 in_y = std::ceil(method_registers.blit_engine_in_y());
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const f32 scale_x = method_registers.blit_engine_ds_dx();
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const f32 scale_y = method_registers.blit_engine_dt_dy();
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//Clipping
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//Validate that clipping rect will fit onto both src and dst regions
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// NOTE: Do not round these value up!
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// Sub-pixel offsets are used to signify pixel centers and do not mean to read from the next block (fill convention)
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auto in_x = (u16)std::floor(method_registers.blit_engine_in_x());
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auto in_y = (u16)std::floor(method_registers.blit_engine_in_y());
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if ((in_x + in_y) && fabsf(fabsf(scale_x * scale_y) - 1.f) > 0.000001f)
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{
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// Scaling operation, check for subpixel correction offsets
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if (in_x > 1 || in_y > 1)
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{
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LOG_ERROR(RSX, "Unexpected blit input setup; DT/S=%f,%f, in_x=%d, in_y=%d", scale_x, scale_y, in_x, in_y);
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}
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if (in_x == 1) in_x = 0;
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if (in_y == 1) in_y = 0;
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}
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// Clipping
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// Validate that clipping rect will fit onto both src and dst regions
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const u16 clip_w = std::min(method_registers.blit_engine_clip_width(), out_w);
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const u16 clip_h = std::min(method_registers.blit_engine_clip_height(), out_h);
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@ -852,9 +870,12 @@ namespace rsx
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u16 in_pitch = method_registers.blit_engine_input_pitch();
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if (in_origin != blit_engine::transfer_origin::corner)
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switch (in_origin)
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{
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// Probably refers to texel geometry which would affect clipping algorithm slightly when rounding texel addresses
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case blit_engine::transfer_origin::corner:
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case blit_engine::transfer_origin::center:
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break;
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default:
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LOG_WARNING(RSX, "NV3089_IMAGE_IN_SIZE: unknown origin (%d)", (u8)in_origin);
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}
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@ -903,14 +924,14 @@ namespace rsx
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out_pitch = out_bpp * out_w;
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}
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const u32 in_offset = u32(in_x * in_bpp + in_pitch * in_y);
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const u32 in_offset = in_x * in_bpp + in_pitch * in_y;
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const s32 out_offset = out_x * out_bpp + out_pitch * out_y;
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const tiled_region src_region = rsx->get_tiled_address(src_offset + in_offset, src_dma & 0xf);
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const tiled_region dst_region = rsx->get_tiled_address(dst_offset + out_offset, dst_dma & 0xf);
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const u32 src_address = get_address(src_offset, src_dma);
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const u32 dst_address = get_address(dst_offset, dst_dma);
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u8* pixels_src = src_region.tile ? src_region.ptr + src_region.base : src_region.ptr;
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u8* pixels_dst = vm::_ptr<u8>(get_address(dst_offset + out_offset, dst_dma));
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u8* pixels_src = vm::_ptr<u8>(src_address + in_offset);
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u8* pixels_dst = vm::_ptr<u8>(dst_address + out_offset);
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const auto read_address = get_address(src_offset, src_dma);
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rsx->read_barrier(read_address, in_pitch * (in_h - 1) + (in_w * in_bpp));
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@ -936,9 +957,6 @@ namespace rsx
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}
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}
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f32 scale_x = method_registers.blit_engine_ds_dx();
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f32 scale_y = method_registers.blit_engine_dt_dy();
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u32 convert_w = (u32)(std::abs(scale_x) * in_w);
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u32 convert_h = (u32)(std::abs(scale_y) * in_h);
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@ -949,60 +967,20 @@ namespace rsx
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return;
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}
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u32 slice_h = clip_h;
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blit_src_info src_info = {};
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blit_dst_info dst_info = {};
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if (src_region.tile)
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{
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switch(src_region.tile->comp)
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{
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case CELL_GCM_COMPMODE_C32_2X2:
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slice_h *= 2;
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src_info.compressed_y = true;
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case CELL_GCM_COMPMODE_C32_2X1:
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src_info.compressed_x = true;
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break;
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}
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u32 size = slice_h * in_pitch;
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if (size > src_region.tile->size - src_region.base)
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{
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u32 diff = size - (src_region.tile->size - src_region.base);
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slice_h -= diff / in_pitch + (diff % in_pitch ? 1 : 0);
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}
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}
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if (dst_region.tile)
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{
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switch (dst_region.tile->comp)
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{
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case CELL_GCM_COMPMODE_C32_2X2:
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dst_info.compressed_y = true;
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case CELL_GCM_COMPMODE_C32_2X1:
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dst_info.compressed_x = true;
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break;
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}
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dst_info.max_tile_h = static_cast<u16>((dst_region.tile->size - dst_region.base) / out_pitch);
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}
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if (!g_cfg.video.force_cpu_blit_processing && (dst_dma == CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER || src_dma == CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER))
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{
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//For now, only use this for actual scaled images, there are use cases that should not go through 3d engine, e.g program ucode transfer
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//TODO: Figure out more instances where we can use this without problems
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//NOTE: In cases where slice_h is modified due to compression (read from tiled memory), the new value (clip_h * 2) does not matter if memory is on the GPU
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src_info.format = src_color_format;
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src_info.origin = in_origin;
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src_info.width = in_w;
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src_info.height = in_h;
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src_info.pitch = in_pitch;
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src_info.slice_h = slice_h;
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src_info.offset_x = (u16)in_x;
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src_info.offset_y = (u16)in_y;
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src_info.rsx_address = src_address;
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src_info.pixels = pixels_src;
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src_info.rsx_address = get_address(src_offset, src_dma);
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dst_info.format = dst_color_format;
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dst_info.width = convert_w;
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@ -1016,8 +994,8 @@ namespace rsx
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dst_info.pitch = out_pitch;
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dst_info.scale_x = scale_x;
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dst_info.scale_y = scale_y;
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dst_info.rsx_address = dst_address;
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dst_info.pixels = pixels_dst;
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dst_info.rsx_address = get_address(dst_offset, dst_dma);
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dst_info.swizzled = (method_registers.blit_engine_context_surface() == blit_engine::context_surface::swizzle2d);
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if (rsx->scaled_image_from_memory(src_info, dst_info, in_inter == blit_engine::transfer_interpolator::foh))
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@ -1067,6 +1045,7 @@ namespace rsx
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convert_w != out_w || convert_h != out_h;
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const bool need_convert = out_format != in_format || std::abs(scale_x) != 1.0 || std::abs(scale_y) != 1.0;
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const u32 slice_h = std::ceil(f32(clip_h + clip_y) / scale_x);
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if (method_registers.blit_engine_context_surface() != blit_engine::context_surface::swizzle2d)
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{
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@ -1137,7 +1116,7 @@ namespace rsx
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temp3.reset(new u8[out_pitch * (out_h - 1) + (out_bpp * out_w)]);
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convert_scale_image(temp3.get(), out_format, out_w, out_h, out_pitch,
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pixels_src, in_format, in_w, in_h, in_pitch, clip_h, in_inter == blit_engine::transfer_interpolator::foh);
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pixels_src, in_format, in_w, in_h, in_pitch, slice_h, in_inter == blit_engine::transfer_interpolator::foh);
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}
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pixels_src = temp3.get();
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@ -1201,6 +1180,7 @@ namespace rsx
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std::memcpy(pixels_dst, swizzled_pixels, out_bpp * sw_width * sw_height);
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}
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}
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#pragma optimize("", on)
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}
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namespace nv0039
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@ -103,13 +103,9 @@ namespace rsx
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u16 offset_y;
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u16 width;
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u16 height;
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u16 slice_h;
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u16 pitch;
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void *pixels;
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bool compressed_x;
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bool compressed_y;
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u32 rsx_address;
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void *pixels;
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};
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struct blit_dst_info
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@ -124,16 +120,11 @@ namespace rsx
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u16 clip_y;
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u16 clip_width;
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u16 clip_height;
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u16 max_tile_h;
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f32 scale_x;
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f32 scale_y;
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bool swizzled;
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void *pixels;
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bool compressed_x;
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bool compressed_y;
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u32 rsx_address;
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void *pixels;
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bool swizzled;
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};
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static const std::pair<std::array<u8, 4>, std::array<u8, 4>> default_remap_vector =
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