Also stub some similar cellGameUpdate functions

This commit is contained in:
Zion Nimchuk 2018-01-08 12:37:40 -08:00 committed by Ivan
parent 8ee0ed84e4
commit 4231ea2eb6

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@ -289,9 +289,14 @@ error_code cellGameUpdateCheckFinishAsync(ppu_thread& ppu, vm::ptr<CellGameUpdat
return CELL_OK;
}
error_code cellGameUpdateCheckStartWithoutDialogAsync(vm::ptr<CellGameUpdateCallback> cb_func, vm::ptr<void> userdata)
error_code cellGameUpdateCheckStartWithoutDialogAsync(ppu_thread& ppu, vm::ptr<CellGameUpdateCallback> cb_func, vm::ptr<void> userdata)
{
cellNetCtl.todo("cellGameUpdateCheckStartWithoutDialogAsync(cb_func=*0x%x, userdata=*0x%x)", cb_func, userdata);
sysutil_register_cb([=](ppu_thread& ppu) -> s32
{
cb_func(ppu, CELL_OK, CELL_OK, userdata);
return CELL_OK;
});
return CELL_OK;
}
@ -324,9 +329,14 @@ error_code cellGameUpdateCheckFinishAsyncEx(ppu_thread& ppu, vm::ptr<CellGameUpd
return CELL_OK;
}
error_code cellGameUpdateCheckStartWithoutDialogAsyncEx(vm::ptr<CellGameUpdateCallbackEx> cb_func, vm::ptr<void> userdata)
error_code cellGameUpdateCheckStartWithoutDialogAsyncEx(ppu_thread& ppu, vm::ptr<CellGameUpdateCallbackEx> cb_func, vm::ptr<void> userdata)
{
cellNetCtl.todo("cellGameUpdateCheckStartWithoutDialogAsyncEx(cb_func=*0x%x, userdata=*0x%x)", cb_func, userdata);
sysutil_register_cb([=](ppu_thread& ppu) -> s32
{
cb_func(ppu, vm::make_var(CellGameUpdateResult{ CELL_OK, CELL_OK, 0x0, 0x0}), userdata);
return CELL_OK;
});
return CELL_OK;
}