gl: Fix copypasta

- MSAA is still unimplemented in OGL
This commit is contained in:
kd-11 2019-10-20 20:52:43 +03:00 committed by kd-11
parent f40f2c6215
commit 3c44065684

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@ -203,7 +203,7 @@ void GLFragmentDecompilerThread::insertGlobalFunctions(std::stringstream &OS)
properties2.require_wpos = !!(properties.in_register_mask & in_wpos);
properties2.require_texture_ops = properties.has_tex_op;
properties2.require_shadow_ops = m_prog.shadow_textures != 0;
properties2.emulate_coverage_tests = g_cfg.video.antialiasing_level == msaa_level::none;
properties2.emulate_coverage_tests = true; // g_cfg.video.antialiasing_level == msaa_level::none;
properties2.emulate_shadow_compare = device_props.emulate_depth_compare;
properties2.low_precision_tests = ::gl::get_driver_caps().vendor_NVIDIA;