d3d12: Fix D3D12GSRender member name

This commit is contained in:
vlj 2015-07-04 16:15:47 +02:00 committed by Vincent Lejeune
parent 38a809b483
commit 37cc5e5c11
2 changed files with 4 additions and 4 deletions

View File

@ -396,7 +396,7 @@ void D3D12GSRender::OnReset()
{
}
void D3D12GSRender::ExecCMD(u32 cmd)
void D3D12GSRender::Clear(u32 cmd)
{
assert(cmd == NV4097_CLEAR_SURFACE);
@ -476,7 +476,7 @@ void D3D12GSRender::ExecCMD(u32 cmd)
m_commandQueueGraphic->ExecuteCommandLists(1, (ID3D12CommandList**) &commandList);
}
void D3D12GSRender::ExecCMD()
void D3D12GSRender::Draw()
{
PrepareRenderTargets();

View File

@ -411,8 +411,8 @@ protected:
virtual void OnInitThread() override;
virtual void OnExitThread() override;
virtual void OnReset() override;
virtual void ExecCMD(u32 cmd) override;
virtual void ExecCMD() override;
virtual void Clear(u32 cmd) override;
virtual void Draw() override;
virtual void Flip() override;
};