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https://github.com/RPCS3/rpcs3.git
synced 2024-11-16 23:17:29 +00:00
vulkan: Use simpler texture object
This commit is contained in:
parent
c6bd5d09f8
commit
36aace57ca
@ -39,6 +39,32 @@ VkFormat get_compatible_depth_surface_format(const gpu_formats_support &support,
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throw EXCEPTION("Invalid format (0x%x)", format);
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}
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std::tuple<VkFilter, VkSamplerMipmapMode> get_min_filter_and_mip(u8 min_filter)
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{
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switch (min_filter)
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{
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case CELL_GCM_TEXTURE_NEAREST: return std::make_tuple(VK_FILTER_NEAREST, VK_SAMPLER_MIPMAP_MODE_NEAREST);
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case CELL_GCM_TEXTURE_LINEAR: return std::make_tuple(VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_NEAREST);
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case CELL_GCM_TEXTURE_NEAREST_NEAREST: return std::make_tuple(VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_NEAREST);
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case CELL_GCM_TEXTURE_LINEAR_NEAREST: return std::make_tuple(VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_NEAREST);
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case CELL_GCM_TEXTURE_NEAREST_LINEAR: return std::make_tuple(VK_FILTER_NEAREST, VK_SAMPLER_MIPMAP_MODE_LINEAR);
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case CELL_GCM_TEXTURE_LINEAR_LINEAR: return std::make_tuple(VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_LINEAR);
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case CELL_GCM_TEXTURE_CONVOLUTION_MIN: return std::make_tuple(VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_LINEAR);
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}
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throw EXCEPTION("Invalid max filter (0x%x)", min_filter);
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}
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VkFilter get_mag_filter(u8 mag_filter)
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{
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switch (mag_filter)
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{
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case CELL_GCM_TEXTURE_NEAREST: return VK_FILTER_NEAREST;
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case CELL_GCM_TEXTURE_LINEAR: return VK_FILTER_LINEAR;
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case CELL_GCM_TEXTURE_CONVOLUTION_MAG: return VK_FILTER_LINEAR;
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}
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throw EXCEPTION("Invalid mag filter (0x%x)", mag_filter);
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}
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VkSamplerAddressMode vk_wrap_mode(u32 gcm_wrap)
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{
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switch (gcm_wrap)
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@ -1,5 +1,6 @@
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#pragma once
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#include "VKHelpers.h"
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#include <tuple>
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namespace vk
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{
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@ -11,6 +12,9 @@ namespace vk
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gpu_formats_support get_optimal_tiling_supported_formats(VkPhysicalDevice physical_device);
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VkFormat get_compatible_depth_surface_format(const gpu_formats_support &support, rsx::surface_depth_format format);
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std::tuple<VkFilter, VkSamplerMipmapMode> get_min_filter_and_mip(u8 min_filter);
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VkFilter get_mag_filter(u8 mag_filter);
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VkSamplerAddressMode vk_wrap_mode(u32 gcm_wrap);
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float max_aniso(u32 gcm_aniso);
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VkComponentMapping get_component_mapping(u32 format, u8 swizzle_mask);
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@ -415,6 +415,8 @@ VKGSRender::VKGSRender() : GSRender(frame_type::Vulkan)
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m_uniform_buffer.reset(new vk::buffer(*m_device, RING_BUFFER_SIZE, m_memory_type_mapping.host_visible_coherent, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, 0));
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m_index_buffer_ring_info.init(RING_BUFFER_SIZE);
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m_index_buffer.reset(new vk::buffer(*m_device, RING_BUFFER_SIZE, m_memory_type_mapping.host_visible_coherent, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, 0));
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m_texture_upload_buffer_ring_info.init(8 * RING_BUFFER_SIZE);
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m_texture_upload_buffer.reset(new vk::buffer(*m_device, 8 * RING_BUFFER_SIZE, m_memory_type_mapping.host_visible_coherent, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, 0));
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m_render_passes = get_precomputed_render_passes(*m_device, m_optimal_tiling_supported_formats);
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@ -464,15 +466,19 @@ VKGSRender::~VKGSRender()
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m_index_buffer.release();
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m_uniform_buffer.release();
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m_attrib_buffers.release();
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m_texture_upload_buffer.release();
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null_buffer.release();
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null_buffer_view.release();
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m_buffer_view_to_clean.clear();
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m_sampler_to_clean.clear();
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m_framebuffer_to_clean.clear();
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for (auto &render_pass : m_render_passes)
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if (render_pass)
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vkDestroyRenderPass(*m_device, render_pass, nullptr);
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m_rtts.destroy();
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vkFreeDescriptorSets(*m_device, descriptor_pool, 1, &descriptor_sets);
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vkDestroyPipelineLayout(*m_device, pipeline_layout, nullptr);
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vkDestroyDescriptorSetLayout(*m_device, descriptor_layouts, nullptr);
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@ -551,26 +557,28 @@ void VKGSRender::end()
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(u8)vk::get_draw_buffers(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])).size());
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VkRenderPass current_render_pass = m_render_passes[idx];
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vk::texture *texture0 = nullptr;
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for (int i = 0; i < rsx::limits::textures_count; ++i)
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{
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if (m_program->has_uniform("tex" + std::to_string(i)))
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{
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if (!textures[i].enabled())
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{
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m_program->bind_uniform({ vk::null_sampler(), vk::null_image_view(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL}, "tex" + std::to_string(i), descriptor_sets);
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m_program->bind_uniform({ vk::null_sampler(), vk::null_image_view(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }, "tex" + std::to_string(i), descriptor_sets);
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continue;
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}
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vk::image_view *texture0 = m_texture_cache.upload_texture(m_command_buffer, textures[i], m_rtts, m_memory_type_mapping, m_texture_upload_buffer_ring_info, m_texture_upload_buffer.get());
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vk::texture &tex = (texture0)? (*texture0): m_texture_cache.upload_texture(m_command_buffer, textures[i], m_rtts);
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vk::sampler sampler(*m_device,
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VkFilter min_filter;
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VkSamplerMipmapMode mip_mode;
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std::tie(min_filter, mip_mode) = vk::get_min_filter_and_mip(textures[i].min_filter());
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m_sampler_to_clean.push_back(std::make_unique<vk::sampler>(
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*m_device,
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vk::vk_wrap_mode(textures[i].wrap_s()), vk::vk_wrap_mode(textures[i].wrap_t()), vk::vk_wrap_mode(textures[i].wrap_r()),
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!!(textures[i].format() & CELL_GCM_TEXTURE_UN),
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textures[i].bias(), vk::max_aniso(textures[i].max_aniso()), textures[i].min_lod(), textures[i].max_lod(),
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VK_FILTER_LINEAR, VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_NEAREST
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);
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m_program->bind_uniform({ sampler.value, tex, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }, "tex" + std::to_string(i), descriptor_sets);
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texture0 = &tex;
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min_filter, vk::get_mag_filter(textures[i].mag_filter()), mip_mode
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));
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m_program->bind_uniform({ m_sampler_to_clean.back()->value, texture0->value, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }, "tex" + std::to_string(i), descriptor_sets);
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}
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}
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@ -733,22 +741,19 @@ void VKGSRender::clear_surface(u32 mask)
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{
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if (std::get<1>(m_rtts.m_bound_render_targets[i]) == nullptr) continue;
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VkImage color_image = (*std::get<1>(m_rtts.m_bound_render_targets[i]));
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VkImageLayout old_layout = std::get<1>(m_rtts.m_bound_render_targets[i])->get_layout();
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std::get<1>(m_rtts.m_bound_render_targets[i])->change_layout(m_command_buffer, VK_IMAGE_LAYOUT_GENERAL);
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VkImage color_image = std::get<1>(m_rtts.m_bound_render_targets[i])->value;
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change_image_layout(m_command_buffer, color_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_ASPECT_COLOR_BIT);
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vkCmdClearColorImage(m_command_buffer, color_image, VK_IMAGE_LAYOUT_GENERAL, &color_clear_values.color, 1, &range);
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std::get<1>(m_rtts.m_bound_render_targets[i])->change_layout(m_command_buffer, old_layout);
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change_image_layout(m_command_buffer, color_image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT);
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}
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}
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if (mask & 0x3)
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{
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VkImageLayout old_layout = std::get<1>(m_rtts.m_bound_depth_stencil)->get_layout();
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std::get<1>(m_rtts.m_bound_depth_stencil)->change_layout(m_command_buffer, VK_IMAGE_LAYOUT_GENERAL);
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vkCmdClearDepthStencilImage(m_command_buffer, (*std::get<1>(m_rtts.m_bound_depth_stencil)), VK_IMAGE_LAYOUT_GENERAL, &depth_stencil_clear_values.depthStencil, 1, &depth_range);
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std::get<1>(m_rtts.m_bound_depth_stencil)->change_layout(m_command_buffer, old_layout);
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VkImage depth_stencil_image = std::get<1>(m_rtts.m_bound_depth_stencil)->value;
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change_image_layout(m_command_buffer, depth_stencil_image, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_ASPECT_DEPTH_BIT);
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vkCmdClearDepthStencilImage(m_command_buffer, std::get<1>(m_rtts.m_bound_depth_stencil)->value, VK_IMAGE_LAYOUT_GENERAL, &depth_stencil_clear_values.depthStencil, 1, &depth_range);
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change_image_layout(m_command_buffer, depth_stencil_image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_ASPECT_DEPTH_BIT);
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}
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if (!was_recording)
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@ -1062,16 +1067,16 @@ void VKGSRender::prepare_rtts()
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clip_horizontal, clip_vertical,
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rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]),
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get_color_surface_addresses(), get_zeta_surface_address(),
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(*m_device), &m_command_buffer, m_optimal_tiling_supported_formats);
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(*m_device), &m_command_buffer, m_optimal_tiling_supported_formats, m_memory_type_mapping);
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//Bind created rtts as current fbo...
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std::vector<u8> draw_buffers = vk::get_draw_buffers(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]));
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std::vector<std::unique_ptr<vk::image_view> > fbo_images;
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std::vector<std::unique_ptr<vk::image_view>> fbo_images;
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for (u8 index: draw_buffers)
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{
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vk::texture *raw = std::get<1>(m_rtts.m_bound_render_targets[index]);
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vk::image *raw = std::get<1>(m_rtts.m_bound_render_targets[index]);
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VkImageSubresourceRange subres = {};
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subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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@ -1080,14 +1085,14 @@ void VKGSRender::prepare_rtts()
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subres.layerCount = 1;
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subres.levelCount = 1;
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fbo_images.push_back(std::make_unique<vk::image_view>(*m_device, *raw, VK_IMAGE_VIEW_TYPE_2D, raw->get_format(), vk::default_component_map(), subres));
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fbo_images.push_back(std::make_unique<vk::image_view>(*m_device, raw->value, VK_IMAGE_VIEW_TYPE_2D, raw->info.format, vk::default_component_map(), subres));
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}
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m_draw_buffers_count = fbo_images.size();
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if (std::get<1>(m_rtts.m_bound_depth_stencil) != nullptr)
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{
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vk::texture *raw = (std::get<1>(m_rtts.m_bound_depth_stencil));
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vk::image *raw = (std::get<1>(m_rtts.m_bound_depth_stencil));
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VkImageSubresourceRange subres = {};
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subres.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
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@ -1096,7 +1101,7 @@ void VKGSRender::prepare_rtts()
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subres.layerCount = 1;
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subres.levelCount = 1;
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fbo_images.push_back(std::make_unique<vk::image_view>(*m_device, *raw, VK_IMAGE_VIEW_TYPE_2D, raw->get_format(), vk::default_component_map(), subres));
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fbo_images.push_back(std::make_unique<vk::image_view>(*m_device, raw->value, VK_IMAGE_VIEW_TYPE_2D, raw->info.format, vk::default_component_map(), subres));
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}
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size_t idx = vk::get_render_pass_location(vk::get_compatible_surface_format(m_surface.color_format), vk::get_compatible_depth_surface_format(m_optimal_tiling_supported_formats, m_surface.depth_format), (u8)draw_buffers.size());
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@ -1190,9 +1195,9 @@ void VKGSRender::flip(int buffer)
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VkImage image_to_flip = nullptr;
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if (std::get<1>(m_rtts.m_bound_render_targets[0]) != nullptr)
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image_to_flip = (*std::get<1>(m_rtts.m_bound_render_targets[0]));
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image_to_flip = std::get<1>(m_rtts.m_bound_render_targets[0])->value;
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else
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image_to_flip = (*std::get<1>(m_rtts.m_bound_render_targets[1]));
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image_to_flip = std::get<1>(m_rtts.m_bound_render_targets[1])->value;
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VkImage target_image = m_swap_chain->get_swap_chain_image(m_current_present_image);
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vk::copy_scaled_image(m_command_buffer, image_to_flip, target_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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@ -1232,6 +1237,7 @@ void VKGSRender::flip(int buffer)
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m_uniform_buffer_ring_info.m_get_pos = m_uniform_buffer_ring_info.get_current_put_pos_minus_one();
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m_index_buffer_ring_info.m_get_pos = m_index_buffer_ring_info.get_current_put_pos_minus_one();
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m_attrib_ring_info.m_get_pos = m_attrib_ring_info.get_current_put_pos_minus_one();
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m_texture_upload_buffer_ring_info.m_get_pos = m_texture_upload_buffer_ring_info.get_current_put_pos_minus_one();
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if (m_present_semaphore)
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{
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vkDestroySemaphore((*m_device), m_present_semaphore, nullptr);
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@ -1239,10 +1245,11 @@ void VKGSRender::flip(int buffer)
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}
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//Feed back damaged resources to the main texture cache for management...
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m_texture_cache.merge_dirty_textures(m_rtts.invalidated_resources);
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// m_texture_cache.merge_dirty_textures(m_rtts.invalidated_resources);
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m_rtts.invalidated_resources.clear();
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m_buffer_view_to_clean.clear();
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m_sampler_to_clean.clear();
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m_draw_calls = 0;
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dirty_frame = true;
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@ -12,87 +12,6 @@
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#pragma comment(lib, "VKstatic.1.lib")
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namespace vk
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{
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// TODO: factorize between backends
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class data_heap
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{
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/**
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* Does alloc cross get position ?
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*/
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template<int Alignement>
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bool can_alloc(size_t size) const
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{
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size_t alloc_size = align(size, Alignement);
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size_t aligned_put_pos = align(m_put_pos, Alignement);
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if (aligned_put_pos + alloc_size < m_size)
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{
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// range before get
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if (aligned_put_pos + alloc_size < m_get_pos)
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return true;
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// range after get
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if (aligned_put_pos > m_get_pos)
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return true;
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return false;
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}
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else
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{
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// ..]....[..get..
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if (aligned_put_pos < m_get_pos)
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return false;
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// ..get..]...[...
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// Actually all resources extending beyond heap space starts at 0
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if (alloc_size > m_get_pos)
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return false;
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return true;
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}
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}
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size_t m_size;
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size_t m_put_pos; // Start of free space
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public:
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data_heap() = default;
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~data_heap() = default;
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data_heap(const data_heap&) = delete;
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data_heap(data_heap&&) = delete;
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size_t m_get_pos; // End of free space
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void init(size_t heap_size)
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{
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m_size = heap_size;
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m_put_pos = 0;
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m_get_pos = heap_size - 1;
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}
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template<int Alignement>
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size_t alloc(size_t size)
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{
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if (!can_alloc<Alignement>(size)) throw EXCEPTION("Working buffer not big enough");
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size_t alloc_size = align(size, Alignement);
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size_t aligned_put_pos = align(m_put_pos, Alignement);
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if (aligned_put_pos + alloc_size < m_size)
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{
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m_put_pos = aligned_put_pos + alloc_size;
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return aligned_put_pos;
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}
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else
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{
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m_put_pos = alloc_size;
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return 0;
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}
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}
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/**
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* return current putpos - 1
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*/
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size_t get_current_put_pos_minus_one() const
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{
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return (m_put_pos - 1 > 0) ? m_put_pos - 1 : m_size - 1;
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}
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};
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}
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class VKGSRender : public GSRender
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{
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private:
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@ -130,6 +49,8 @@ private:
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std::unique_ptr<vk::buffer> m_uniform_buffer;
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vk::data_heap m_index_buffer_ring_info;
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std::unique_ptr<vk::buffer> m_index_buffer;
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vk::data_heap m_texture_upload_buffer_ring_info;
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std::unique_ptr<vk::buffer> m_texture_upload_buffer;
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//Vulkan internals
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u32 m_current_present_image = 0xFFFF;
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@ -152,6 +73,7 @@ private:
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std::vector<std::unique_ptr<vk::buffer_view> > m_buffer_view_to_clean;
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std::vector<std::unique_ptr<vk::framebuffer> > m_framebuffer_to_clean;
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std::vector<std::unique_ptr<vk::sampler> > m_sampler_to_clean;
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u32 m_draw_calls = 0;
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@ -14,6 +14,7 @@
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#include "Emu/state.h"
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#include "VulkanAPI.h"
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#include "../GCM.h"
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#include "../Common/TextureUtils.h"
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namespace rsx
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{
|
||||
@ -332,6 +333,60 @@ namespace vk
|
||||
}
|
||||
};
|
||||
|
||||
struct image
|
||||
{
|
||||
VkImage value;
|
||||
VkImageCreateInfo info = {};
|
||||
std::shared_ptr<vk::memory_block> memory;
|
||||
|
||||
image(VkDevice dev, uint32_t memory_type_index,
|
||||
VkImageType image_type,
|
||||
VkFormat format,
|
||||
uint32_t width, uint32_t height, uint32_t depth,
|
||||
VkDeviceSize mipmaps, VkDeviceSize layers,
|
||||
VkSampleCountFlagBits samples,
|
||||
VkImageLayout initial_layout,
|
||||
VkImageTiling tiling,
|
||||
VkImageUsageFlags usage,
|
||||
VkImageCreateFlags image_flags)
|
||||
: m_device(dev)
|
||||
{
|
||||
info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
info.imageType = image_type;
|
||||
info.format = format;
|
||||
info.extent = { width, height, depth };
|
||||
info.mipLevels = mipmaps;
|
||||
info.arrayLayers = layers;
|
||||
info.samples = samples;
|
||||
info.tiling = tiling;
|
||||
info.usage = usage;
|
||||
info.flags = image_flags;
|
||||
info.initialLayout = initial_layout;
|
||||
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
|
||||
CHECK_RESULT(vkCreateImage(m_device, &info, nullptr, &value));
|
||||
|
||||
VkMemoryRequirements memory_req;
|
||||
vkGetImageMemoryRequirements(m_device, value, &memory_req);
|
||||
memory = std::make_shared<vk::memory_block>(m_device, memory_req.size, memory_type_index);
|
||||
|
||||
CHECK_RESULT(vkBindImageMemory(m_device, value, memory->memory, 0));
|
||||
}
|
||||
|
||||
// TODO: Ctor that uses a provided memory heap
|
||||
|
||||
~image()
|
||||
{
|
||||
vkDestroyImage(m_device, value, nullptr);
|
||||
}
|
||||
|
||||
image(const image&) = delete;
|
||||
image(image&&) = delete;
|
||||
|
||||
private:
|
||||
VkDevice m_device;
|
||||
};
|
||||
|
||||
struct image_view
|
||||
{
|
||||
VkImageView value;
|
||||
@ -1202,8 +1257,9 @@ namespace vk
|
||||
|
||||
struct bound_sampler
|
||||
{
|
||||
VkImageView image_view = nullptr;
|
||||
VkSampler sampler = nullptr;
|
||||
VkFormat format;
|
||||
VkImage image;
|
||||
VkComponentMapping mapping;
|
||||
};
|
||||
|
||||
struct bound_buffer
|
||||
@ -1251,4 +1307,94 @@ namespace vk
|
||||
void bind_uniform(const VkBufferView &buffer_view, const std::string &binding_name, VkDescriptorSet &descriptor_set);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
// TODO: factorize between backends
|
||||
class data_heap
|
||||
{
|
||||
/**
|
||||
* Does alloc cross get position ?
|
||||
*/
|
||||
template<int Alignement>
|
||||
bool can_alloc(size_t size) const
|
||||
{
|
||||
size_t alloc_size = align(size, Alignement);
|
||||
size_t aligned_put_pos = align(m_put_pos, Alignement);
|
||||
if (aligned_put_pos + alloc_size < m_size)
|
||||
{
|
||||
// range before get
|
||||
if (aligned_put_pos + alloc_size < m_get_pos)
|
||||
return true;
|
||||
// range after get
|
||||
if (aligned_put_pos > m_get_pos)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// ..]....[..get..
|
||||
if (aligned_put_pos < m_get_pos)
|
||||
return false;
|
||||
// ..get..]...[...
|
||||
// Actually all resources extending beyond heap space starts at 0
|
||||
if (alloc_size > m_get_pos)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
size_t m_size;
|
||||
size_t m_put_pos; // Start of free space
|
||||
public:
|
||||
data_heap() = default;
|
||||
~data_heap() = default;
|
||||
data_heap(const data_heap&) = delete;
|
||||
data_heap(data_heap&&) = delete;
|
||||
|
||||
size_t m_get_pos; // End of free space
|
||||
|
||||
void init(size_t heap_size)
|
||||
{
|
||||
m_size = heap_size;
|
||||
m_put_pos = 0;
|
||||
m_get_pos = heap_size - 1;
|
||||
}
|
||||
|
||||
template<int Alignement>
|
||||
size_t alloc(size_t size)
|
||||
{
|
||||
if (!can_alloc<Alignement>(size)) throw EXCEPTION("Working buffer not big enough");
|
||||
size_t alloc_size = align(size, Alignement);
|
||||
size_t aligned_put_pos = align(m_put_pos, Alignement);
|
||||
if (aligned_put_pos + alloc_size < m_size)
|
||||
{
|
||||
m_put_pos = aligned_put_pos + alloc_size;
|
||||
return aligned_put_pos;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_put_pos = alloc_size;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* return current putpos - 1
|
||||
*/
|
||||
size_t get_current_put_pos_minus_one() const
|
||||
{
|
||||
return (m_put_pos - 1 > 0) ? m_put_pos - 1 : m_size - 1;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Allocate enough space in upload_buffer and write all mipmap/layer data into the subbuffer.
|
||||
* Then copy all layers into dst_image.
|
||||
* dst_image must be in TRANSFER_DST_OPTIMAL layout and upload_buffer have TRANSFER_SRC_BIT usage flag.
|
||||
*/
|
||||
void copy_mipmaped_image_using_buffer(VkCommandBuffer cmd, VkImage dst_image,
|
||||
const std::vector<rsx_subresource_layout> subresource_layout, int format, bool is_swizzled,
|
||||
vk::data_heap &upload_heap, vk::buffer* upload_buffer);
|
||||
}
|
@ -10,41 +10,49 @@ namespace rsx
|
||||
{
|
||||
struct vk_render_target_traits
|
||||
{
|
||||
using surface_storage_type = vk::texture ;
|
||||
using surface_type = vk::texture*;
|
||||
using surface_storage_type = std::unique_ptr<vk::image>;
|
||||
using surface_type = vk::image*;
|
||||
using command_list_type = vk::command_buffer*;
|
||||
using download_buffer_object = void*;
|
||||
|
||||
static vk::texture create_new_surface(u32 address, surface_color_format format, size_t width, size_t height, vk::render_device &device, vk::command_buffer *cmd, const vk::gpu_formats_support &support)
|
||||
static std::unique_ptr<vk::image> create_new_surface(u32 address, surface_color_format format, size_t width, size_t height, vk::render_device &device, vk::command_buffer *cmd, const vk::gpu_formats_support &support, const vk::memory_type_mapping &mem_mapping)
|
||||
{
|
||||
VkFormat requested_format = vk::get_compatible_surface_format(format);
|
||||
|
||||
vk::texture rtt;
|
||||
rtt.create(device, requested_format, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT|VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_SAMPLED_BIT, width, height, 1, true);
|
||||
rtt.change_layout(*cmd, VK_IMAGE_LAYOUT_GENERAL);
|
||||
|
||||
std::unique_ptr<vk::image> rtt;
|
||||
rtt.reset(new vk::image(device, mem_mapping.device_local,
|
||||
VK_IMAGE_TYPE_2D,
|
||||
requested_format,
|
||||
width, height, 1, 1, 1,
|
||||
VK_SAMPLE_COUNT_1_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_TILING_OPTIMAL,
|
||||
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT|VK_IMAGE_USAGE_TRANSFER_SRC_BIT|VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
0));
|
||||
change_image_layout(*cmd, rtt->value, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
//Clear new surface
|
||||
VkClearColorValue clear_color;
|
||||
VkImageSubresourceRange range = vk::default_image_subresource_range();
|
||||
|
||||
|
||||
clear_color.float32[0] = 0.f;
|
||||
clear_color.float32[1] = 0.f;
|
||||
clear_color.float32[2] = 0.f;
|
||||
clear_color.float32[3] = 0.f;
|
||||
|
||||
vkCmdClearColorImage(*cmd, rtt, rtt.get_layout(), &clear_color, 1, &range);
|
||||
rtt.change_layout(*cmd, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
||||
vkCmdClearColorImage(*cmd, rtt->value, VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
|
||||
change_image_layout(*cmd, rtt->value, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
|
||||
return rtt;
|
||||
}
|
||||
|
||||
static vk::texture create_new_surface(u32 address, surface_depth_format format, size_t width, size_t height, vk::render_device &device, vk::command_buffer *cmd, const vk::gpu_formats_support &support)
|
||||
static std::unique_ptr<vk::image> create_new_surface(u32 address, surface_depth_format format, size_t width, size_t height, vk::render_device &device, vk::command_buffer *cmd, const vk::gpu_formats_support &support, const vk::memory_type_mapping &mem_mapping)
|
||||
{
|
||||
VkFormat requested_format = vk::get_compatible_depth_surface_format(support, format);
|
||||
|
||||
vk::texture rtt;
|
||||
rtt.create(device, requested_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT|VK_IMAGE_USAGE_SAMPLED_BIT, width, height, 1, true);
|
||||
rtt.change_layout(*cmd, VK_IMAGE_LAYOUT_GENERAL);
|
||||
std::unique_ptr<vk::image> ds;
|
||||
ds.reset(new vk::image(device, mem_mapping.device_local,
|
||||
VK_IMAGE_TYPE_2D, requested_format, width, height, 1, 1, 1, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT|VK_IMAGE_USAGE_SAMPLED_BIT, 0));
|
||||
change_image_layout(*cmd, ds->value, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
|
||||
|
||||
//Clear new surface..
|
||||
VkClearDepthStencilValue clear_depth = {};
|
||||
@ -61,54 +69,52 @@ namespace rsx
|
||||
clear_depth.depth = 1.f;
|
||||
clear_depth.stencil = 0;
|
||||
|
||||
vkCmdClearDepthStencilImage(*cmd, rtt, rtt.get_layout(), &clear_depth, 1, &range);
|
||||
rtt.change_layout(*cmd, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||
|
||||
return rtt;
|
||||
vkCmdClearDepthStencilImage(*cmd, ds->value, VK_IMAGE_LAYOUT_GENERAL, &clear_depth, 1, &range);
|
||||
change_image_layout(*cmd, ds->value, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
|
||||
|
||||
return ds;
|
||||
}
|
||||
|
||||
static void prepare_rtt_for_drawing(vk::command_buffer* pcmd, vk::texture *surface)
|
||||
static void prepare_rtt_for_drawing(vk::command_buffer* pcmd, vk::image *surface)
|
||||
{
|
||||
surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
||||
// surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
||||
}
|
||||
|
||||
static void prepare_rtt_for_sampling(vk::command_buffer* pcmd, vk::texture *surface)
|
||||
static void prepare_rtt_for_sampling(vk::command_buffer* pcmd, vk::image *surface)
|
||||
{
|
||||
surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
// surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
}
|
||||
|
||||
static void prepare_ds_for_drawing(vk::command_buffer* pcmd, vk::texture *surface)
|
||||
static void prepare_ds_for_drawing(vk::command_buffer* pcmd, vk::image *surface)
|
||||
{
|
||||
surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||
// surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||
}
|
||||
|
||||
static void prepare_ds_for_sampling(vk::command_buffer* pcmd, vk::texture *surface)
|
||||
static void prepare_ds_for_sampling(vk::command_buffer* pcmd, vk::image *surface)
|
||||
{
|
||||
surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
// surface->change_layout(*pcmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
}
|
||||
|
||||
static bool rtt_has_format_width_height(const vk::texture &rtt, surface_color_format format, size_t width, size_t height)
|
||||
static bool rtt_has_format_width_height(const std::unique_ptr<vk::image> &rtt, surface_color_format format, size_t width, size_t height)
|
||||
{
|
||||
VkFormat fmt = vk::get_compatible_surface_format(format);
|
||||
vk::texture &tex = const_cast<vk::texture&>(rtt);
|
||||
|
||||
if (tex.get_format() == fmt &&
|
||||
tex.width() == width &&
|
||||
tex.height() == height)
|
||||
|
||||
if (rtt->info.format == fmt &&
|
||||
rtt->info.extent.width == width &&
|
||||
rtt->info.extent.height == height)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool ds_has_format_width_height(const vk::texture &ds, surface_depth_format format, size_t width, size_t height)
|
||||
static bool ds_has_format_width_height(const std::unique_ptr<vk::image> &ds, surface_depth_format format, size_t width, size_t height)
|
||||
{
|
||||
// TODO: check format
|
||||
//VkFormat fmt = vk::get_compatible_depth_surface_format(format);
|
||||
vk::texture &tex = const_cast<vk::texture&>(ds);
|
||||
|
||||
if (//tex.get_format() == fmt &&
|
||||
tex.width() == width &&
|
||||
tex.height() == height)
|
||||
ds->info.extent.width == width &&
|
||||
ds->info.extent.height == height)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
@ -138,13 +144,19 @@ namespace rsx
|
||||
{
|
||||
}
|
||||
|
||||
static vk::texture *get(const vk::texture &tex)
|
||||
static vk::image *get(const std::unique_ptr<vk::image> &tex)
|
||||
{
|
||||
return const_cast<vk::texture*>(&tex);
|
||||
return tex.get();
|
||||
}
|
||||
};
|
||||
|
||||
struct vk_render_targets : public rsx::surface_store<vk_render_target_traits>
|
||||
{
|
||||
|
||||
void destroy()
|
||||
{
|
||||
m_render_targets_storage.clear();
|
||||
m_depth_stencil_storage.clear();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include "../RSXThread.h"
|
||||
#include "../RSXTexture.h"
|
||||
#include "../rsx_utils.h"
|
||||
#include "../Common/TextureUtils.h"
|
||||
#include "VKFormats.h"
|
||||
|
||||
namespace vk
|
||||
@ -36,8 +35,8 @@ namespace vk
|
||||
subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
subres.baseArrayLayer = 0;
|
||||
subres.baseMipLevel = 0;
|
||||
subres.layerCount = 1;
|
||||
subres.levelCount = 1;
|
||||
subres.layerCount = 100;
|
||||
subres.levelCount = 100;
|
||||
|
||||
return subres;
|
||||
}
|
||||
@ -129,6 +128,39 @@ namespace vk
|
||||
copy_image(cmd, isrc, idst, srcLayout, dstLayout, width, height, mipmaps, aspect);
|
||||
}
|
||||
|
||||
void copy_mipmaped_image_using_buffer(VkCommandBuffer cmd, VkImage dst_image,
|
||||
const std::vector<rsx_subresource_layout> subresource_layout, int format, bool is_swizzled,
|
||||
vk::data_heap &upload_heap, vk::buffer* upload_buffer)
|
||||
{
|
||||
u32 mipmap_level = 0;
|
||||
u32 block_in_pixel = get_format_block_size_in_texel(format);
|
||||
u8 block_size_in_bytes = get_format_block_size_in_bytes(format);
|
||||
for (const rsx_subresource_layout &layout : subresource_layout)
|
||||
{
|
||||
u32 row_pitch = align(layout.width_in_block * block_size_in_bytes, 256);
|
||||
size_t image_linear_size = row_pitch * layout.height_in_block * layout.depth;
|
||||
size_t offset_in_buffer = upload_heap.alloc<512>(image_linear_size);
|
||||
|
||||
void *mapped_buffer = upload_buffer->map(offset_in_buffer, image_linear_size);
|
||||
gsl::span<gsl::byte> mapped{ (gsl::byte*)mapped_buffer, gsl::narrow<int>(image_linear_size) };
|
||||
upload_texture_subresource(mapped, layout, format, is_swizzled, 256);
|
||||
upload_buffer->unmap();
|
||||
|
||||
VkBufferImageCopy copy_info = {};
|
||||
copy_info.bufferOffset = offset_in_buffer;
|
||||
copy_info.imageExtent.height = layout.height_in_block * block_in_pixel;
|
||||
copy_info.imageExtent.width = layout.width_in_block * block_in_pixel;
|
||||
copy_info.imageExtent.depth = layout.depth;
|
||||
copy_info.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
copy_info.imageSubresource.layerCount = 1;
|
||||
copy_info.imageSubresource.mipLevel = mipmap_level;
|
||||
copy_info.bufferRowLength = block_in_pixel * row_pitch / block_size_in_bytes;
|
||||
|
||||
vkCmdCopyBufferToImage(cmd, upload_buffer->value, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_info);
|
||||
mipmap_level++;
|
||||
}
|
||||
}
|
||||
|
||||
texture::texture(vk::swap_chain_image &img)
|
||||
{
|
||||
m_image_contents = img;
|
||||
|
@ -15,8 +15,8 @@ namespace vk
|
||||
u16 height;
|
||||
u16 depth;
|
||||
u16 mipmaps;
|
||||
|
||||
vk::texture uploaded_texture;
|
||||
std::unique_ptr<vk::image_view> uploaded_image_view;
|
||||
std::unique_ptr<vk::image> uploaded_texture;
|
||||
|
||||
u64 protected_rgn_start;
|
||||
u64 protected_rgn_end;
|
||||
@ -32,6 +32,8 @@ namespace vk
|
||||
std::vector<cached_texture_object> m_cache;
|
||||
u32 num_dirty_textures = 0;
|
||||
|
||||
std::vector<std::unique_ptr<vk::image_view> > m_temporary_image_view;
|
||||
|
||||
bool lock_memory_region(u32 start, u32 size)
|
||||
{
|
||||
static const u32 memory_page_size = 4096;
|
||||
@ -98,7 +100,7 @@ namespace vk
|
||||
{
|
||||
if (tex.exists)
|
||||
{
|
||||
tex.uploaded_texture.destroy();
|
||||
tex.uploaded_texture.reset();
|
||||
tex.exists = false;
|
||||
}
|
||||
|
||||
@ -106,8 +108,7 @@ namespace vk
|
||||
}
|
||||
}
|
||||
|
||||
cached_texture_object object;
|
||||
m_cache.push_back(object);
|
||||
m_cache.push_back(cached_texture_object());
|
||||
|
||||
return m_cache[m_cache.size() - 1];
|
||||
}
|
||||
@ -133,7 +134,7 @@ namespace vk
|
||||
{
|
||||
if (tex.dirty && tex.exists)
|
||||
{
|
||||
tex.uploaded_texture.destroy();
|
||||
tex.uploaded_texture.reset();
|
||||
tex.exists = false;
|
||||
}
|
||||
}
|
||||
@ -148,19 +149,10 @@ namespace vk
|
||||
|
||||
void destroy()
|
||||
{
|
||||
for (cached_texture_object &tex : m_cache)
|
||||
{
|
||||
if (tex.exists)
|
||||
{
|
||||
tex.uploaded_texture.destroy();
|
||||
tex.exists = false;
|
||||
}
|
||||
}
|
||||
|
||||
m_cache.resize(0);
|
||||
}
|
||||
|
||||
vk::texture& upload_texture(command_buffer cmd, rsx::texture &tex, rsx::vk_render_targets &m_rtts)
|
||||
vk::image_view* upload_texture(command_buffer cmd, rsx::texture &tex, rsx::vk_render_targets &m_rtts, const vk::memory_type_mapping &memory_type_mapping, data_heap& upload_heap, vk::buffer* upload_buffer)
|
||||
{
|
||||
if (num_dirty_textures > 32)
|
||||
{
|
||||
@ -175,21 +167,27 @@ namespace vk
|
||||
const u32 range = (u32)get_texture_size(tex);
|
||||
|
||||
//First check if it exists as an rtt...
|
||||
vk::texture *rtt_texture = nullptr;
|
||||
vk::image *rtt_texture = nullptr;
|
||||
if (rtt_texture = m_rtts.get_texture_from_render_target_if_applicable(texaddr))
|
||||
{
|
||||
return *rtt_texture;
|
||||
m_temporary_image_view.push_back(std::make_unique<vk::image_view>(*vk::get_current_renderer(), rtt_texture->value, VK_IMAGE_VIEW_TYPE_2D, rtt_texture->info.format,
|
||||
vk::default_component_map(),
|
||||
vk::default_image_subresource_range()));
|
||||
return m_temporary_image_view.back().get();
|
||||
}
|
||||
|
||||
if (rtt_texture = m_rtts.get_texture_from_depth_stencil_if_applicable(texaddr))
|
||||
{
|
||||
return *rtt_texture;
|
||||
m_temporary_image_view.push_back(std::make_unique<vk::image_view>(*vk::get_current_renderer(), rtt_texture->value, VK_IMAGE_VIEW_TYPE_2D, rtt_texture->info.format,
|
||||
vk::default_component_map(),
|
||||
vk::default_image_subresource_range()));
|
||||
return m_temporary_image_view.back().get();
|
||||
}
|
||||
|
||||
cached_texture_object& cto = find_cached_texture(texaddr, range, true, tex.width(), tex.height(), tex.mipmap());
|
||||
if (cto.exists && !cto.dirty)
|
||||
{
|
||||
return cto.uploaded_texture;
|
||||
return cto.uploaded_image_view.get();
|
||||
}
|
||||
|
||||
u32 raw_format = tex.format();
|
||||
@ -198,21 +196,32 @@ namespace vk
|
||||
VkComponentMapping mapping = vk::get_component_mapping(format, tex.remap());
|
||||
VkFormat vk_format = get_compatible_sampler_format(format);
|
||||
|
||||
cto.uploaded_texture.create(*vk::get_current_renderer(), vk_format, VK_IMAGE_USAGE_SAMPLED_BIT, tex.width(), tex.height(), tex.mipmap(), false, mapping);
|
||||
cto.uploaded_texture.init(tex, cmd);
|
||||
cto.uploaded_texture.change_layout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
cto.uploaded_texture = std::make_unique<vk::image>(*vk::get_current_renderer(), memory_type_mapping.device_local,
|
||||
VK_IMAGE_TYPE_2D,
|
||||
vk_format,
|
||||
tex.width(), tex.height(), 1, tex.mipmap(), 1, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, 0);
|
||||
change_image_layout(cmd, cto.uploaded_texture->value, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
|
||||
cto.uploaded_image_view = std::make_unique<vk::image_view>(*vk::get_current_renderer(), cto.uploaded_texture->value, VK_IMAGE_VIEW_TYPE_2D, vk_format,
|
||||
vk::get_component_mapping(tex.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN), tex.remap()),
|
||||
vk::default_image_subresource_range());
|
||||
|
||||
copy_mipmaped_image_using_buffer(cmd, cto.uploaded_texture->value, get_subresources_layout(tex), format, !(tex.format() & CELL_GCM_TEXTURE_LN), upload_heap, upload_buffer);
|
||||
|
||||
change_image_layout(cmd, cto.uploaded_texture->value, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT);
|
||||
|
||||
cto.exists = true;
|
||||
cto.dirty = false;
|
||||
cto.native_rsx_address = texaddr;
|
||||
cto.native_rsx_size = range;
|
||||
cto.width = cto.uploaded_texture.width();
|
||||
cto.height = cto.uploaded_texture.height();
|
||||
cto.mipmaps = cto.uploaded_texture.mipmaps();
|
||||
cto.width = tex.width();
|
||||
cto.height = tex.height();
|
||||
cto.mipmaps = tex.mipmap();
|
||||
|
||||
lock_object(cto);
|
||||
|
||||
return cto.uploaded_texture;
|
||||
return cto.uploaded_image_view.get();
|
||||
}
|
||||
|
||||
bool invalidate_address(u32 rsx_address)
|
||||
@ -239,28 +248,7 @@ namespace vk
|
||||
|
||||
void flush(vk::command_buffer &cmd)
|
||||
{
|
||||
//Finish all pending transactions for any cache managed textures..
|
||||
for (cached_texture_object &tex : m_cache)
|
||||
{
|
||||
if (tex.dirty || !tex.exists) continue;
|
||||
tex.uploaded_texture.flush(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
void merge_dirty_textures(std::list<vk::texture> dirty_textures)
|
||||
{
|
||||
for (vk::texture &tex : dirty_textures)
|
||||
{
|
||||
cached_texture_object cto;
|
||||
cto.uploaded_texture = tex;
|
||||
cto.locked = false;
|
||||
cto.exists = true;
|
||||
cto.dirty = true;
|
||||
cto.native_rsx_address = 0;
|
||||
|
||||
num_dirty_textures++;
|
||||
m_cache.push_back(cto);
|
||||
}
|
||||
m_temporary_image_view.clear();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user