mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-01-30 03:32:55 +00:00
Game Settings: Add an option to create game config using default settings
Fix a potential crash on creating global config.
This commit is contained in:
parent
dbd1f27862
commit
33d46172a6
@ -91,7 +91,7 @@ bool emu_settings::Init()
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return true;
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}
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void emu_settings::LoadSettings(const std::string& title_id)
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void emu_settings::LoadSettings(const std::string& title_id, bool create_config_from_global)
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{
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m_title_id = title_id;
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@ -113,21 +113,25 @@ void emu_settings::LoadSettings(const std::string& title_id)
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.arg(QString::fromStdString(default_error)), QMessageBox::Ok);
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}
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// Add global config
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const std::string global_config_path = fs::get_config_dir() + "config.yml";
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fs::file config(global_config_path, fs::read + fs::write + fs::create);
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auto [global_config, global_error] = yaml_load(config.to_string());
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config.close();
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if (create_config_from_global)
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{
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// Add global config
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const std::string global_config_path = fs::get_config_dir() + "config.yml";
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fs::g_tls_error = fs::error::ok;
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fs::file config(global_config_path, fs::read + fs::create);
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auto [global_config, global_error] = yaml_load(config ? config.to_string() : "");
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if (global_error.empty())
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{
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m_current_settings += global_config;
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}
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else
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{
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cfg_log.fatal("Failed to load global config %s:\n%s", global_config_path, global_error);
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QMessageBox::critical(nullptr, tr("Config Error"), tr("Failed to load global config:\nFile: %0\nError: %1")
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.arg(QString::fromStdString(global_config_path)).arg(QString::fromStdString(global_error)), QMessageBox::Ok);
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if (config && global_error.empty())
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{
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m_current_settings += global_config;
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}
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else
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{
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config.close();
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cfg_log.fatal("Failed to load global config %s:\n%s (%s)", global_config_path, global_error, fs::g_tls_error);
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QMessageBox::critical(nullptr, tr("Config Error"), tr("Failed to load global config:\nFile: %0\nError: %1")
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.arg(QString::fromStdString(global_config_path)).arg(QString::fromStdString(global_error)), QMessageBox::Ok);
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}
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}
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// Add game config
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@ -146,7 +150,7 @@ void emu_settings::LoadSettings(const std::string& title_id)
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if (!custom_config_path.empty())
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{
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if ((config = fs::file(custom_config_path, fs::read + fs::write)))
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if (fs::file config{custom_config_path})
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{
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auto [custom_config, custom_error] = yaml_load(config.to_string());
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config.close();
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@ -162,6 +166,12 @@ void emu_settings::LoadSettings(const std::string& title_id)
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.arg(QString::fromStdString(custom_config_path)).arg(QString::fromStdString(custom_error)), QMessageBox::Ok);
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}
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}
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else if (fs::g_tls_error != fs::error::noent)
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{
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cfg_log.fatal("Failed to load custom config %s (file error: %s)", custom_config_path, fs::g_tls_error);
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QMessageBox::critical(nullptr, tr("Config Error"), tr("Failed to load custom config:\nFile: %0\nError: %1")
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.arg(QString::fromStdString(custom_config_path)).arg(QString::fromStdString(fmt::format("%s", fs::g_tls_error))), QMessageBox::Ok);
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}
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}
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}
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}
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@ -85,7 +85,7 @@ public:
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midi_creator m_midi_creator;
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/** Loads the settings from path.*/
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void LoadSettings(const std::string& title_id = "");
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void LoadSettings(const std::string& title_id = "", bool create_config_from_global = true);
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/** Fixes all registered invalid settings after asking the user for permission.*/
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void OpenCorrectionDialog(QWidget* parent = Q_NULLPTR);
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@ -1116,7 +1116,9 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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QAction* configure = menu.addAction(gameinfo->hasCustomConfig
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? tr("&Change Custom Configuration")
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: tr("&Create Custom Configuration"));
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: tr("&Create Custom Configuration From Global Settings"));
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QAction* create_game_default_config = gameinfo->hasCustomConfig ? nullptr
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: menu.addAction(tr("&Create Custom Configuration From Default Settings"));
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QAction* pad_configure = menu.addAction(gameinfo->hasCustomPadConfig
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? tr("&Change Custom Gamepad Configuration")
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: tr("&Create Custom Gamepad Configuration"));
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@ -1422,9 +1424,11 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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sys_log.notice("Booting from gamelist per context menu...");
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Q_EMIT RequestBoot(gameinfo, cfg_mode::global);
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});
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connect(configure, &QAction::triggered, this, [this, current_game, gameinfo]()
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auto configure_l = [this, current_game, gameinfo](bool create_cfg_from_global_cfg)
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{
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settings_dialog dlg(m_gui_settings, m_emu_settings, 0, this, ¤t_game);
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settings_dialog dlg(m_gui_settings, m_emu_settings, 0, this, ¤t_game, create_cfg_from_global_cfg);
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connect(&dlg, &settings_dialog::EmuSettingsApplied, [this, gameinfo]()
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{
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if (!gameinfo->hasCustomConfig)
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@ -1434,8 +1438,20 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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}
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Q_EMIT NotifyEmuSettingsChange();
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});
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dlg.exec();
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});
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};
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if (create_game_default_config)
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{
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connect(configure, &QAction::triggered, this, [configure_l]() { configure_l(true); });
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connect(create_game_default_config, &QAction::triggered, this, [configure_l = std::move(configure_l)]() { configure_l(false); });
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}
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else
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{
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connect(configure, &QAction::triggered, this, [configure_l = std::move(configure_l)]() { configure_l(true); });
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}
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connect(pad_configure, &QAction::triggered, this, [this, current_game, gameinfo]()
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{
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pad_settings_dialog dlg(m_gui_settings, this, ¤t_game);
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@ -93,7 +93,7 @@ void remove_item(QComboBox* box, int data_value, int def_value)
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extern const std::map<std::string_view, int> g_prx_list;
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settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<emu_settings> emu_settings, const int& tab_index, QWidget* parent, const GameInfo* game)
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settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<emu_settings> emu_settings, const int& tab_index, QWidget* parent, const GameInfo* game, bool create_cfg_from_global_cfg)
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: QDialog(parent)
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, m_tab_index(tab_index)
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, ui(new Ui::settings_dialog)
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@ -138,7 +138,7 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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if (game)
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{
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m_emu_settings->LoadSettings(game->serial);
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m_emu_settings->LoadSettings(game->serial, create_cfg_from_global_cfg);
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setWindowTitle(tr("Settings: [%0] %1", "Settings dialog").arg(qstr(game->serial)).arg(qstr(game->name)));
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}
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else
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@ -21,7 +21,7 @@ class settings_dialog : public QDialog
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Q_OBJECT
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public:
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explicit settings_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<emu_settings> emu_settings, const int& tab_index = 0, QWidget* parent = nullptr, const GameInfo* game = nullptr);
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explicit settings_dialog(std::shared_ptr<gui_settings> gui_settings, std::shared_ptr<emu_settings> emu_settings, const int& tab_index = 0, QWidget* parent = nullptr, const GameInfo* game = nullptr, bool create_cfg_from_global_cfg = true);
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~settings_dialog();
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int exec() override;
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Q_SIGNALS:
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@ -41,21 +41,24 @@ private:
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void AddStylesheets();
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void ApplyStylesheet(bool reset);
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QString m_current_stylesheet;
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// Gpu tab
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QString m_old_renderer;
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// Audio tab
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std::array<QComboBox*, 4> m_mics_combo;
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// IO tab
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std::array<QComboBox*, 3> m_midi_type_combo;
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std::array<QComboBox*, 3> m_midi_device_combo;
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int m_tab_index;
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// Audio tab
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std::array<QComboBox*, 4> m_mics_combo{};
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// IO tab
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std::array<QComboBox*, 3> m_midi_type_combo{};
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std::array<QComboBox*, 3> m_midi_device_combo{};
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int m_tab_index = 0;
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std::unique_ptr<Ui::settings_dialog> ui;
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std::shared_ptr<gui_settings> m_gui_settings;
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std::shared_ptr<emu_settings> m_emu_settings;
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// Discord
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bool m_use_discord;
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bool m_use_discord = false;
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QString m_discord_state;
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// Descriptions
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