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Stub some sceNp funcs
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1aff35f669
commit
2a83af6dbf
@ -73,6 +73,36 @@ int sceNpDrmIsAvailable(u32 k_licensee_addr, u32 drm_path_addr)
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return CELL_OK;
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}
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int sceNpDrmIsAvailable2(u32 k_licensee_addr, u32 drm_path_addr)
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{
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UNIMPLEMENTED_FUNC(sceNp);
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return CELL_OK;
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}
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int sceNpDrmVerifyUpgradeLicense(u32 content_id_addr)
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{
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UNIMPLEMENTED_FUNC(sceNp);
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return CELL_OK;
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}
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int sceNpDrmVerifyUpgradeLicense2(u32 content_id_addr)
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{
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UNIMPLEMENTED_FUNC(sceNp);
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return CELL_OK;
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}
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int sceNpDrmExecuteGamePurchase()
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{
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UNIMPLEMENTED_FUNC(sceNp);
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return CELL_OK;
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}
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int sceNpDrmGetTimelimit(u32 drm_path_addr, mem64_t time_remain_usec)
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{
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UNIMPLEMENTED_FUNC(sceNp);
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return CELL_OK;
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}
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int sceNpManagerGetStatus(mem32_t status)
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{
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sceNp.Log("sceNpManagerGetStatus(status_addr=0x%x)", status.GetAddr());
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@ -91,5 +121,10 @@ void sceNp_init()
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sceNp.AddFunc(0xbd28fdbf, sceNpInit);
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sceNp.AddFunc(0x4885aa18, sceNpTerm);
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sceNp.AddFunc(0xad218faf, sceNpDrmIsAvailable);
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sceNp.AddFunc(0xf042b14f, sceNpDrmIsAvailable2);
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sceNp.AddFunc(0x2ecd48ed, sceNpDrmVerifyUpgradeLicense);
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sceNp.AddFunc(0xbe0e3ee2, sceNpDrmVerifyUpgradeLicense2);
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sceNp.AddFunc(0xf283c143, sceNpDrmExecuteGamePurchase);
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sceNp.AddFunc(0xcf51864b, sceNpDrmGetTimelimit);
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sceNp.AddFunc(0xa7bff757, sceNpManagerGetStatus);
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}
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