From 28d7af313b5d0dac72ae869b2aee4658f660af8c Mon Sep 17 00:00:00 2001 From: kd-11 Date: Fri, 24 Dec 2021 14:21:37 +0300 Subject: [PATCH] rsx: Remove noisy debug print --- rpcs3/Emu/RSX/Program/FragmentProgramDecompiler.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/rpcs3/Emu/RSX/Program/FragmentProgramDecompiler.cpp b/rpcs3/Emu/RSX/Program/FragmentProgramDecompiler.cpp index e56e837680..673bdff0c7 100644 --- a/rpcs3/Emu/RSX/Program/FragmentProgramDecompiler.cpp +++ b/rpcs3/Emu/RSX/Program/FragmentProgramDecompiler.cpp @@ -1099,13 +1099,6 @@ bool FragmentProgramDecompiler::handle_tex_srb(u32 opcode) } } - // Sanity checks - if (func_id != base_func && base_func != FUNCTION::TEXTURE_SAMPLE_BASE) - { - // A lot of redundant special-access modes would be needed to cater for all the variations, ignore special modifiers for now, but log an error - rsx_log.error("[Unimplemented warning] Conflicting texture decode options in the shaders detected. Base option=%d, selected=%d", static_cast(base_func), static_cast(func_id)); - } - ensure(func_id <= FUNCTION::TEXTURE_SAMPLE_MAX_BASE_ENUM && func_id >= FUNCTION::TEXTURE_SAMPLE_BASE); // Clamp type to 3 types (1d, 2d, cube+3d) and offset into sampling redirection table