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vk: Fix VEGA float16 workaround
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@ -202,7 +202,7 @@ namespace vk
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}
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}
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if (get_chip_class() == chip_class::AMD_vega)
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if (get_chip_class() == chip_class::AMD_vega && shader_types_support.allow_float16)
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{
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// Disable fp16 if driver uses LLVM emitter. It does fine with AMD proprietary drivers though.
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shader_types_support.allow_float16 = (driver_properties.driverID == VK_DRIVER_ID_AMD_PROPRIETARY_KHR);
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