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rsx/overlays: Cache the loading animated icon
Smooths out some frametime spikes when showing the notification message
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@ -7,14 +7,22 @@ namespace rsx
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{
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{
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namespace overlays
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namespace overlays
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{
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{
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static std::shared_ptr<loading_icon24> s_loading_icon24;
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void show_shader_compile_notification()
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void show_shader_compile_notification()
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{
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{
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if (!s_loading_icon24)
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{
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// Creating the icon requires FS read, so it is important to cache it
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s_loading_icon24 = std::make_shared<loading_icon24>();
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}
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queue_message(
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queue_message(
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localized_string_id::RSX_OVERLAYS_COMPILING_SHADERS,
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localized_string_id::RSX_OVERLAYS_COMPILING_SHADERS,
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5'000'000,
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5'000'000,
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{},
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{},
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message_pin_location::bottom,
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message_pin_location::bottom,
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std::make_shared<loading_icon24>());
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s_loading_icon24);
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}
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}
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}
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}
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}
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}
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