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rsx: Revert bounds optimization on RO texture load
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@ -2490,7 +2490,7 @@ namespace rsx
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// Invalidate
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// Invalidate
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const address_range tex_range = address_range::start_length(attributes.address, tex_size);
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const address_range tex_range = address_range::start_length(attributes.address, tex_size);
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invalidate_range_impl_base(cmd, tex_range, invalidation_cause::cause_is_read | invalidation_cause::cause_uses_strict_data_bounds, {}, std::forward<Args>(extras)...);
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invalidate_range_impl_base(cmd, tex_range, invalidation_cause::read, {}, std::forward<Args>(extras)...);
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// Upload from CPU. Note that sRGB conversion is handled in the FS
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// Upload from CPU. Note that sRGB conversion is handled in the FS
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auto uploaded = upload_image_from_cpu(cmd, tex_range, attributes.width, attributes.height, attributes.depth, tex.get_exact_mipmap_count(), attributes.pitch, attributes.gcm_format,
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auto uploaded = upload_image_from_cpu(cmd, tex_range, attributes.width, attributes.height, attributes.depth, tex.get_exact_mipmap_count(), attributes.pitch, attributes.gcm_format,
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