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Avoid a segfault when reading ppu stack contents in debuggers
TODO: lock vm mutex.
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@ -472,8 +472,17 @@ std::string ppu_thread::dump() const
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fmt::append(ret, "FPSCR = [FL=%u | FG=%u | FE=%u | FU=%u]\n", fpscr.fl, fpscr.fg, fpscr.fe, fpscr.fu);
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fmt::append(ret, "\nCall stack:\n=========\n0x%08x (0x0) called\n", cia);
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//std::shared_lock rlock(vm::g_mutex); // Needs optimizations
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// Determine stack range
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u32 stack_ptr = static_cast<u32>(gpr[1]);
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if (!vm::check_addr(stack_ptr, 1, vm::page_writable))
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{
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// Normally impossible unless the code does not follow ABI rules
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return ret;
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}
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u32 stack_min = stack_ptr & ~0xfff;
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u32 stack_max = stack_min + 4096;
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@ -487,10 +496,10 @@ std::string ppu_thread::dump() const
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stack_max += 4096;
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}
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for (u64 sp = vm::read64(stack_ptr); sp >= stack_min && std::max(sp, sp + 0x200) < stack_max; sp = vm::read64(static_cast<u32>(sp)))
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for (u64 sp = *vm::get_super_ptr<u64>(stack_ptr); sp >= stack_min && std::max(sp, sp + 0x200) < stack_max; sp = *vm::get_super_ptr<u64>(static_cast<u32>(sp)))
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{
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// TODO: print also function addresses
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fmt::append(ret, "> from 0x%08llx (0x0)\n", vm::read64(static_cast<u32>(sp + 16)));
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fmt::append(ret, "> from 0x%08llx (0x0)\n", *vm::get_super_ptr<u64>(static_cast<u32>(sp + 16)));
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}
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return ret;
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