mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-03-29 22:20:48 +00:00
Fix some misspells
Note: in main.cpp there are many dirs similar to Program Files, so tip should be appropriate.
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c47d04fd2f
commit
1a8fb61373
@ -439,7 +439,7 @@ error_code npDrmIsAvailable(vm::cptr<u8> k_licensee_addr, vm::cptr<char> drm_pat
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if (Emu.GetCat() == "PE")
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if (Emu.GetCat() == "PE")
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{
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{
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std::copy_n(NP_PSP_KEY_2, std::size(NP_PSP_KEY_2), k_licensee.begin());
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std::copy_n(NP_PSP_KEY_2, std::size(NP_PSP_KEY_2), k_licensee.begin());
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sceNp.success("npDrmIsAvailable(): PSP remaster KLicense key apllied.");
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sceNp.success("npDrmIsAvailable(): PSP remaster KLicense key applied.");
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}
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}
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const std::string enc_drm_path(drm_path.get_ptr(), std::find(drm_path.get_ptr(), drm_path.get_ptr() + 0x100, '\0'));
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const std::string enc_drm_path(drm_path.get_ptr(), std::find(drm_path.get_ptr(), drm_path.get_ptr() + 0x100, '\0'));
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@ -83,7 +83,7 @@ PPUTranslator::PPUTranslator(LLVMContext& context, Module* _module, const ppu_mo
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switch (rel.type)
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switch (rel.type)
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{
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{
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// Ignore relative relocations, they are handled in emmitted code
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// Ignore relative relocations, they are handled in emitted code
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// Comment out types we haven't confirmed as used and working
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// Comment out types we haven't confirmed as used and working
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case 10:
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case 10:
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case 11:
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case 11:
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@ -311,7 +311,7 @@ int main(int argc, char** argv)
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{
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{
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report_fatal_error("Cannot create RPCS3.log (access denied)."
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report_fatal_error("Cannot create RPCS3.log (access denied)."
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#ifdef _WIN32
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#ifdef _WIN32
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"\nNote that RPCS3 cannot be installed in Program Files or similar directory with limited permissions."
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"\nNote that RPCS3 cannot be installed in Program Files or similar directories with limited permissions."
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#else
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#else
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"\nPlease, check RPCS3 permissions in '~/.config/rpcs3'."
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"\nPlease, check RPCS3 permissions in '~/.config/rpcs3'."
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#endif
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#endif
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@ -129,13 +129,13 @@ void main_window::Init()
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// enable play options if a recent game exists
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// enable play options if a recent game exists
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const bool enable_play_last = !m_recent_game_acts.isEmpty() && m_recent_game_acts.first();
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const bool enable_play_last = !m_recent_game_acts.isEmpty() && m_recent_game_acts.first();
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const QString start_toolip = enable_play_last ? tr("Play %0").arg(m_recent_game_acts.first()->text()) : tr("Play");
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const QString start_tooltip = enable_play_last ? tr("Play %0").arg(m_recent_game_acts.first()->text()) : tr("Play");
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if (enable_play_last)
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if (enable_play_last)
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{
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{
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ui->sysPauseAct->setText(tr("&Play last played game\tCtrl+E"));
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ui->sysPauseAct->setText(tr("&Play last played game\tCtrl+E"));
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ui->sysPauseAct->setIcon(m_icon_play);
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ui->sysPauseAct->setIcon(m_icon_play);
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ui->toolbar_start->setToolTip(start_toolip);
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ui->toolbar_start->setToolTip(start_tooltip);
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}
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}
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ui->sysPauseAct->setEnabled(enable_play_last);
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ui->sysPauseAct->setEnabled(enable_play_last);
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@ -147,7 +147,7 @@ void main_window::Init()
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m_thumb_bar->setWindow(windowHandle());
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m_thumb_bar->setWindow(windowHandle());
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m_thumb_playPause = new QWinThumbnailToolButton(m_thumb_bar);
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m_thumb_playPause = new QWinThumbnailToolButton(m_thumb_bar);
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m_thumb_playPause->setToolTip(start_toolip);
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m_thumb_playPause->setToolTip(start_tooltip);
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m_thumb_playPause->setIcon(m_icon_thumb_play);
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m_thumb_playPause->setIcon(m_icon_thumb_play);
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m_thumb_playPause->setEnabled(enable_play_last);
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m_thumb_playPause->setEnabled(enable_play_last);
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@ -677,11 +677,11 @@ void main_window::HandlePupInstallation(QString file_path)
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fs::file update_files_f = pup.get_file(0x300);
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fs::file update_files_f = pup.get_file(0x300);
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tar_object update_files(update_files_f);
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tar_object update_files(update_files_f);
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auto updatefilenames = update_files.get_filenames();
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auto update_filenames = update_files.get_filenames();
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updatefilenames.erase(std::remove_if(
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update_filenames.erase(std::remove_if(
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updatefilenames.begin(), updatefilenames.end(), [](std::string s) { return s.find("dev_flash_") == umax; }),
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update_filenames.begin(), update_filenames.end(), [](std::string s) { return s.find("dev_flash_") == umax; }),
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updatefilenames.end());
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update_filenames.end());
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std::string version_string = pup.get_file(0x100).to_string();
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std::string version_string = pup.get_file(0x100).to_string();
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@ -699,7 +699,7 @@ void main_window::HandlePupInstallation(QString file_path)
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return;
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return;
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}
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}
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progress_dialog pdlg(tr("RPCS3 Firmware Installer"), tr("Installing firmware version %1\nPlease wait...").arg(qstr(version_string)), tr("Cancel"), 0, static_cast<int>(updatefilenames.size()), false, this);
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progress_dialog pdlg(tr("RPCS3 Firmware Installer"), tr("Installing firmware version %1\nPlease wait...").arg(qstr(version_string)), tr("Cancel"), 0, static_cast<int>(update_filenames.size()), false, this);
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pdlg.show();
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pdlg.show();
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// Synchronization variable
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// Synchronization variable
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@ -708,13 +708,13 @@ void main_window::HandlePupInstallation(QString file_path)
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// Run asynchronously
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// Run asynchronously
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named_thread worker("Firmware Installer", [&]
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named_thread worker("Firmware Installer", [&]
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{
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{
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for (const auto& updatefilename : updatefilenames)
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for (const auto& update_filename : update_filenames)
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{
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{
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if (progress == -1) break;
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if (progress == -1) break;
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fs::file updatefile = update_files.get_file(updatefilename);
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fs::file update_file = update_files.get_file(update_filename);
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SCEDecrypter self_dec(updatefile);
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SCEDecrypter self_dec(update_file);
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self_dec.LoadHeaders();
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self_dec.LoadHeaders();
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self_dec.LoadMetadata(SCEPKG_ERK, SCEPKG_RIV);
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self_dec.LoadMetadata(SCEPKG_ERK, SCEPKG_RIV);
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self_dec.DecryptData();
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self_dec.DecryptData();
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@ -832,7 +832,7 @@ void main_window::DecryptSPRXLibraries()
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gui_log.notice("Finished decrypting all binaries.");
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gui_log.notice("Finished decrypting all binaries.");
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}
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}
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/** Needed so that when a backup occurs of window state in guisettings, the state is current.
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/** Needed so that when a backup occurs of window state in gui_settings, the state is current.
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* Also, so that on close, the window state is preserved.
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* Also, so that on close, the window state is preserved.
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*/
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*/
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void main_window::SaveWindowState()
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void main_window::SaveWindowState()
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@ -233,7 +233,7 @@
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<addaction name="separator"/>
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<addaction name="separator"/>
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<addaction name="actionManage_Users"/>
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<addaction name="actionManage_Users"/>
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<addaction name="confSavedataManagerAct"/>
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<addaction name="confSavedataManagerAct"/>
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<addaction name="actionManage_RAP_Licences"/>
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<addaction name="actionManage_RAP_Licenses"/>
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<addaction name="actionManage_Trophy_Data"/>
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<addaction name="actionManage_Trophy_Data"/>
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<addaction name="actionManage_Skylanders_Portal"/>
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<addaction name="actionManage_Skylanders_Portal"/>
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<addaction name="actionManage_Cheats"/>
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<addaction name="actionManage_Cheats"/>
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@ -651,7 +651,7 @@
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<string>Game List Refresh</string>
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<string>Game List Refresh</string>
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</property>
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</property>
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</action>
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</action>
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<action name="actionManage_RAP_Licences">
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<action name="actionManage_RAP_Licenses">
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<property name="enabled">
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<property name="enabled">
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<bool>false</bool>
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<bool>false</bool>
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</property>
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</property>
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@ -2324,7 +2324,6 @@
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</widget>
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</widget>
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<resources>
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<resources>
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<include location="../resources.qrc"/>
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<include location="../resources.qrc"/>
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<include location="../resources.qrc"/>
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</resources>
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</resources>
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<connections/>
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<connections/>
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</ui>
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</ui>
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@ -408,15 +408,15 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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});
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});
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ui->disableVertexCache->setEnabled(!ui->multithreadedRSX->isChecked());
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ui->disableVertexCache->setEnabled(!ui->multithreadedRSX->isChecked());
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m_emu_settings->EnhanceCheckBox(ui->scrictModeRendering, emu_settings_type::StrictRenderingMode);
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m_emu_settings->EnhanceCheckBox(ui->strictModeRendering, emu_settings_type::StrictRenderingMode);
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SubscribeTooltip(ui->scrictModeRendering, tooltips.settings.strict_rendering_mode);
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SubscribeTooltip(ui->strictModeRendering, tooltips.settings.strict_rendering_mode);
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const auto onStrictRenderingMode = [this](bool checked)
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const auto onStrictRenderingMode = [this](bool checked)
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{
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{
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ui->gb_resolutionScale->setEnabled(!checked);
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ui->gb_resolutionScale->setEnabled(!checked);
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ui->gb_minimumScalableDimension->setEnabled(!checked);
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ui->gb_minimumScalableDimension->setEnabled(!checked);
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ui->gb_anisotropicFilter->setEnabled(!checked);
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ui->gb_anisotropicFilter->setEnabled(!checked);
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};
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};
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connect(ui->scrictModeRendering, &QCheckBox::clicked, this, onStrictRenderingMode);
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connect(ui->strictModeRendering, &QCheckBox::clicked, this, onStrictRenderingMode);
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// Radio buttons
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// Radio buttons
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@ -617,7 +617,7 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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};
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};
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// Handle connects to disable specific checkboxes that depend on GUI state.
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// Handle connects to disable specific checkboxes that depend on GUI state.
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onStrictRenderingMode(ui->scrictModeRendering->isChecked());
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onStrictRenderingMode(ui->strictModeRendering->isChecked());
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fix_gl_legacy(ui->renderBox->currentText()); // Init
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fix_gl_legacy(ui->renderBox->currentText()); // Init
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connect(ui->renderBox, &QComboBox::currentTextChanged, fix_gl_legacy);
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connect(ui->renderBox, &QComboBox::currentTextChanged, fix_gl_legacy);
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@ -702,7 +702,7 @@
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<item>
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<widget class="QCheckBox" name="scrictModeRendering">
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<widget class="QCheckBox" name="strictModeRendering">
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<property name="text">
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<property name="text">
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<string>Strict Rendering Mode</string>
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<string>Strict Rendering Mode</string>
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</property>
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</property>
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@ -2064,7 +2064,7 @@
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<item>
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<layout class="QHBoxLayout" name="wakeupDelayLAyout" stretch="1,0">
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<layout class="QHBoxLayout" name="wakeupDelayLayout" stretch="1,0">
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<item>
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<item>
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<widget class="QLabel" name="wakeupText">
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<widget class="QLabel" name="wakeupText">
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<property name="text">
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<property name="text">
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@ -282,9 +282,6 @@
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</widget>
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</widget>
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<resources>
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<resources>
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<include location="../resources.qrc"/>
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<include location="../resources.qrc"/>
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<include location="../resources.qrc"/>
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<include location="../resources.qrc"/>
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<include location="../resources.qrc"/>
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</resources>
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</resources>
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<connections/>
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<connections/>
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</ui>
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</ui>
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