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vk: Support v3dv, allow creating device without textureCompressionBC
v3dv supports BC1-BC3 which is all we require, support is reported as false since not all formats are supported
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@ -606,6 +606,13 @@ namespace vk
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enabled_features.logicOp = VK_FALSE;
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enabled_features.logicOp = VK_FALSE;
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}
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}
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if (!pgpu->features.textureCompressionBC)
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{
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// v3dv supports BC1-BC3 which is all we require, support is reported as false since not all formats are supported
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rsx_log.error("Your GPU does not support full texture block compression. Graphics may not render correctly.");
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enabled_features.textureCompressionBC = VK_FALSE;
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}
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VkDeviceCreateInfo device = {};
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VkDeviceCreateInfo device = {};
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device.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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device.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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device.pNext = nullptr;
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device.pNext = nullptr;
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