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rsx: Avoid unnecessarily touching framebuffer memory
- Do not bind companion framebuffer when clearing single aspect; let the contest mechanism sort it out instead - Do not prematurely tag framebuffers, instead only do so at write-confirmation time. Should avoid false tagging if setup does not allow a render to occur.
This commit is contained in:
parent
a13986ec5c
commit
15488eb247
@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include "Utilities/GSL.h"
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#include "Emu/Memory/vm.h"
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#include "../GCM.h"
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#include <list>
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@ -91,8 +92,10 @@ namespace rsx
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struct render_target_descriptor
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{
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u64 last_use_tag = 0; // tag indicating when this block was last confirmed to have been written to
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u32 tag_address = 0;
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bool dirty = false;
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bool needs_tagging = false;
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image_storage_type old_contents = nullptr;
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rsx::surface_antialiasing read_aa_mode = rsx::surface_antialiasing::center_1_sample;
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@ -116,6 +119,33 @@ namespace rsx
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write_aa_mode = read_aa_mode = rsx::surface_antialiasing::center_1_sample;
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}
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void tag()
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{
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auto ptr = vm::get_super_ptr<atomic_t<u32>>(tag_address);
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*ptr = tag_address;
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needs_tagging = false;
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}
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bool test()
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{
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if (needs_tagging && dirty)
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{
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// TODO
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LOG_ERROR(RSX, "Resource used before memory initialization");
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return false;
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}
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auto ptr = vm::get_super_ptr<atomic_t<u32>>(tag_address);
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return (*ptr == tag_address);
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}
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void queue_tag(u32 address)
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{
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tag_address = address;
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needs_tagging = true;
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}
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void on_write(u64 write_tag = 0)
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{
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if (write_tag)
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@ -124,6 +154,11 @@ namespace rsx
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last_use_tag = write_tag;
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}
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if (needs_tagging)
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{
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tag();
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}
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read_aa_mode = write_aa_mode;
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dirty = false;
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old_contents = nullptr;
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@ -353,7 +388,7 @@ namespace rsx
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invalidated_resources.erase(It);
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new_surface = Traits::get(new_surface_storage);
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Traits::invalidate_surface_contents(command_list, new_surface, contents_to_copy);
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Traits::invalidate_surface_contents(address, command_list, new_surface, contents_to_copy);
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Traits::prepare_rtt_for_drawing(command_list, new_surface);
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break;
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}
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@ -438,7 +473,7 @@ namespace rsx
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new_surface = Traits::get(new_surface_storage);
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Traits::prepare_ds_for_drawing(command_list, new_surface);
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Traits::invalidate_surface_contents(command_list, new_surface, contents_to_copy);
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Traits::invalidate_surface_contents(address, command_list, new_surface, contents_to_copy);
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break;
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}
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}
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@ -1080,6 +1115,7 @@ namespace rsx
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for (auto &entry : e.overlapping_set)
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{
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// GPU-side contents changed
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entry._ref->dirty = true;
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}
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}
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@ -372,7 +372,17 @@ namespace rsx
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return true;
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}
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void tag_framebuffer(u32 texaddr)
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{
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auto ptr = vm::get_super_ptr<atomic_t<u32>>(texaddr);
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*ptr = texaddr;
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}
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bool test_framebuffer(u32 texaddr)
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{
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auto ptr = vm::get_super_ptr<atomic_t<u32>>(texaddr);
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return *ptr == texaddr;
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}
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/**
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* Section invalidation
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@ -1712,7 +1722,7 @@ namespace rsx
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//TODO: When framebuffer Y compression is properly handled, this section can be removed. A more accurate framebuffer storage check exists below this block
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if (auto texptr = m_rtts.get_texture_from_render_target_if_applicable(texaddr))
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{
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if (test_framebuffer(texaddr))
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if (texptr->test())
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{
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return process_framebuffer_resource(cmd, texptr, texaddr, tex.format(), m_rtts,
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tex_width, tex_height, depth, tex_pitch, extended_dimension, false, tex.remap(),
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@ -1727,7 +1737,7 @@ namespace rsx
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if (auto texptr = m_rtts.get_texture_from_depth_stencil_if_applicable(texaddr))
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{
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if (test_framebuffer(texaddr))
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if (texptr->test())
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{
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return process_framebuffer_resource(cmd, texptr, texaddr, tex.format(), m_rtts,
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tex_width, tex_height, depth, tex_pitch, extended_dimension, true, tex.remap(),
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@ -1755,7 +1765,7 @@ namespace rsx
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const auto rsc = m_rtts.get_surface_subresource_if_applicable(texaddr, tex_width, tex_height, tex_pitch);
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if (rsc.surface)
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{
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if (!test_framebuffer(rsc.base_address))
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if (!rsc.surface->test())
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{
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m_rtts.invalidate_surface_address(rsc.base_address, rsc.is_depth_surface);
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invalidate_address(rsc.base_address, invalidation_cause::read, std::forward<Args>(extras)...);
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@ -1936,14 +1946,14 @@ namespace rsx
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src_is_render_target = false;
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}
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if (src_is_render_target && !test_framebuffer(src_subres.base_address))
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if (src_is_render_target && !src_subres.surface->test())
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{
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m_rtts.invalidate_surface_address(src_subres.base_address, src_subres.is_depth_surface);
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invalidate_address(src_subres.base_address, invalidation_cause::read, std::forward<Args>(extras)...);
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src_is_render_target = false;
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}
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if (dst_is_render_target && !test_framebuffer(dst_subres.base_address))
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if (dst_is_render_target && !dst_subres.surface->test())
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{
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m_rtts.invalidate_surface_address(dst_subres.base_address, dst_subres.is_depth_surface);
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invalidate_address(dst_subres.base_address, invalidation_cause::read, std::forward<Args>(extras)...);
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@ -2451,18 +2461,6 @@ namespace rsx
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return read_only_tex_invalidate;
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}
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void tag_framebuffer(u32 texaddr)
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{
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auto ptr = vm::get_super_ptr<atomic_t<u32>>(texaddr);
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*ptr = texaddr;
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}
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bool test_framebuffer(u32 texaddr)
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{
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auto ptr = vm::get_super_ptr<atomic_t<u32>>(texaddr);
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return *ptr == texaddr;
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}
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/**
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* Per-frame statistics
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@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include <utility>
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#include <d3d12.h>
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@ -130,6 +130,7 @@ struct render_target_traits
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static
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void invalidate_surface_contents(
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u32,
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ID3D12GraphicsCommandList*,
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ID3D12Resource*, ID3D12Resource*)
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{}
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@ -173,14 +173,10 @@ namespace
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void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool skip_reading)
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{
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if (m_framebuffer_state_contested && (m_framebuffer_contest_type != context))
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{
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// Clear commands affect contested memory
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m_rtts_dirty = true;
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}
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if (m_draw_fbo && !m_rtts_dirty)
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if (m_current_framebuffer_context == context && !m_rtts_dirty && m_draw_fbo)
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{
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// Fast path
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// Framebuffer usage has not changed, framebuffer exists and config regs have not changed
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set_scissor();
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return;
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}
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@ -257,7 +253,6 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool sk
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rtt->tile = find_tile(color_offsets[i], color_locations[i]);
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rtt->write_aa_mode = layout.aa_mode;
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m_gl_texture_cache.notify_surface_changed(m_surface_info[i].address);
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m_gl_texture_cache.tag_framebuffer(m_surface_info[i].address);
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}
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else
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{
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@ -286,7 +281,6 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool sk
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ds->write_aa_mode = layout.aa_mode;
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m_gl_texture_cache.notify_surface_changed(layout.zeta_address);
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m_gl_texture_cache.tag_framebuffer(layout.zeta_address);
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}
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else
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{
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@ -147,7 +147,7 @@ struct gl_render_target_traits
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static
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std::unique_ptr<gl::render_target> create_new_surface(
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u32 /*address*/,
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u32 address,
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rsx::surface_color_format surface_color_format,
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size_t width,
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size_t height,
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@ -165,6 +165,7 @@ struct gl_render_target_traits
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result->set_native_component_layout(native_layout);
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result->old_contents = old_surface;
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result->queue_tag(address);
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result->set_cleared(false);
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result->update_surface();
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return result;
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@ -172,7 +173,7 @@ struct gl_render_target_traits
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static
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std::unique_ptr<gl::render_target> create_new_surface(
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u32 /*address*/,
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u32 address,
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rsx::surface_depth_format surface_depth_format,
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size_t width,
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size_t height,
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@ -192,6 +193,7 @@ struct gl_render_target_traits
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result->set_native_component_layout(native_layout);
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result->old_contents = old_surface;
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result->queue_tag(address);
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result->set_cleared(false);
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result->update_surface();
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return result;
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@ -214,11 +216,12 @@ struct gl_render_target_traits
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static void prepare_ds_for_sampling(void *, gl::render_target*) {}
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static
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void invalidate_surface_contents(void *, gl::render_target *surface, gl::render_target* old_surface)
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void invalidate_surface_contents(u32 address, void *, gl::render_target *surface, gl::render_target* old_surface)
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{
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surface->set_cleared(false);
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surface->old_contents = old_surface;
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surface->reset_aa_mode();
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surface->queue_tag(address);
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surface->set_cleared(false);
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}
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static
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@ -1124,7 +1124,7 @@ namespace rsx
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framebuffer_status_valid = false;
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m_framebuffer_state_contested = false;
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m_framebuffer_contest_type = context;
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m_current_framebuffer_context = context;
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if (layout.width == 0 || layout.height == 0)
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{
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@ -1159,106 +1159,146 @@ namespace rsx
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// Restriction is that the dimensions are powers of 2. Also, dimensions are passed via log2w and log2h entries
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const auto required_zeta_pitch = std::max<u32>((u32)(layout.depth_format == rsx::surface_depth_format::z16 ? layout.width * 2 : layout.width * 4) * aa_factor_u, 64u);
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const auto required_color_pitch = std::max<u32>((u32)rsx::utility::get_packed_pitch(layout.color_format, layout.width) * aa_factor_u, 64u);
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const bool color_write_enabled = (context & rsx::framebuffer_creation_context::context_clear_color) ? true : rsx::method_registers.color_write_enabled();
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const bool depth_write_enabled = (context & rsx::framebuffer_creation_context::context_clear_depth) ? true : rsx::method_registers.depth_write_enabled();
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const auto lg2w = rsx::method_registers.surface_log2_width();
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const auto lg2h = rsx::method_registers.surface_log2_height();
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const auto clipw_log2 = (u32)floor(log2(layout.width));
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const auto cliph_log2 = (u32)floor(log2(layout.height));
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const bool color_write_enabled = rsx::method_registers.color_write_enabled();
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const bool depth_write_enabled = rsx::method_registers.depth_write_enabled();
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const bool stencil_test_enabled = layout.depth_format == rsx::surface_depth_format::z24s8 && rsx::method_registers.stencil_test_enabled();
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const bool depth_test_enabled = rsx::method_registers.depth_test_enabled();
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const bool ignore_depth = (context == rsx::framebuffer_creation_context::context_clear_color);
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const bool ignore_color = (context == rsx::framebuffer_creation_context::context_clear_depth);
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if (layout.zeta_address)
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bool depth_buffer_unused = false, color_buffer_unused = false;
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switch (context)
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{
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if (!depth_test_enabled &&
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!stencil_test_enabled &&
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layout.target != rsx::surface_target::none)
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case rsx::framebuffer_creation_context::context_clear_all:
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break;
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case rsx::framebuffer_creation_context::context_clear_depth:
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color_buffer_unused = true;
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break;
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case rsx::framebuffer_creation_context::context_clear_color:
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depth_buffer_unused = true;
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break;
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case rsx::framebuffer_creation_context::context_draw:
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// NOTE: As with all other hw, depth/stencil writes involve the corresponding depth/stencil test, i.e No test = No write
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color_buffer_unused = !color_write_enabled || layout.target == rsx::surface_target::none;
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depth_buffer_unused = !depth_test_enabled && !stencil_test_enabled;
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m_framebuffer_state_contested = color_buffer_unused || depth_buffer_unused;
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break;
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default:
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fmt::throw_exception("Unknown framebuffer context 0x%x" HERE, (u32)context);
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}
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auto check_swizzled_render = [&]()
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{
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// Packed rasterization with optimal memory layout
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// Pitch has to be packed for all active render targets, i.e 64
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// Formats also seemingly need matching depth and color pitch if both are active
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if (color_buffer_unused)
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{
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// Disable depth buffer if depth testing is not enabled, unless a clear command is targeting the depth buffer
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const bool is_depth_clear = !!(context & rsx::framebuffer_creation_context::context_clear_depth);
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if (!is_depth_clear)
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{
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layout.zeta_address = 0;
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m_framebuffer_state_contested = true;
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}
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// Check only depth
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return (layout.zeta_pitch == 64);
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}
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if (layout.zeta_address && layout.zeta_pitch < required_zeta_pitch)
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else if (depth_buffer_unused)
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{
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if (lg2w < clipw_log2 || lg2h < cliph_log2)
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// Check only color
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for (const auto& index : rsx::utility::get_rtt_indexes(layout.target))
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{
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// Cannot fit
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layout.zeta_address = 0;
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if (lg2w > 0 || lg2h > 0)
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if (layout.color_pitch[index] != 64)
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{
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// Something was actually declared for the swizzle context dimensions
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LOG_WARNING(RSX, "Invalid swizzled context depth surface dims, LG2W=%d, LG2H=%d, clip_w=%d, clip_h=%d", lg2w, lg2h, layout.width, layout.height);
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return false;
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}
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}
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else
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{
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LOG_TRACE(RSX, "Swizzled context depth surface, LG2W=%d, LG2H=%d, clip_w=%d, clip_h=%d", lg2w, lg2h, layout.width, layout.height);
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}
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return true;
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}
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if (layout.zeta_address)
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if (required_color_pitch != required_zeta_pitch)
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{
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// Still exists? Unlikely to get discarded
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layout.actual_zeta_pitch = std::max(layout.zeta_pitch, required_zeta_pitch);
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// Both depth and color exist, but pixel size differs
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return false;
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}
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else
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{
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// Qualifies, but only if all the pitch values are disabled (64)
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// Both depth and color are assumed to exist in this case, unless proven otherwise
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if (layout.zeta_pitch != 64)
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{
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return false;
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}
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for (const auto& index : rsx::utility::get_rtt_indexes(layout.target))
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{
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if (layout.color_pitch[index] != 64)
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{
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return false;
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}
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}
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return true;
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}
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};
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// Swizzled render does tight packing of bytes
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const bool packed_render = check_swizzled_render();
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if (depth_buffer_unused)
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{
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layout.zeta_address = 0;
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}
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else if (layout.zeta_pitch < required_zeta_pitch && !packed_render)
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{
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layout.zeta_address = 0;
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}
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else
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{
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// Still exists? Unlikely to get discarded
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layout.actual_zeta_pitch = std::max(layout.zeta_pitch, required_zeta_pitch);
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}
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for (const auto &index : rsx::utility::get_rtt_indexes(layout.target))
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{
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if (layout.color_pitch[index] < required_color_pitch)
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if (color_buffer_unused)
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{
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if (lg2w < clipw_log2 || lg2h < cliph_log2)
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{
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layout.color_addresses[index] = 0;
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if (lg2w > 0 || lg2h > 0)
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{
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// Something was actually declared for the swizzle context dimensions
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LOG_WARNING(RSX, "Invalid swizzled context color surface dims, LG2W=%d, LG2H=%d, clip_w=%d, clip_h=%d", lg2w, lg2h, layout.width, layout.height);
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}
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}
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else
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{
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LOG_TRACE(RSX, "Swizzled context color surface, LG2W=%d, LG2H=%d, clip_w=%d, clip_h=%d", lg2w, lg2h, layout.width, layout.height);
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}
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layout.color_addresses[index] = 0;
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continue;
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}
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if (layout.zeta_address && (layout.color_addresses[index] == layout.zeta_address))
|
||||
if (layout.color_pitch[index] < required_color_pitch && !packed_render)
|
||||
{
|
||||
LOG_TRACE(RSX, "Framebuffer at 0x%X has aliasing color/depth targets, color_index=%d, zeta_pitch = %d, color_pitch=%d, context=%d",
|
||||
// Unlike the depth buffer, when given a color target we know it is intended to be rendered to
|
||||
LOG_ERROR(RSX, "Framebuffer setup error: Color target failed pitch check, Pitch=[%d, %d, %d, %d] + %d, target=%d, context=%d",
|
||||
layout.color_pitch[0], layout.color_pitch[1], layout.color_pitch[2], layout.color_pitch[3],
|
||||
layout.zeta_pitch, (u32)layout.target, (u32)context);
|
||||
|
||||
// Do not remove this buffer for now as it implies something went horribly wrong anyway
|
||||
break;
|
||||
}
|
||||
|
||||
if (layout.color_addresses[index] == layout.zeta_address)
|
||||
{
|
||||
LOG_WARNING(RSX, "Framebuffer at 0x%X has aliasing color/depth targets, color_index=%d, zeta_pitch = %d, color_pitch=%d, context=%d",
|
||||
layout.zeta_address, index, layout.zeta_pitch, layout.color_pitch[index], (u32)context);
|
||||
|
||||
m_framebuffer_state_contested = true;
|
||||
|
||||
// TODO: Research clearing both depth AND color
|
||||
// TODO: If context is creation_draw, deal with possibility of a lost buffer clear
|
||||
if (!ignore_depth &&
|
||||
(ignore_color || depth_test_enabled || stencil_test_enabled ||
|
||||
(!color_write_enabled && depth_write_enabled)))
|
||||
if (depth_test_enabled || stencil_test_enabled || (!color_write_enabled && depth_write_enabled))
|
||||
{
|
||||
// Use address for depth data
|
||||
layout.color_addresses[index] = 0;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use address for color data
|
||||
layout.zeta_address = 0;
|
||||
m_framebuffer_state_contested = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (layout.color_addresses[index])
|
||||
{
|
||||
layout.actual_color_pitch[index] = std::max(layout.color_pitch[index], required_color_pitch);
|
||||
framebuffer_status_valid = true;
|
||||
}
|
||||
verify(HERE), layout.color_addresses[index];
|
||||
|
||||
layout.actual_color_pitch[index] = std::max(layout.color_pitch[index], required_color_pitch);
|
||||
framebuffer_status_valid = true;
|
||||
}
|
||||
|
||||
if (!framebuffer_status_valid && !layout.zeta_address)
|
||||
|
@ -461,7 +461,7 @@ namespace rsx
|
||||
bool m_textures_dirty[16];
|
||||
bool m_vertex_textures_dirty[4];
|
||||
bool m_framebuffer_state_contested = false;
|
||||
rsx::framebuffer_creation_context m_framebuffer_contest_type = rsx::framebuffer_creation_context::context_draw;
|
||||
rsx::framebuffer_creation_context m_current_framebuffer_context = rsx::framebuffer_creation_context::context_draw;
|
||||
|
||||
u32 m_graphics_state = 0;
|
||||
u64 ROP_sync_timestamp = 0;
|
||||
|
@ -2831,14 +2831,10 @@ void VKGSRender::open_command_buffer()
|
||||
|
||||
void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
|
||||
{
|
||||
if (m_framebuffer_state_contested && (m_framebuffer_contest_type != context))
|
||||
{
|
||||
// Clear commands affect contested memory
|
||||
m_rtts_dirty = true;
|
||||
}
|
||||
|
||||
if (m_draw_fbo && !m_rtts_dirty)
|
||||
if (m_current_framebuffer_context == context && !m_rtts_dirty && m_draw_fbo)
|
||||
{
|
||||
// Fast path
|
||||
// Framebuffer usage has not changed, framebuffer exists and config regs have not changed
|
||||
set_scissor();
|
||||
return;
|
||||
}
|
||||
@ -2939,7 +2935,6 @@ void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
|
||||
|
||||
surface->write_aa_mode = layout.aa_mode;
|
||||
m_texture_cache.notify_surface_changed(layout.color_addresses[index]);
|
||||
m_texture_cache.tag_framebuffer(layout.color_addresses[index]);
|
||||
m_draw_buffers.push_back(index);
|
||||
}
|
||||
}
|
||||
@ -2955,7 +2950,6 @@ void VKGSRender::prepare_rtts(rsx::framebuffer_creation_context context)
|
||||
|
||||
ds->write_aa_mode = layout.aa_mode;
|
||||
m_texture_cache.notify_surface_changed(layout.zeta_address);
|
||||
m_texture_cache.tag_framebuffer(layout.zeta_address);
|
||||
}
|
||||
|
||||
if (g_cfg.video.write_color_buffers)
|
||||
|
@ -79,7 +79,7 @@ namespace rsx
|
||||
using download_buffer_object = void*;
|
||||
|
||||
static std::unique_ptr<vk::render_target> create_new_surface(
|
||||
u32 /*address*/,
|
||||
u32 address,
|
||||
surface_color_format format,
|
||||
size_t width, size_t height,
|
||||
vk::render_target* old_surface,
|
||||
@ -106,6 +106,7 @@ namespace rsx
|
||||
rtt->native_pitch = (u16)width * get_format_block_size_in_bytes(format);
|
||||
rtt->surface_width = (u16)width;
|
||||
rtt->surface_height = (u16)height;
|
||||
rtt->queue_tag(address);
|
||||
rtt->dirty = true;
|
||||
|
||||
if (old_surface != nullptr && old_surface->info.format == requested_format)
|
||||
@ -115,7 +116,7 @@ namespace rsx
|
||||
}
|
||||
|
||||
static std::unique_ptr<vk::render_target> create_new_surface(
|
||||
u32 /* address */,
|
||||
u32 address,
|
||||
surface_depth_format format,
|
||||
size_t width, size_t height,
|
||||
vk::render_target* old_surface,
|
||||
@ -151,6 +152,7 @@ namespace rsx
|
||||
ds->attachment_aspect_flag = range.aspectMask;
|
||||
ds->surface_width = (u16)width;
|
||||
ds->surface_height = (u16)height;
|
||||
ds->queue_tag(address);
|
||||
ds->dirty = true;
|
||||
|
||||
if (old_surface != nullptr && old_surface->info.format == requested_format)
|
||||
@ -202,11 +204,12 @@ namespace rsx
|
||||
}
|
||||
|
||||
static
|
||||
void invalidate_surface_contents(vk::command_buffer* /*pcmd*/, vk::render_target *surface, vk::render_target *old_surface)
|
||||
void invalidate_surface_contents(u32 address, vk::command_buffer* /*pcmd*/, vk::render_target *surface, vk::render_target *old_surface)
|
||||
{
|
||||
surface->old_contents = old_surface;
|
||||
surface->dirty = true;
|
||||
surface->reset_aa_mode();
|
||||
surface->queue_tag(address);
|
||||
surface->dirty = true;
|
||||
}
|
||||
|
||||
static
|
||||
|
@ -2255,7 +2255,7 @@ struct registers_decoder<NV3089_DS_DX>
|
||||
|
||||
if ((s32)val < 0)
|
||||
{
|
||||
return 1. / (((val & ~(1<<31)) / 1048576.f) - 2048.f);
|
||||
return 1.f / (((val & ~(1<<31)) / 1048576.f) - 2048.f);
|
||||
}
|
||||
|
||||
return 1048576.f / val;
|
||||
@ -2293,7 +2293,7 @@ struct registers_decoder<NV3089_DT_DY>
|
||||
|
||||
if ((s32)val < 0)
|
||||
{
|
||||
return 1. / (((val & ~(1<<31)) / 1048576.f) - 2048.f);
|
||||
return 1.f / (((val & ~(1<<31)) / 1048576.f) - 2048.f);
|
||||
}
|
||||
|
||||
return 1048576.f / val;
|
||||
|
Loading…
x
Reference in New Issue
Block a user