System: fix config path in restore_on_no_boot

This commit is contained in:
Megamouse 2023-06-06 00:37:03 +02:00
parent 51a30977d2
commit 11487cd591

View File

@ -731,13 +731,13 @@ game_boot_result Emulator::GetElfPathFromDir(std::string& elf_path, const std::s
game_boot_result Emulator::BootGame(const std::string& path, const std::string& title_id, bool direct, cfg_mode config_mode, const std::string& config_path)
{
auto save_args = std::make_tuple(m_path, argv, envp, data, disc, klic, hdd1, m_config_mode, m_config_mode);
auto save_args = std::make_tuple(m_path, argv, envp, data, disc, klic, hdd1, m_config_mode, m_config_path);
auto restore_on_no_boot = [&](game_boot_result result)
{
if (IsStopped() || result != game_boot_result::no_errors)
{
std::tie(m_path, argv, envp, data, disc, klic, hdd1, m_config_mode, m_config_mode) = std::move(save_args);
std::tie(m_path, argv, envp, data, disc, klic, hdd1, m_config_mode, m_config_path) = std::move(save_args);
}
return result;