Fix stop during shader compilation

This commit is contained in:
Megamouse 2020-12-15 22:29:29 +01:00 committed by Ivan
parent 035a76f26d
commit 0bfec59af8

View File

@ -544,7 +544,10 @@ namespace rsx
}
}
ensure(processed == entry_count);
if (!Emu.IsStopped())
{
ensure(processed == entry_count);
}
}
public: