mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-02-13 21:40:56 +00:00
D3D12: revert heap size back to 896M (#1960)
* D3D12: revert heap size back to 896M * Update D3D12GSRender.h
This commit is contained in:
parent
f36f478281
commit
0ae8cc4467
@ -167,7 +167,6 @@ D3D12GSRender::D3D12GSRender()
|
||||
// Adapter with specified name
|
||||
if (adapter_name == desc.Description)
|
||||
{
|
||||
vram_size = desc.DedicatedVideoMemory != 0 ? desc.DedicatedVideoMemory : desc.DedicatedSystemMemory;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -245,7 +244,7 @@ D3D12GSRender::D3D12GSRender()
|
||||
|
||||
m_rtts.init(m_device.Get());
|
||||
m_readback_resources.init(m_device.Get(), 1024 * 1024 * 128, D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_STATE_COPY_DEST);
|
||||
m_buffer_data.init(m_device.Get(), std::min((size_t)(1024 * 1024 * 896), (size_t)(vram_size - (1024 * 1024 * 128))), D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_STATE_GENERIC_READ);
|
||||
m_buffer_data.init(m_device.Get(), 1024 * 1024 * 896, D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_STATE_GENERIC_READ);
|
||||
|
||||
CHECK_HRESULT(
|
||||
m_device->CreateCommittedResource(
|
||||
|
@ -121,7 +121,6 @@ private:
|
||||
u32 m_current_transform_constants_buffer_descriptor_id;
|
||||
ComPtr<ID3D12DescriptorHeap> m_current_texture_descriptors;
|
||||
ComPtr<ID3D12DescriptorHeap> m_current_sampler_descriptors;
|
||||
size_t vram_size;
|
||||
|
||||
public:
|
||||
D3D12GSRender();
|
||||
|
Loading…
x
Reference in New Issue
Block a user