Implement "Initialize Directories" options

If disabled, /dev_hdd0, /dev_hdd1, etc, are not created automatically.
This commit is contained in:
Nekotekina 2018-11-01 13:21:57 +03:00
parent 75221a6078
commit 06253c8489
2 changed files with 5 additions and 1 deletions

View File

@ -290,12 +290,14 @@ void Emulator::Init()
// Reload global configuration
g_cfg.from_string(fs::file(fs::get_config_dir() + "/config.yml", fs::read + fs::create).to_string());
// Create directories
// Create directories (can be disabled if necessary)
const std::string emu_dir = GetEmuDir();
const std::string dev_hdd0 = GetHddDir();
const std::string dev_hdd1 = fmt::replace_all(g_cfg.vfs.dev_hdd1, "$(EmulatorDir)", emu_dir);
const std::string dev_usb = fmt::replace_all(g_cfg.vfs.dev_usb000, "$(EmulatorDir)", emu_dir);
if (g_cfg.vfs.init_dirs)
{
fs::create_path(dev_hdd0);
fs::create_path(dev_hdd1);
fs::create_path(dev_usb);
@ -314,6 +316,7 @@ void Emulator::Init()
fs::create_dir(dev_hdd0 + "savedata/vmc/");
fs::create_dir(dev_hdd1 + "cache/");
fs::create_dir(dev_hdd1 + "game/");
}
fs::create_path(fs::get_config_dir() + "shaderlog/");
fs::create_path(fs::get_config_dir() + "captures/");

View File

@ -394,6 +394,7 @@ struct cfg_root : cfg::node
}
cfg::_bool host_root{this, "Enable /host_root/"};
cfg::_bool init_dirs{this, "Initialize Directories", true};
} vfs{this};