mirror of
https://github.com/RPCS3/rpcs3.git
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78 lines
4.2 KiB
XML
78 lines
4.2 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="soundtouch\include\FIFOSampleBuffer.h" />
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<ClInclude Include="soundtouch\include\FIFOSamplePipe.h" />
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<ClInclude Include="soundtouch\include\SoundTouch.h" />
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<ClInclude Include="soundtouch\include\STTypes.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\AAFilter.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\FIRFilter.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\InterpolateCubic.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\InterpolateLinear.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\InterpolateShannon.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\RateTransposer.h" />
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<ClInclude Include="soundtouch\source\SoundTouch\TDStretch.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="soundtouch\source\SoundTouch\AAFilter.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\FIFOSampleBuffer.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\FIRFilter.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\InterpolateCubic.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\InterpolateLinear.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\InterpolateShannon.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\RateTransposer.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\SoundTouch.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\sse_optimized.cpp" />
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<ClCompile Include="soundtouch\source\SoundTouch\TDStretch.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{508c291a-3d18-49f5-b25d-f7c8db92cb21}</ProjectGuid>
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<RootNamespace>soundtouch</RootNamespace>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_default.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_debug.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>TurnOffAllWarnings</WarningLevel>
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<SDLCheck>false</SDLCheck>
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<PreprocessorDefinitions>SOUNDTOUCH_ALLOW_SSE;ST_NO_EXCEPTION_HANDLING;USE_MULTICH_ALWAYS;SOUNDTOUCH_FLOAT_SAMPLES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./soundtouch/source/SoundTouch;./soundtouch/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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