rpcs3/3rdparty/miniupnp/miniupnpc_static.vcxproj

138 lines
7.2 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{5228f863-e0dd-4de7-aa7b-5c52b14cd4d0}</ProjectGuid>
<RootNamespace>miniupnpcstatic</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINSOCK_DEPRECATED_NO_WARNINGS; _CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>generated;miniupnp\miniupnpc;miniupnp\miniupnpc\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<PreBuildEvent>
<Command>cd $(ProjectDir)miniupnp\miniupnpc\msvc
cscript genminiupnpcstrings.vbs</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINSOCK_DEPRECATED_NO_WARNINGS; _CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>generated;miniupnp\miniupnpc;miniupnp\miniupnpc\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>cd $(ProjectDir)miniupnp\miniupnpc\msvc
cscript genminiupnpcstrings.vbs</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="miniupnp\miniupnpc\src\addr_is_reserved.c" />
<ClCompile Include="miniupnp\miniupnpc\src\connecthostport.c" />
<ClCompile Include="miniupnp\miniupnpc\src\igd_desc_parse.c" />
<ClCompile Include="miniupnp\miniupnpc\src\minisoap.c" />
<ClCompile Include="miniupnp\miniupnpc\src\minissdpc.c" />
<ClCompile Include="miniupnp\miniupnpc\src\miniupnpc.c" />
<ClCompile Include="miniupnp\miniupnpc\src\miniwget.c" />
<ClCompile Include="miniupnp\miniupnpc\src\minixml.c" />
<ClCompile Include="miniupnp\miniupnpc\src\portlistingparse.c" />
<ClCompile Include="miniupnp\miniupnpc\src\receivedata.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnpcommands.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnpdev.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnperrors.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnpreplyparse.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="miniupnp\miniupnpc\src\addr_is_reserved.h" />
<ClInclude Include="miniupnp\miniupnpc\src\connecthostport.h" />
<ClInclude Include="miniupnp\miniupnpc\include\igd_desc_parse.h" />
<ClInclude Include="miniupnp\miniupnpc\src\minisoap.h" />
<ClInclude Include="miniupnp\miniupnpc\src\minissdpc.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniupnpc.h" />
<ClInclude Include="miniupnp\miniupnpc\miniupnpcstrings.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniupnpctypes.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniupnpc_declspec.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniwget.h" />
<ClInclude Include="miniupnp\miniupnpc\src\miniwget_private.h" />
<ClInclude Include="miniupnp\miniupnpc\src\minixml.h" />
<ClInclude Include="miniupnp\miniupnpc\include\portlistingparse.h" />
<ClInclude Include="miniupnp\miniupnpc\src\receivedata.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnpcommands.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnpdev.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnperrors.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnpreplyparse.h" />
<ClInclude Include="miniupnp\miniupnpc\src\win32_snprintf.h" />
<ClInclude Include="miniupnp\miniupnpc\rc_version.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>