rpcs3/Utilities/Thread.cpp

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#include "stdafx.h"
#include "Thread.h"
ThreadBase* GetCurrentNamedThread()
{
ThreadExec* thr = (ThreadExec*)::wxThread::This();
return thr ? thr->m_parent : nullptr;
}
ThreadBase::ThreadBase(bool detached, const wxString& name)
: m_detached(detached)
, m_name(name)
, m_executor(nullptr)
{
}
void ThreadBase::Start()
{
if(m_executor) return;
m_executor = new ThreadExec(m_detached, this);
}
void ThreadBase::Resume()
{
if(m_executor)
{
m_executor->Resume();
}
}
void ThreadBase::Pause()
{
if(m_executor)
{
m_executor->Pause();
}
}
void ThreadBase::Stop(bool wait)
{
if(!m_executor) return;
ThreadExec* exec = m_executor;
m_executor = nullptr;
if(!m_detached)
{
if(wait)
{
exec->Wait();
}
exec->Stop(false);
delete exec;
}
else
{
exec->Stop(wait);
}
}
bool ThreadBase::Wait() const
{
return m_executor != nullptr && m_executor->Wait() != (wxThread::ExitCode)-1;
}
bool ThreadBase::IsRunning() const
{
return m_executor != nullptr && m_executor->IsRunning();
}
bool ThreadBase::IsPaused() const
{
return m_executor != nullptr && m_executor->IsPaused();
}
bool ThreadBase::IsAlive() const
{
return m_executor != nullptr;
}
bool ThreadBase::TestDestroy() const
{
if(!m_executor || !m_executor->m_parent) return true;
return m_executor->TestDestroy();
}
wxString ThreadBase::GetThreadName() const
{
return m_name;
}
void ThreadBase::SetThreadName(const wxString& name)
{
m_name = name;
}