rpcs3/.travis/build-linux.bash

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#!/bin/env bash -ex
shopt -s nocasematch
# Setup Qt variables
export QT_BASE_DIR=/opt/qt${QTVERMIN}
export PATH=$QT_BASE_DIR/bin:$PATH
export LD_LIBRARY_PATH=$QT_BASE_DIR/lib/x86_64-linux-gnu:$QT_BASE_DIR/lib
cd rpcs3
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git submodule update --quiet --init asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/span 3rdparty/libpng 3rdparty/cereal 3rdparty/hidapi 3rdparty/xxHash 3rdparty/yaml-cpp 3rdparty/libusb 3rdparty/FAudio Vulkan/glslang
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# Download pre-compiled llvm libs
curl -sLO https://github.com/RPCS3/llvm/releases/download/continuous-linux-master/llvmlibs-linux.tar.gz
mkdir llvmlibs
tar -xzf ./llvmlibs-linux.tar.gz -C llvmlibs
mkdir build ; cd build
if [ $COMPILER = "gcc" ]; then
# These are set in the dockerfile
export CC=${GCC_BINARY}
export CXX=${GXX_BINARY}
else
export CC=${CLANG_BINARY}
export CXX=${CLANGXX_BINARY}
fi
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
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cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_LLVM_SUBMODULE=OFF -DLLVM_DIR=llvmlibs/lib/cmake/llvm/ -DUSE_NATIVE_INSTRUCTIONS=OFF -G Ninja
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ninja; build_status=$?;
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cd ..
# If it compiled succesfully let's deploy
if [ $build_status -eq 0 ] && [ -n "$GITHUB_TOKEN" ] && [ "$TRAVIS_BRANCH" = "master" ] && [ "$TRAVIS_PULL_REQUEST" = false ]; then /bin/bash -ex .travis/deploy-linux.bash ; fi