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# pragma once
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static std : : thread : : id main_thread ;
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class NamedThreadBase
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{
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std : : string m_name ;
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std : : condition_variable m_signal_cv ;
std : : mutex m_signal_mtx ;
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public :
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std : : atomic < bool > m_tls_assigned ;
NamedThreadBase ( const std : : string & name ) : m_name ( name ) , m_tls_assigned ( false )
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{
}
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NamedThreadBase ( ) : m_tls_assigned ( false )
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{
}
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virtual std : : string GetThreadName ( ) const ;
virtual void SetThreadName ( const std : : string & name ) ;
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void WaitForAnySignal ( u64 time = 1 ) ;
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void Notify ( ) ;
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} ;
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NamedThreadBase * GetCurrentNamedThread ( ) ;
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void SetCurrentNamedThread ( NamedThreadBase * value ) ;
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class ThreadBase : public NamedThreadBase
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{
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protected :
std : : atomic < bool > m_destroy ;
std : : atomic < bool > m_alive ;
std : : thread * m_executor ;
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mutable std : : mutex m_main_mutex ;
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ThreadBase ( const std : : string & name ) ;
~ ThreadBase ( ) ;
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public :
void Start ( ) ;
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void Stop ( bool wait = true , bool send_destroy = true ) ;
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bool Join ( ) const ;
bool IsAlive ( ) const ;
bool TestDestroy ( ) const ;
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virtual void Task ( ) = 0 ;
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} ;
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class thread
{
std : : string m_name ;
std : : thread m_thr ;
public :
thread ( const std : : string & name , std : : function < void ( ) > func ) ;
thread ( const std : : string & name ) ;
thread ( ) ;
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public :
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void start ( std : : function < void ( ) > func ) ;
void detach ( ) ;
void join ( ) ;
bool joinable ( ) const ;
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} ;
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class s_mutex_t
{
} ;
class s_shared_mutex_t
{
} ;
class s_cond_var_t
{
//public:
// s_cond_var_t();
// ~s_cond_var_t();
//
// s_cond_var_t(s_cond_var_t& right) = delete;
// s_cond_var_t& operator = (s_cond_var_t& right) = delete;
//
// void wait();
// void wait_for();
//
// void notify();
// void notify_all();
} ;
class slw_mutex_t
{
} ;
class slw_recursive_mutex_t
{
} ;
class slw_shared_mutex_t
{
} ;
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class waiter_map_t
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{
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// TODO: optimize (use custom lightweight readers-writer lock)
std : : mutex m_mutex ;
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struct waiter_t
{
u64 signal_id ;
NamedThreadBase * thread ;
} ;
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std : : vector < waiter_t > m_waiters ;
std : : string m_name ;
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struct waiter_reg_t
{
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NamedThreadBase * thread ;
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const u64 signal_id ;
waiter_map_t & map ;
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waiter_reg_t ( waiter_map_t & map , u64 signal_id )
: thread ( nullptr )
, signal_id ( signal_id )
, map ( map )
{
}
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~ waiter_reg_t ( ) ;
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void init ( ) ;
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} ;
bool is_stopped ( u64 signal_id ) ;
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public :
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waiter_map_t ( const char * name )
: m_name ( name )
{
}
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// wait until waiter_func() returns true, signal_id is an arbitrary number
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template < typename WT > __forceinline void wait_op ( u64 signal_id , const WT waiter_func )
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{
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// register waiter
waiter_reg_t waiter ( * this , signal_id ) ;
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// check condition or if emulator is stopped
while ( ! waiter_func ( ) & & ! is_stopped ( signal_id ) )
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{
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// initialize waiter (only first time)
waiter . init ( ) ;
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// wait for 1 ms or until signal arrived
waiter . thread - > WaitForAnySignal ( 1 ) ;
}
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}
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// signal all threads waiting on waiter_op() with the same signal_id (signaling only hints those threads that corresponding conditions are *probably* met)
void notify ( u64 signal_id ) ;
} ;