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cmake_minimum_required ( VERSION 3.1 )
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option ( WITH_GDB "WITH_GDB" OFF )
option ( WITHOUT_LLVM "WITHOUT_LLVM" OFF )
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option ( USE_NATIVE_INSTRUCTIONS "USE_NATIVE_INSTRUCTIONS makes rpcs3 compile with -march=native, which is useful for local builds, but not good for packages." ON )
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option ( VULKAN_PREBUILT "" OFF )
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if ( WITH_GDB )
add_definitions ( -DWITH_GDB_DEBUGGER )
endif ( )
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set ( ASMJIT_STATIC TRUE )
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if ( NOT CMAKE_BUILD_TYPE )
message ( STATUS "No build type selected, default to Release" )
set ( CMAKE_BUILD_TYPE "Release" )
endif ( )
if ( NOT CMAKE_SIZEOF_VOID_P EQUAL 8 )
message ( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
endif ( )
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find_program ( CCACHE_FOUND ccache )
if ( CCACHE_FOUND )
set_property ( GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache )
set_property ( GLOBAL PROPERTY RULE_LAUNCH_LINK ccache )
endif ( )
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add_definitions ( -DCMAKE_BUILD )
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# We use libpng's static library and don't need to build the shared library and run the tests
set ( PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE )
set ( PNG_TESTS OFF CACHE BOOL "Build tests." FORCE )
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# Select the version of libpng to use, default is builtin
if ( NOT USE_SYSTEM_LIBPNG )
add_subdirectory ( 3rdparty/libpng )
endif ( )
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# TODO: do real installation, including copying directory structure
set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin" )
set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin" )
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set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${PROJECT_BINARY_DIR}/bin" )
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add_subdirectory ( Vulkan )
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add_subdirectory ( rpcs3 )
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include_directories ( 3rdparty/hidapi/hidapi )
if ( APPLE )
add_subdirectory ( 3rdparty/hidapi/mac )
#list(APPEND LIBS hidapi)
elseif ( ${ CMAKE_SYSTEM_NAME } STREQUAL "Linux" )
add_subdirectory ( 3rdparty/hidapi/linux )
elseif ( MSVC )
add_subdirectory ( 3rdparty/hidapi/windows )
else ( )
add_subdirectory ( 3rdparty/hidapi/libusb )
#list(APPEND LIBS hidapi-libusb)
endif ( )