mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-09 12:54:51 +00:00
187 lines
5.8 KiB
C#
187 lines
5.8 KiB
C#
using OWML.Common;
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using QSB.OrbSync.TransformSync;
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using QSB.OrbSync.WorldObjects;
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using QSB.Utility;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using UnityEngine;
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namespace QSB.WorldSync
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{
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public static class QSBWorldSync
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{
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public static List<NomaiInterfaceOrb> OldOrbList { get; set; } = new List<NomaiInterfaceOrb>();
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public static List<CharacterDialogueTree> OldDialogueTrees { get; set; } = new List<CharacterDialogueTree>();
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public static Dictionary<string, bool> DialogueConditions { get; } = new Dictionary<string, bool>();
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public static List<FactReveal> ShipLogFacts { get; } = new List<FactReveal>();
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private static readonly List<IWorldObject> WorldObjects = new List<IWorldObject>();
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private static readonly Dictionary<MonoBehaviour, IWorldObject> WorldObjectsToUnityObjects = new Dictionary<MonoBehaviour, IWorldObject>();
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public static IEnumerable<TWorldObject> GetWorldObjects<TWorldObject>()
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=> WorldObjects.OfType<TWorldObject>();
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public static TWorldObject GetWorldFromId<TWorldObject>(int id)
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{
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if (id < 0 || id >= GetWorldObjects<TWorldObject>().Count())
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{
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DebugLog.ToConsole($"Warning - Tried to find {typeof(TWorldObject).Name} id {id}. Count is {GetWorldObjects<TWorldObject>().Count()}.", MessageType.Warning);
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return default;
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}
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return GetWorldObjects<TWorldObject>().ToList()[id];
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}
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public static TWorldObject GetWorldFromUnity<TWorldObject, TUnityObject>(TUnityObject unityObject)
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where TWorldObject : WorldObject<TUnityObject>
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where TUnityObject : MonoBehaviour
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{
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if (!WorldObjectManager.AllReady)
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{
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return default;
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}
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if (unityObject == null)
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{
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DebugLog.ToConsole($"Error - Trying to run GetWorldFromUnity with a null unity object! TWorldObject:{typeof(TWorldObject).Name}, TUnityObject:{typeof(TUnityObject).Name}.", MessageType.Error);
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return default;
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}
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if (!QSBCore.IsInMultiplayer)
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{
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DebugLog.ToConsole($"Warning - Trying to run GetWorldFromUnity while not in multiplayer!");
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return default;
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}
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if (!WorldObjectsToUnityObjects.ContainsKey(unityObject))
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{
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DebugLog.ToConsole($"Error - WorldObjectsToUnityObjects does not contain \"{unityObject.name}\"! Called from {new StackTrace().GetFrame(1).GetMethod().Name}", MessageType.Error);
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return default;
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}
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return WorldObjectsToUnityObjects[unityObject] as TWorldObject;
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}
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public static int GetIdFromUnity<TWorldObject, TUnityObject>(TUnityObject unityObject)
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where TWorldObject : WorldObject<TUnityObject>
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where TUnityObject : MonoBehaviour
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=> GetWorldFromUnity<TWorldObject, TUnityObject>(unityObject).ObjectId;
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public static int GetIdFromTypeSubset<TTypeSubset>(TTypeSubset typeSubset)
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{
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var index = GetWorldObjects<TTypeSubset>().ToList().IndexOf(typeSubset);
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if (index == -1)
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{
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DebugLog.ToConsole($"Warning - {(typeSubset as IWorldObject).Name} doesn't exist in list of {typeof(TTypeSubset).Name} !", MessageType.Warning);
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}
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return index;
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}
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public static void RemoveWorldObjects<TWorldObject>()
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{
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var itemsToRemove = WorldObjects.Where(x => x is TWorldObject);
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foreach (var item in itemsToRemove)
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{
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WorldObjectsToUnityObjects.Remove(item.ReturnObject());
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try
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{
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item.OnRemoval();
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}
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catch (Exception e)
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{
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DebugLog.ToConsole($"Error - Exception in OnRemoval() for {item.GetType()}. Message : {e.InnerException.Message}, Stack trace : {e.InnerException.StackTrace}", MessageType.Error);
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}
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}
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WorldObjects.RemoveAll(x => x is TWorldObject);
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}
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public static List<TUnityObject> Init<TWorldObject, TUnityObject>()
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where TWorldObject : WorldObject<TUnityObject>
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where TUnityObject : MonoBehaviour
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{
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RemoveWorldObjects<TWorldObject>();
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var list = Resources.FindObjectsOfTypeAll<TUnityObject>().ToList();
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//DebugLog.DebugWrite($"{typeof(TWorldObject).Name} init : {list.Count} instances.", MessageType.Info);
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for (var id = 0; id < list.Count; id++)
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{
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var obj = CreateWorldObject<TWorldObject>();
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obj.Init(list[id], id);
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WorldObjectsToUnityObjects.Add(list[id], obj);
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}
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return list;
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}
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private static TWorldObject CreateWorldObject<TWorldObject>()
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where TWorldObject : IWorldObject
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{
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var worldObject = (TWorldObject)Activator.CreateInstance(typeof(TWorldObject));
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WorldObjects.Add(worldObject);
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return worldObject;
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}
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public static void HandleSlotStateChange(NomaiInterfaceSlot slot, NomaiInterfaceOrb affectingOrb, bool state)
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{
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var slotList = GetWorldObjects<QSBOrbSlot>().ToList();
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if (!slotList.Any())
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{
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return;
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}
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var qsbSlot = slotList.FirstOrDefault(x => x.AttachedObject == slot);
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if (qsbSlot == null)
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{
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DebugLog.ToConsole($"Error - No QSBOrbSlot found for {slot.name}!", MessageType.Error);
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return;
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}
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var orbSync = NomaiOrbTransformSync.OrbTransformSyncs.FirstOrDefault(x => x.AttachedObject == affectingOrb.transform);
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if (orbSync == null)
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{
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DebugLog.ToConsole($"Error - No NomaiOrbTransformSync found for {affectingOrb.name} (For slot {slot.name})!", MessageType.Error);
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return;
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}
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if (orbSync.HasAuthority)
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{
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qsbSlot.HandleEvent(state, OldOrbList.IndexOf(affectingOrb));
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}
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}
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public static void SetDialogueCondition(string name, bool state)
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{
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if (!QSBCore.IsHost)
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{
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DebugLog.ToConsole("Warning - Cannot write to condition dict when not server!", MessageType.Warning);
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return;
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}
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DialogueConditions[name] = state;
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}
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public static void AddFactReveal(string id, bool saveGame, bool showNotification)
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{
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if (!QSBCore.IsHost)
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{
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DebugLog.ToConsole("Warning - Cannot write to fact list when not server!", MessageType.Warning);
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return;
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}
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if (ShipLogFacts.Any(x => x.Id == id))
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{
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return;
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}
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ShipLogFacts.Add(new FactReveal
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{
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Id = id,
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SaveGame = saveGame,
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ShowNotification = showNotification
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});
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}
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}
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} |