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28 lines
850 B
C#
28 lines
850 B
C#
using QSB.Player;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace QSB.EchoesOfTheEye.Ghosts;
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public class GhostPlayer
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{
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public PlayerInfo player;
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public QSBGhostSensorData sensor = new();
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public GhostLocationData playerLocation = new();
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public GhostLocationData lastKnownPlayerLocation = new();
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public QSBGhostSensorData lastKnownSensor = new();
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public QSBGhostSensorData firstUnknownSensor = new();
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public bool isPlayerLocationKnown;
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public bool wasPlayerLocationKnown;
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public float timeLastSawPlayer;
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public float timeSincePlayerLocationKnown = float.PositiveInfinity;
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public float playerMinLanternRange;
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public bool lostPlayerDueToOcclusion
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=> !isPlayerLocationKnown
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&& !lastKnownSensor.isPlayerOccluded
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&& firstUnknownSensor.isPlayerOccluded;
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}
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