quantum-space-buddies/QSB/Animation/NPC/CharacterAnimManager.cs
2022-05-01 13:10:42 +01:00

22 lines
872 B
C#

using Cysharp.Threading.Tasks;
using QSB.Animation.NPC.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.Animation.NPC;
internal class CharacterAnimManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.Both;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBCharacterAnimController, CharacterAnimController>();
QSBWorldSync.Init<QSBTravelerController, TravelerController>();
QSBWorldSync.Init<QSBSolanumController, NomaiConversationManager>();
QSBWorldSync.Init<QSBSolanumAnimController, SolanumAnimController>();
QSBWorldSync.Init<QSBHearthianRecorderEffects, HearthianRecorderEffects>();
QSBWorldSync.Init<QSBTravelerEyeController, TravelerEyeController>();
QSBWorldSync.Init<PrisonerDialogue, PrisonerDirector>();
}
}