2021-12-14 21:42:40 -08:00

11 lines
318 B
C#

using QuantumUNET.Transport;
namespace QSB.Utility.VariableSync
{
public class BoolVariableSyncer : BaseVariableSyncer<bool>
{
protected override void WriteValue(QNetworkWriter writer, bool value) => writer.Write(value);
protected override bool ReadValue(QNetworkReader reader) => reader.ReadBoolean();
}
}