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https://github.com/misternebula/quantum-space-buddies.git
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67 lines
2.0 KiB
C#
67 lines
2.0 KiB
C#
using QSB.Events;
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using QSB.Tools;
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using QSB.Utility;
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using System;
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using UnityEngine;
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namespace QSB.TransformSync
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{
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public class PlayerCameraSync : TransformSync
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{
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public static PlayerCameraSync LocalInstance { get; private set; }
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public override void OnStartLocalPlayer()
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{
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LocalInstance = this;
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}
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public override uint PlayerId
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{
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get
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{
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uint id = uint.MaxValue;
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try
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{
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id = netId.Value - 2;
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}
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catch
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{
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DebugLog.ToConsole($"Error while geting netId of {GetType().Name}! " +
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$"{Environment.NewLine} - Did you destroy the TransformSync without destroying the {GetType().Name}?" +
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$"{Environment.NewLine} - Did a destroyed TransformSync/{GetType().Name} still have an active action/event listener?" +
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$"{Environment.NewLine} If you are a user seeing this, please report this error.", OWML.Common.MessageType.Error);
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}
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return id;
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}
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}
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protected override Transform InitLocalTransform()
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{
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var body = Locator.GetPlayerCamera().gameObject.transform;
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PlayerToolsManager.Init(body);
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Player.Camera = body.gameObject;
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Player.IsReady = true;
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GlobalMessenger<bool>.FireEvent(EventNames.QSBPlayerReady, true);
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GlobalMessenger.FireEvent(EventNames.QSBPlayerStatesRequest);
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return body;
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}
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protected override Transform InitRemoteTransform()
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{
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var body = new GameObject("PlayerCamera");
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PlayerToolsManager.Init(body.transform);
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Player.Camera = body;
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return body.transform;
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}
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public override bool IsReady => Locator.GetPlayerTransform() != null && Player != null;
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}
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}
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