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17 lines
848 B
C#
17 lines
848 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Presence
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{
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/// <summary>
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/// Function prototype definition for notifications that come from <see cref="PresenceInterface.AddNotifyJoinGameAccepted" />
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/// </summary>
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/// <param name="data">
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/// A <see cref="JoinGameAcceptedCallbackInfo" /> containing the output information and result
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/// @note <see cref="UI.UIInterface.AcknowledgeEventId" /> must be called with any valid UiEventId passed via the data.
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/// </param>
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public delegate void OnJoinGameAcceptedCallback(JoinGameAcceptedCallbackInfo data);
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[System.Runtime.InteropServices.UnmanagedFunctionPointer(Config.LibraryCallingConvention)]
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internal delegate void OnJoinGameAcceptedCallbackInternal(System.IntPtr data);
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} |