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56 lines
2.4 KiB
C#
56 lines
2.4 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Logging
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{
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public static class LoggingInterface
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{
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/// <summary>
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/// Set the callback function to use for SDK log messages. Any previously set callback will no longer be called.
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/// <seealso cref="Platform.PlatformInterface.Initialize" />
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/// </summary>
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/// <param name="callback">the function to call when the SDK logs messages</param>
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/// <returns>
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/// <see cref="Result.Success" /> is returned if the callback will be used for future log messages.
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/// <see cref="Result.NotConfigured" /> is returned if the SDK has not yet been initialized, or if it has been shut down
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/// </returns>
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public static Result SetCallback(LogMessageFunc callback)
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{
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var callbackInternal = new LogMessageFuncInternal(LogMessageFuncInternalImplementation);
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Helper.AddStaticCallback("LogMessageFuncInternalImplementation", callback, callbackInternal);
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var funcResult = Bindings.EOS_Logging_SetCallback(callbackInternal);
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return funcResult;
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}
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/// <summary>
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/// Set the logging level for the specified logging category. By default all log categories will callback for Warnings, Errors, and Fatals.
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/// </summary>
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/// <param name="logCategory">the specific log category to configure. Use <see cref="LogCategory.AllCategories" /> to configure all categories simultaneously to the same log level.</param>
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/// <param name="logLevel">the log level to use for the log category</param>
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/// <returns>
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/// <see cref="Result.Success" /> is returned if the log levels are now in use.
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/// <see cref="Result.NotConfigured" /> is returned if the SDK has not yet been initialized, or if it has been shut down.
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/// </returns>
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public static Result SetLogLevel(LogCategory logCategory, LogLevel logLevel)
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{
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var funcResult = Bindings.EOS_Logging_SetLogLevel(logCategory, logLevel);
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return funcResult;
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}
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[MonoPInvokeCallback(typeof(LogMessageFuncInternal))]
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internal static void LogMessageFuncInternalImplementation(System.IntPtr message)
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{
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LogMessageFunc callback;
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if (Helper.TryGetStaticCallback("LogMessageFuncInternalImplementation", out callback))
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{
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LogMessage messageObj;
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Helper.TryMarshalGet<LogMessageInternal, LogMessage>(message, out messageObj);
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callback(messageObj);
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}
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}
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}
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} |