2022-02-05 18:06:25 -08:00

50 lines
1.2 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Achievements
{
/// <summary>
/// Input parameters for the <see cref="AchievementsInterface.GetPlayerAchievementCount" /> function.
/// </summary>
public class GetPlayerAchievementCountOptions
{
/// <summary>
/// The Product User ID for the user whose achievement count is being retrieved.
/// </summary>
public ProductUserId UserId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetPlayerAchievementCountOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_UserId;
public ProductUserId UserId
{
set
{
Helper.TryMarshalSet(ref m_UserId, value);
}
}
public void Set(GetPlayerAchievementCountOptions other)
{
if (other != null)
{
m_ApiVersion = AchievementsInterface.GetplayerachievementcountApiLatest;
UserId = other.UserId;
}
}
public void Set(object other)
{
Set(other as GetPlayerAchievementCountOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_UserId);
}
}
}