Mister_Nebula 72956bfe65 do it!!!
2021-07-06 22:29:47 +01:00

190 lines
6.3 KiB
C#

using OWML.Utils;
using QSB.Animation.Player;
using QSB.Events;
using QSB.Instruments;
using QSB.RoastingSync;
using QSB.SectorSync;
using QSB.Syncs.TransformSync;
using QSB.Tools;
using QSB.Utility;
using System.Linq;
using UnityEngine;
namespace QSB.Player.TransformSync
{
public class PlayerTransformSync : SectoredTransformSync
{
static PlayerTransformSync() => AnimControllerPatch.Init();
private Transform _visibleCameraRoot;
private Transform _networkCameraRoot => gameObject.transform.GetChild(0);
private Transform _visibleStickPivot;
private Transform _networkStickPivot => gameObject.transform.GetChild(1);
private Transform _visibleStickTip;
private Transform _networkStickTip => _networkStickPivot.GetChild(0);
private Transform GetStickPivot()
=> Resources.FindObjectsOfTypeAll<RoastingStickController>().First().transform.Find("Stick_Root/Stick_Pivot");
public override void OnStartLocalPlayer()
=> LocalInstance = this;
public override void Start()
{
base.Start();
Player.TransformSync = this;
}
protected override void OnDestroy()
{
QSBPlayerManager.OnRemovePlayer?.Invoke(PlayerId);
base.OnDestroy();
if (QSBPlayerManager.PlayerExists(PlayerId))
{
Player.HudMarker?.Remove();
QSBPlayerManager.RemovePlayer(PlayerId);
}
}
private Transform GetPlayerModel() =>
Locator.GetPlayerTransform().Find("Traveller_HEA_Player_v2");
protected override Transform InitLocalTransform()
{
SectorSync.Init(Locator.GetPlayerSectorDetector(), this);
// player body
var playerBody = GetPlayerModel();
GetComponent<AnimationSync>().InitLocal(playerBody);
GetComponent<InstrumentsManager>().InitLocal(playerBody);
Player.Body = playerBody.gameObject;
// camera
var cameraBody = Locator.GetPlayerCamera().gameObject.transform;
Player.Camera = Locator.GetPlayerCamera();
Player.CameraBody = cameraBody.gameObject;
_visibleCameraRoot = cameraBody;
// stick
var pivot = GetStickPivot();
Player.RoastingStick = pivot.gameObject;
_visibleStickPivot = pivot;
_visibleStickTip = pivot.Find("Stick_Tip");
Player.PlayerStates.IsReady = true;
QSBEventManager.FireEvent(EventNames.QSBPlayerReady, true);
DebugLog.DebugWrite("PlayerTransformSync init done - Request state!");
QSBEventManager.FireEvent(EventNames.QSBPlayerStatesRequest);
return playerBody;
}
protected override Transform InitRemoteTransform()
{
// player body
var playerBody = Instantiate(GetPlayerModel());
Player.Body = playerBody.gameObject;
GetComponent<AnimationSync>().InitRemote(playerBody);
GetComponent<InstrumentsManager>().InitRemote(playerBody);
var marker = playerBody.gameObject.AddComponent<PlayerHUDMarker>();
marker.Init(Player);
playerBody.gameObject.AddComponent<PlayerMapMarker>().PlayerName = Player.Name;
// camera
var cameraBody = new GameObject("RemotePlayerCamera");
cameraBody.transform.parent = playerBody;
PlayerToolsManager.Init(cameraBody.transform);
var camera = cameraBody.AddComponent<Camera>();
camera.enabled = false;
var owcamera = cameraBody.AddComponent<OWCamera>();
owcamera.fieldOfView = 70;
owcamera.nearClipPlane = 0.1f;
owcamera.farClipPlane = 50000f;
Player.Camera = owcamera;
Player.CameraBody = cameraBody;
_visibleCameraRoot = cameraBody.transform;
// stick
var newPivot = Instantiate(GetStickPivot());
// TODO : this is meant to be the camera?
newPivot.parent = null;
newPivot.gameObject.SetActive(false);
Destroy(newPivot.Find("Stick_Tip/Props_HEA_RoastingStick/RoastingStick_Arm").gameObject);
Destroy(newPivot.Find("Stick_Tip/Props_HEA_RoastingStick/RoastingStick_Arm_NoSuit").gameObject);
var mallowRoot = newPivot.Find("Stick_Tip/Mallow_Root");
mallowRoot.gameObject.SetActive(false);
var oldMarshmallow = mallowRoot.GetComponent<Marshmallow>();
// Recreate particle system
Destroy(mallowRoot.Find("MallowSmoke").GetComponent<RelativisticParticleSystem>());
var newSystem = mallowRoot.Find("MallowSmoke").gameObject.AddComponent<CustomRelativisticParticleSystem>();
newSystem.Init(Player);
// Create new marshmallow
var newMarshmallow = mallowRoot.gameObject.AddComponent<QSBMarshmallow>();
newMarshmallow._fireRenderer = oldMarshmallow.GetValue<MeshRenderer>("_fireRenderer");
newMarshmallow._smokeParticles = oldMarshmallow.GetValue<ParticleSystem>("_smokeParticles");
newMarshmallow._mallowRenderer = oldMarshmallow.GetValue<MeshRenderer>("_mallowRenderer");
newMarshmallow._rawColor = oldMarshmallow.GetValue<Color>("_rawColor");
newMarshmallow._toastedColor = oldMarshmallow.GetValue<Color>("_toastedColor");
newMarshmallow._burntColor = oldMarshmallow.GetValue<Color>("_burntColor");
Destroy(oldMarshmallow);
Player.RoastingStick = newPivot.gameObject;
Player.Marshmallow = newMarshmallow;
mallowRoot.gameObject.SetActive(true);
_visibleStickPivot = newPivot;
_visibleStickTip = newPivot.Find("Stick_Tip");
return playerBody;
}
protected override void UpdateTransform()
{
base.UpdateTransform();
if (HasAuthority)
{
_networkStickPivot.localPosition = _visibleStickPivot.localPosition;
_networkStickPivot.localRotation = _visibleStickPivot.localRotation;
_networkStickTip.localPosition = _visibleStickTip.localPosition;
_networkStickTip.localRotation = _visibleStickTip.localRotation;
_networkCameraRoot.localPosition = _visibleCameraRoot.localPosition;
_networkCameraRoot.localRotation = _visibleCameraRoot.localRotation;
return;
}
_visibleStickPivot.localPosition = _networkStickPivot.localPosition;
_visibleStickPivot.localRotation = _networkStickPivot.localRotation;
_visibleStickTip.localPosition = _networkStickTip.localPosition;
_visibleStickTip.localRotation = _networkStickTip.localRotation;
_visibleCameraRoot.localPosition = _networkCameraRoot.localPosition;
_visibleCameraRoot.localRotation = _networkCameraRoot.localRotation;
}
public override bool IsReady => Locator.GetPlayerTransform() != null
&& Player != null
&& QSBPlayerManager.PlayerExists(Player.PlayerId)
&& NetId.Value != uint.MaxValue
&& NetId.Value != 0U;
public static PlayerTransformSync LocalInstance { get; private set; }
public override bool UseInterpolation => true;
public override TargetType Type => TargetType.Player;
}
}