quantum-space-buddies/QSB/Tools/FlashlightTool/Messages/PlayerFlashlightMessage.cs

34 lines
859 B
C#

using QSB.Messaging;
using QSB.Player;
using QSB.Player.TransformSync;
namespace QSB.Tools.FlashlightTool.Messages;
public class PlayerFlashlightMessage : QSBMessage<bool>
{
static PlayerFlashlightMessage()
{
GlobalMessenger.AddListener(OWEvents.TurnOnFlashlight, () => Handle(true));
GlobalMessenger.AddListener(OWEvents.TurnOffFlashlight, () => Handle(false));
}
private static void Handle(bool on)
{
if (PlayerTransformSync.LocalInstance)
{
new PlayerFlashlightMessage(on).Send();
}
}
private PlayerFlashlightMessage(bool on) : base(on) { }
public override void OnReceiveRemote()
{
var player = QSBPlayerManager.GetPlayer(From);
player.FlashlightActive = Data;
player.FlashLight?.UpdateState(Data && player.Visible);
}
public override void OnReceiveLocal() =>
QSBPlayerManager.LocalPlayer.FlashlightActive = Data;
}