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12 lines
244 B
C#
12 lines
244 B
C#
using QSB.WorldSync;
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namespace QSB.QuantumSync.WorldObjects
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{
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internal class QSBQuantumSocket : WorldObject<QuantumSocket>
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{
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public override bool ShouldDisplayDebug() => false;
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public override void SendInitialState(uint to) { }
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}
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}
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