quantum-space-buddies/QSB/EchoesOfTheEye/EclipseCodeControllers/CodeControllerManager.cs
2022-03-12 11:47:44 +00:00

23 lines
663 B
C#

using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.EclipseCodeControllers.WorldObjects;
using QSB.WorldSync;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace QSB.EchoesOfTheEye.EclipseCodeControllers;
internal class CodeControllerManager : WorldObjectManager
{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
{
QSBWorldSync.Init<QSBEclipseCodeController, EclipseCodeController4>();
}
}