quantum-space-buddies/QSB/TriggerSync/Messages/TriggerMessage.cs
2022-03-02 19:46:33 -08:00

25 lines
498 B
C#

using QSB.Messaging;
using QSB.Player;
using QSB.TriggerSync.WorldObjects;
namespace QSB.TriggerSync.Messages;
public class TriggerMessage : QSBWorldObjectMessage<IQSBTrigger, bool>
{
public TriggerMessage(bool entered) => Data = entered;
public override void OnReceiveLocal() => OnReceiveRemote();
public override void OnReceiveRemote()
{
var player = QSBPlayerManager.GetPlayer(From);
if (Data)
{
WorldObject.Enter(player);
}
else
{
WorldObject.Exit(player);
}
}
}